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{"id":3038825,"date":"2006-12-03T11:48:20","date_gmt":"2006-12-03T10:48:20","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/capcom_classics_collection_reloaded\/3038825"},"modified":"2024-07-18T13:54:57","modified_gmt":"2024-07-18T11:54:57","slug":"capcom_classics_collection_reloaded","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/capcom_classics_collection_reloaded\/3038825","title":{"rendered":"Capcom Classics Collection Reloaded (Arcade-Action) – Capcom Classics Collection Reloaded"},"content":{"rendered":"

Aus Liebe zum Spiel<\/STRONG><\/P>

1984 bis 1992 – wer alt genug ist, sich aktiv an Spiele aus dieser \u00c4ra zu erinnern, d\u00fcrfte mittlerweile selbst Kinder haben, denen er davon vorschw\u00e4rmen kann: \u00bbDie Grafik, Jung\u00a0– die Graafik! Da gab’s noch Pixel, da gab’s noch Liebe, da wurde die Phantasie noch benutzt! Da waren Spiele noch von M\u00e4nnern f\u00fcr M\u00e4nner, da haste tagelang
<\/A><\/TD><\/TR>
Ganz was Klassisches: Street Fighter 2\u00a0tummelt sich\u00a0gleich in drei Varianten auf der UMD.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>an einer Stelle gek\u00e4mpft, bis du sie endlich geschafft hast! Verschiedene Schwierigkeitsgrade? Pah! Tutorials? Pah! 3D-Grafik? Pah!\u00ab. Ob man die heutige, verw\u00f6hnte Jugend mit dieser Masche noch hinter ihrer Xbox 360 hervorlocken kann, ist dezent fragw\u00fcrdig. Einfacher ist es da schon, einfach die PSP zu z\u00fccken, \u00bbJung, kuck dir das an – das hat daf\u00fcr gesorgt, dass du heute Killerspiele spielen kannst!\u00ab zu sagen, und die Capcom Classics Collection: Reloaded (CCCR, hihi) einzulegen.<\/P>

19 Games befinden sich auf der UMD, 16 davon (wie 1942, Street Fighter 2 oder Super Ghouls ‘n Ghosts) d\u00fcrften Besitzern der CCC bereits bekannt sein. Im Vergleich zu dieser fehlen der CCCR sechs Spiele (Bionic Commando, Final Fight, Forgotten Worlds, Legendary Wings, Section Z, Trojan) – aber die waren ja schon in der Remixed-Variante vorhanden. Daf\u00fcr erblicken drei ganz neue das schummrige Licht der Retro-Welt: The King of Dragons, Knights of the Round und Eco Fighters, drei sehr w\u00fcrdige Neuzug\u00e4nge. Insgesamt befindet sich erstaunlich wenig Ausschuss in der Sammlung; gut, SonSon und Volgus sind nicht gerade leuchtende Spielspa\u00df-Heilsbringer, The King of Dragons ist im Grunde Knights of the Round in langweiliger\u00a0– aber echte Runterzieher, in anderen Oldie-Sammlungen oft genug eher Regel denn Ausnahme, gibt es hier nicht. Daf\u00fcr gibt’s ziemlich lange Wartezeiten, die zwar nicht gerade Pizzabackl\u00e4nge haben, aber f\u00fcr alte 2D-Games dennoch beachtlich sind.<\/P>

Spiel mit mir!<\/STRONG><\/P>

<\/A><\/TD><\/TR>
Manche Games (hier \u00bbThe King of Dragons\u00ab) lassen sich zu dritt spielen – allerdings ben\u00f6tigt jeder Teilnehmer eine UMD.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>Eine der Besonderheiten der CCC war die schiere Masse an Boni: Zu jedem Spiel gab’s vorbildliche Hintergrundinfos, Artworks, Musikst\u00fccke oder Tipps. Mit Ausnahme der Infos (Wieso nur? Wieso?) gilt das auch f\u00fcr Reloaded. Allerdings hat sich die Art und Weise, wie ihr an die Extras kommt, radikal ver\u00e4ndert: Statt bestimmte Spielziele zu erreichen wie gehabt, bekommt ihr jetzt f\u00fcr jede Spielsekunde Punkte, die ihr im Hauptmen\u00fc-internen Einarmigen Banditen verplempern k\u00f6nnt – per Gl\u00fcckstreffer spielt ihr so Bilder, Songs und Cheats frei. Das ist auf der einen Seite zwar eine witzige Idee, denn so gibt es die Chance auf hochwertige Boni, f\u00fcr die ihr sonst Kaliber wie Super Ghouls’n Ghosts h\u00e4ttet durchspielen m\u00fcssen, hat aber auch gleich einige Nachteile! Da w\u00e4re zum einen die Gl\u00fccksabh\u00e4ngigkeit: Ihr k\u00f6nnt stundenlang einen Coin nach dem anderen in den virtuellen Automaten schieben, ohne etwas zu gewinnen. Zum anderen gibt es f\u00fcr jedes l\u00e4nger als zwei Minuten gespielte Game irrsinnig viele Coins, w\u00e4hrend der Einsatz im Automaten sehr billig ist\u00a0– ihr k\u00f6nnt also w\u00f6rtlich Stunden vor dem Kasten verbringen, w\u00e4hrend euer Z\u00e4hler kaum eine Kommastelle nach unten wandert. Insgesamt warten um die 900 Extras\u00a0– aber ob man die ganz ohne Skill nutzen zu m\u00fcssen jemals zu sehen bekommt?<\/P>

Immerhin geht Reloaded in Sachen Optionen nochmal einige Schritte weiter als CCC: Ihr k\u00f6nnt den Schwierigkeitsgrad jedes Spiels detailliert euren W\u00fcnschen anpassen, was gerade angesichts des f\u00fcr heutige\u00a0

Folgende Spiele sind enthalten:<\/STRONG><\/P>

1942
1943
1943 Kai
Ghosts ‘n Goblins
Ghouls ‘n Ghosts
Super Ghouls ‘n Ghosts
Commando
Mercs
Street Fighter 2
Street Fighter 2: Champion Edition
Street Fighter 2: Hyper Fighting
SonSon
Vulgus
Higemaru
Exed Exes
Gun.Smoke
The King of Dragons
Knights of the Round
Eco Fighters<\/P><\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>Verh\u00e4ltnisse durchgehend herausfordernden bis teuflisch hohen Schwierigkeitsgrad der Oldies enorm praktisch ist. Optionale Analogsteuerung, Dauerfeuer oder remixte Musikst\u00fccke sind ebenso der Zuckerguss wie die frei w\u00e4hlbaren Bildschirmmodi: Normalerweise warten drei (kr\u00fcmeliges Original, gute Anpassung oder gestreckter Fullscreen), im Falle von Vertikalshootern k\u00f6nnt ihr das Bild auch kippen und so die volle L\u00e4nger des PSP-Screens f\u00fcrs Spielfeld nutzen\u00a0– super Sache, leider bleibt die Steuerung in diesen F\u00e4llen unver\u00e4ndert, was etwas Gew\u00f6hnung bedarf. Nach jedem Spiel, unabh\u00e4ngig davon, ob ihr es durchgespielt oder nur angezockt habt, gibts Statistiken satt: Highscore, Schwierigkeitsgrad, wie oft ihr einen Knopf gedr\u00fcckt und wie viele Continues benutzt hat – all das f\u00fchrt letzten Endes zu einem Coins-Wert, den ihr im Bonus-Automaten verbraten d\u00fcrft.<\/P>

Wie gewohnt d\u00fcrft ihr die Games auch kabellos gegen- oder miteinander spielen\u00a0– teilweise bis zu drei Freunde hoch! Problem: Jeder braucht dazu eine eigene UMD. Ihr k\u00f6nnt von sechs Spielen auch Demos per Gamesharing verschicken, die sich dann auch gegeneinander\u00a0zocken lassen\u00a0– allerdings pro Spiel nur einen Level lang!<\/P>\u00a0\u00a0\u00a0\u00a0\u00a0

Fazit<\/strong><\/h3>So sehr ich die CCC und die Remixed-Variante liebe, so sehr hat mir Reloaded einen Stich ins Herz versetzt. Das liegt nicht an dem Line-Up, im Gegenteil – das ist cooler denn je! Auch die Technik stimmt, ebenso die Bedienung, also h\u00e4tte es locker eine h\u00f6here Wertung verdient – doch das mistige Gl\u00fcckspiel-System und die Abwesenheit von Boni wie Hintergrundinfos kosten die Sammlung unn\u00f6tigerweise Sympathiepunke. Nichtsdestotrotz: Auch dieses Mal hat Capcom meisterliche Retro-Arbeit geleistet, die sich kein PSP-Spieler mit einem Sinn f\u00fcr die verspielte Vergangenheit entgehen lassen sollte. Und da die Arcade-Vergangenheit des Unternehmens jetzt langsam abgegrast sein sollte, erneuere ich auch gerne meinen Aufruf vom Remixed-Test: Wie w\u00e4re es mal mit einer Capcom Console Classics Collection? Da warten noch einige Kracher!<\/div><\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • tolle Spielauswahl
    <\/li>
  • umfangreiche Boni
    <\/li>
  • ausgezeichnete Emulation
    <\/li>
  • viele Komfort-Features
    <\/li>
  • massig freispielbares Material
    <\/li>
  • verschiedene Darstellungs-Optionen
    <\/li>
  • gelungener Mehrspielermodus
    <\/li>
  • einfache Steuerung
    <\/li>
  • einige PSP-exklusive Spiele<\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • <\/li>

    • sehr lange Ladezeiten
      <\/li>
    • gew\u00f6hnungsbed\u00fcrftiges Boni<\/li>
    • Freispielsystem
      <\/li>
    • keine Hintergrundinfos mehr
      <\/li>
    • zwangsweise auch Mist im Lineup
      <\/li>
    • jeder Mitspieler braucht eigene UMD
      <\/li>
    • nur englische Bildschirmtexte
      <\/li>
    • kein freies Speichern m\u00f6glich<\/P><\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

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Nun erscheint auch eine erweiterte Fassung des Originals f\u00fcr Sonys Handheld – leider verschlimmbessert!<\/p>\n","protected":false},"author":563,"featured_media":3204567,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Capcom Classics Collection Reloaded - Test, Arcade-Action, Sony PSP","_yoast_wpseo_metadesc":"Vor ziemlich genau einem Jahr setzt Capcom mit der Capcom Classics Collection die Ma\u00dfst\u00e4be f\u00fcr eine Retro-Sammlung, an denen sich alle anderen Kollektionen fortan messen lassen mussten: Tolle Spielauswahl, exzellente Emulation und tonnenweise Boni sorgten f\u00fcr ein Oldschool-Hoch, das bald darauf auf der PSP mit der Remixed-Variante fortgesetzt wurde. 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