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{"id":3038728,"date":"2006-03-10T09:19:08","date_gmt":"2006-03-10T08:19:08","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/megaman_maverick_hunter_x\/3038728"},"modified":"2024-07-18T13:54:37","modified_gmt":"2024-07-18T11:54:37","slug":"megaman_maverick_hunter_x","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/megaman_maverick_hunter_x\/3038728","title":{"rendered":"MegaMan Maverick Hunter X (Plattformer) – MegaMan Maverick Hunter X"},"content":{"rendered":"

Die R\u00fcckkehr des blauen Bombers<\/STRONG><\/P>

Sprung ins Jahr 1993: Die 8Bit-Systeme NES und Master System geben gerade den L\u00f6ffel ab, 16Bitter wie Segas Mega Drive und Nintendos SNES rei\u00dfen die Videospielweltherrschaft an sich. Mario und Sonic erklimmen ihre spielerischen H\u00f6hepunkte, da kann Mega Man, Capcoms blau gewandeter Jump-n-Run-Held, nicht unt\u00e4tig zusehen. Mega Man X rei\u00dft die Fans weltweit zu Begeisterungsst\u00fcrmen hin: Das Game spielt 100 Jahre nach
<\/A><\/TD><\/TR>
Das Leveldesign entspricht zum \u00fcberwiegenden Teil dem Original.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>dem klassischen MM-Szenario, l\u00f6st sich vom bew\u00e4hrten \u00bbMega Man gegen Dr. Wily\u00ab-System und verleiht der Serie nicht nur einen ernsthafteren Touch, sondern belebt sie mit frischen Ideen \u2013 sowohl in Sachen Technik als auch Leveldesign. Maverick Hunter X ist jetzt ein ziemlich originalgetreues Remake dieses Klassikers \u2013 allerdings mit einigen zeitgem\u00e4\u00dfen \u00c4nderungen!<\/P>

Statt 2D-Sprites tummeln sich jetzt exzellent animierte 3D-Polygonfiguren auf dem 16:9-Bildschirm der PSP. Doch keine Sorge, die alte 2D-Spielweise wurde beibehalten, aber eben modern und sch\u00f6n verpackt \u2013 tolle Effekte, sauberes Scrolling, bew\u00e4hrt abgefahrene Gegnerdesigns; allerdings ger\u00e4t die schmucke Pr\u00e4sentation bei hohem Feindaufkommen immer wieder ins Stottern. F\u00fcrs Auge gibt es au\u00dferdem lange, technisch bemerkenswerte und interessante Anime-Zwischensequenzen, die die \u00bbStory\u00ab weiterf\u00fchren, die aber nur immer wieder neue Gr\u00fcnde anf\u00fchrt, warum Held X dauernd von rechts nach links rennt, alle Feinde (Reploide) in Schrotthaufen verwandelt und am Levelende auch den Obermotzen (Mavericks) Feuer unterm Hintern macht. Diese sehr von Fauna inspirierten Bosse liefern individuelle Herausforderungen: Egal ob Robo-Adler, -Schlange, -G\u00fcrteltier oder \u2013Cham\u00e4leon – alle machen euch das Leben schwer.
<\/A><\/TD><\/TR>
Die Endgegner sind gewohnt hammerhart – aber mit der richtigen Waffe schnell erledigt.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>Habt ihr den Feind besiegt, bekommt ihr seine Waffe, die ihr fortan f\u00fcr eure Zwecke nutzen d\u00fcrft. Die unterbewussteste Neuerung betrifft wie so oft die Akustik: Euch erwarten gute Remixes der klassischen St\u00fccke sowie krachende Soundeffekte.<\/P>

Vile’s sein muss!<\/STRONG><\/P>

Nach dem langen Prolog d\u00fcrft ihr serientypisch das weitere Vorgehen selbst bestimmen. Das ist mehr als nur Makulatur und wirkt sich entscheidend auf den Wiederspielwert aus, denn zum einen gibt es gegen jeden Boss eine besonders wirksame Wumme \u2013 die herauszufinden dauert seine Zeit. Zum anderen erreicht ihr bestimmte Stellen ebenfalls nur mit speziellem Equipment \u2013 auch hier geht Probieren \u00fcber Studieren. Obgleich sich das Remake sehr streng an das Leveldesign des Originals h\u00e4lt, werden Kenner desselben bemerken, dass wichtige Power-Ups neu verteilt wurden, etwas Umdenken und Ausprobieren ist also angesagt. Dar\u00fcber hinaus spielt sich das Remake etwas flotter als das Vorbild und bietet vielerlei freispielbares Bonusmaterial: u.a. gibt es den schwer bewaffneten Bonuscharakter Vile, mit dem man das ganze Game auf eine andere Weise noch mal durchzocken kann \u2013 vor allem noch mal eine Ecke schwerer! Au\u00dferdem
<\/A><\/TD><\/TR>
F\u00fc\u00dfe schonen \u00e0 la Mega Man: Ihr k\u00f6nnt u.a. in Mech-Anz\u00fcge springen und durch die Levels stapfen.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>wartet noch ein brandneuer, fast halbst\u00fcndiger Anime-Film, der die Vorgeschichte des Spiels erz\u00e4hlt. Der hat allerdings den Nachteil, dass er, wie auch der Rest des Spiels, komplett in Englisch ist \u2013 allerdings mit sehr guten Sprechern.<\/P>

Gr\u00f6\u00dfter Vorteil wie auch Nachteil aller Mega Man-Games war und ist der enorme Schwierigkeitsgrad. Auch Maverick Hunter X macht da mit harten Bossfights, kniffligen Sprungpassagen und nachwachsenden Gegnern keine Ausnahme – auch wenn das Spiel durch zwei w\u00e4hlbare Stufen Neulingen etwas entgegen kommt und generell nicht ganz so hammerhart wie der durchschnittliche Blauling ist. Was mit dem zweiten Mega Man-Remake auf euch zukommt, k\u00f6nnt ihr dank der beiliegenden Demo von Powered Up <A class=DYNLINK onmouseover="DynToolTipp_Show('Klicken f\u00fcr Gameinfos<\/b>‘)” onmouseout=”DynToolTipp_Hide(); ” href=”javascript:DynCont_Display(‘Gamefinder’,’runmod.php?sid={SID}&LAYOUT=dyncont_gf&spielid=8992′)”><\/A><\/B><\/B> selbst herausfinden: Neben Knuddelgrafik bietet sie zwei Bildschirmmodi sowie die M\u00f6glichkeit, sie per Game Sharing auf eine andere PSP zu beamen. Der Clou dabei: der Empf\u00e4nger kriegt einen anderen Level als den, den man selbst spielen darf.<\/P>\u00a0\u00a0\u00a0\u00a0\u00a0

Fazit<\/strong><\/h3>Harte Bossfights, fordernde Levels, coole Optik \u2013 Maverick Hunter X hat alles, was der MegaMan-Fan braucht! Das Remake, ganz nebenbei \u00fcbrigens der erste Sidescroller f\u00fcr die PSP, bietet klassische 2D-Action im modernen 3D-Gewand und fabelhaftes, anspruchsvolles, aber nie unfaires Leveldesign. 13 lange Jahre haben zwar unvermeidlicherweise ihre Spuren hinterlassen, aber der neue alte Mega Man spielt sich angenehm und konsequent oldschoolig, dank der modernen Grafik w\u00e4hnt man sich allerdings in einem aktuellen Plattformer. Ein cooler Retro-Spa\u00df, der Appetit auf das Ende des Monats erscheinende Powered Up macht – nichts f\u00fcr Anf\u00e4nger, nichts f\u00fcr Nachdenker, nur etwas f\u00fcr wahre MegaM\u00e4nner!<\/div><\/div>

Wertung<\/strong><\/h3>
PSP<\/div>
PSP<\/div><\/div>
\"\"<\/div>

Harte Bossfights, herausfordernde Levels, coole Optik \u2013 alles, was der MegaMan-Fan braucht!<\/p><\/div><\/div> <\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • gute Grafik
    <\/li>
  • treibender Sound
    <\/li>
  • viel freispielbares Material
    <\/li>
  • angenehm herausfordernd
    <\/li>
  • packende Bossk\u00e4mpfe
    <\/li>
  • MM: Powered Up-Demo beiliegend<\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • verh\u00e4ltnism\u00e4\u00dfig kurz
      <\/li>
    • ruckelige Grafik
      <\/li>
    • nachwachsende Gegner<\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

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