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{"id":3038360,"date":"2019-01-16T17:28:00","date_gmt":"2019-01-16T16:28:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/tflight_hotas_4_-_ace_combat_7_edition\/3038360"},"modified":"2024-07-18T13:52:40","modified_gmt":"2024-07-18T11:52:40","slug":"tflight_hotas_4_-_ace_combat_7_edition","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/tflight_hotas_4_-_ace_combat_7_edition\/3038360","title":{"rendered":"T.Flight Hotas 4 – Ace Combat 7 Edition (Konsole) – Steuerkn\u00fcppel f\u00fcr PS4"},"content":{"rendered":"
Passend zum Start von Ace Combat 7: Skies Unknown bietet Thrustmaster eine Variante seines T.Flight-Hotas-Joysticks mit Schubregler im Ace-Combat-Design an. Im Test \u00fcberpr\u00fcfen wir, ob der f\u00fcr PlayStation 4 entworfene Joystick \u00fcberzeugen kann.\u00a0<\/div>\n
\u00a0<\/div>\n
Ein neuer, alter Steuerkn\u00fcppel<\/div>\n
\u00a0<\/div>\n
Neu ist er nicht, der T.Flight Hotas 4. PC- und PS3-Piloten kennen die Hardware bereits seit 2007 unter dem Namen T.Flight Hotas X, die mit wenigen Detail-\u00c4nderungen 2017 auch f\u00fcr PS4 und Xbox One erschienen ist. Die Ace-Combat-Variante des Steuerkn\u00fcppels ist, bis auf den dezenten Aufdruck an der Basis des Joysticks, identisch zur normalen PS4-Variante \u2013 und kann genau wie seine Vorg\u00e4nger auch am PC betrieben werden.\u00a0<\/div>\n
<\/div>\n
Dadurch wirkt die Preisgestaltung des Ace-Combat-Sticks etwas befremdlich, denn f\u00fcr knapp 80 Euro und damit derzeit etwa 14 Euro teurer als die \u201enormale\u201c PS4-Variante, bekommen PC- und Konsolen-Piloten nach wie vor beinahe vollst\u00e4ndig aus Plastik gefertigte Hardware, die auf Metallkerne im Joystick oder Schubregler verzichtet. Die Standfestigkeit der zusammengesteckt oder auseinandergezogen nutzbaren Elemente ist dabei in Ordnung; rei\u00dft man jedich etwas heftiger am Steuerkn\u00fcppel wird die lose auf dem Tisch stehende Hardware allerdings etwas wackelig.\u00a0<\/div>\n
\u00a0<\/div>\n
Die zw\u00f6lf Kn\u00f6pfe auf Schubregler und Joystick haben knackige Druckpunkte und sind sehr gut mit Daumen bzw. Zeigefinger erreichbar. Ein gut platzierter Coolie-Hat erm\u00f6glicht zudem Steuerkreuz-Funktionalit\u00e4t, sodass auch Men\u00fcs sinnvoll mit dem T.Fight-Hotas bedient werden k\u00f6nnen. Besonders cool: Obwohl bereits der Joystick drei Achsen bietet, hat auch der Schubregler einen analogen Kippschalter, der eine weitere Bewegungsachse erm\u00f6glicht, was sich vor allem bei Elite Dangerous auszeichnet.\u00a0<\/div>\n
\u00a0<\/div>\n
Kein Force Feedback, schwankende Zentrierung<\/div>\n
<\/div>\n
Force Feedback suchen Schreibtisch-Piloten allerdings vergeblich. Zudem ist die einstellbare Feder-Zentrierung des Joysticks nicht immer optimal und zu schwammig, sodass die Kalibrierung ab und zu nicht ganz sitzt und das Flugger\u00e4t somit etwas in eine bestimmte Richtung zieht. Au\u00dferdem ist der Widerstand der Drosselklappe jenseits der Nullstellung zu gering, sodass pr\u00e4zise Schub-Einstellungen erschwert werden.<\/div>\n
<\/div>\n
Gute Kompatibilit\u00e4t<\/div>\n
<\/div>\n
Offiziell ist das T.Flight Hotas 4 auf der PlayStation 4 nur mit wenigen Spielen wie Ace Combat 7: Skies Unknown oder War Thunder kompatibel. Nach dem Anschluss an die Konsole, die den Joystick als weiteren, kabelgebundenen USB-Controller erkennt, kommuniziert aber auch Elite Dangerous problemlos mit Steuerkn\u00fcppel und Drosselklappe \u2013 inklusive \u00e4u\u00dferst gelungener Tastenbelegung, welche die Raumschiffsteuerung mit vier Richtungsachsen sowie umfangreichen Cockpit-Men\u00fcs sehr gut umsetzt.\u00a0<\/div>\n
<\/div>\n
War Thunder hingegen stellt sich auf der PS4 deutlich zickiger an, sodass zun\u00e4chst die Achsen vollst\u00e4ndig neu belegt werden m\u00fcssen, bevor ein Abheben \u00fcberhaupt m\u00f6glich ist. Zudem kann das T.Flight Hotas 4 auch mit den Thrustmaster TFRP-Pedalen kombiniert werden, sodass bei der Flugsimulation von Gaijin noch mehr Steuerungs-Realismus erzeugt wird. Und immerhin k\u00f6nnen hier die Tasten \u00fcberhaupt neu belegt werden: ausgerechnet bei Ace Combat 7 ist dies \u00e4rgerlicherweise nicht m\u00f6glich. Und das verhindert, dass man den Coolie-Hat als Eingabem\u00f6glichkeit f\u00fcr den Rundumblick nutzen kann, da hier \u00fcberfl\u00fcssige Online-Emotes liegen.\u00a0<\/div>\n
<\/div>\n
Fazit<\/div>\n
<\/div>\n
80 Euro sind f\u00fcr die Ace-Combat-Variante des T.Flight Hotas 4 eindeutig zu teuer \u2013 denn man bezahlt letztlich f\u00fcr einen schn\u00f6den Aufdruck knapp 14 Euro Aufpreis zur \u201enormalen\u201c PS4-Variante. F\u00fcr 66 Euro bekommt man allerdings einen ordentlichen PS4-Flight-Stick, der vor allem f\u00fcr Elite: Dangerous-Piloten einen deutlichen Mehrwert bietet \u2013 zumal man an der Konsole ohnehin keine Ausweichm\u00f6glichkeiten hat. PC-Piloten werden die Wertigkeit der Logitech-G-Saitek-Reihe vermissen, die allerdings auch erheblich teurer ist. Von Luxus-Hardware wie dem Thrustmaster HOTAS Warthog zu einem Vielfachen des Preises ganz zu schweigen.\u00a0<\/div>\n
<\/div>\n
Einsch\u00e4tzung: befriedigend<\/div>\n
<\/div>\n

Ein neuer, alter Steuerkn\u00fcppel
<\/strong><\/p>


Neu ist er nicht, der T.Flight Hotas 4. PC- und PS3-Piloten kennen die Hardware bereits seit 2007 unter dem Namen T.Flight Hotas X, die mit wenigen Detail-\u00c4nderungen 2017 auch f\u00fcr PS4 und Xbox One erschienen ist. Die Ace-Combat-Variante des Steuerkn\u00fcppels ist, bis auf den dezenten Aufdruck an der Basis des Joysticks, identisch zur normalen PS4-Variante \u2013 und kann genau wie seine Vorg\u00e4nger auch am PC betrieben werden.
<\/p>


Dadurch wirkt die Preisgestaltung des Ace-Combat-Sticks etwas befremdlich, denn f\u00fcr knapp 80 Euro und damit derzeit etwa 14 Euro teurer als die \u201enormale\u201c PS4-Variante, bekommen PC- und Konsolen-Piloten nach wie vor beinahe vollst\u00e4ndig aus Plastik gefertigte Hardware, die auf Metallkerne im Joystick oder Schubregler verzichtet. Die Standfestigkeit der zusammengesteckt oder auseinandergezogen nutzbaren Elemente ist dabei in Ordnung; rei\u00dft man jedich etwas heftiger am Steuerkn\u00fcppel wird die lose auf dem Tisch stehende Hardware allerdings etwas wackelig.
<\/p>


Die zw\u00f6lf Kn\u00f6pfe auf Schubregler und Joystick haben knackige Druckpunkte und sind sehr gut mit Daumen bzw. Zeigefinger erreichbar. Ein gut platzierter Coolie-Hat erm\u00f6glicht zudem Steuerkreuz-Funktionalit\u00e4t, sodass auch Men\u00fcs sinnvoll mit dem T.Fight-Hotas bedient werden k\u00f6nnen. Besonders cool: Obwohl bereits der Joystick drei Achsen bietet, hat auch der Schubregler einen analogen Kippschalter, der eine weitere Bewegungsachse erm\u00f6glicht, was sich vor allem bei Elite Dangerous auszeichnet.
<\/p>


Kein Force Feedback, schwankende Zentrierung
<\/strong><\/p>


<\/strong>Force Feedback suchen Schreibtisch-Piloten allerdings vergeblich. Zudem ist die einstellbare Feder-Zentrierung des Joysticks nicht immer optimal und zu schwammig, sodass die Kalibrierung ab und zu nicht ganz sitzt und das Flugger\u00e4t somit etwas in eine bestimmte Richtung zieht. Au\u00dferdem ist der Widerstand der Drosselklappe jenseits der Nullstellung zu gering, sodass pr\u00e4zise Schub-Einstellungen erschwert werden.
<\/p>


Gute Kompatibilit\u00e4t<\/strong>

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<\/div>\n
\n
\"[GUI_STATICIMAGE(setid=85202,id=92580653)]\"<\/figure>\n
Joystick und Schubregler k\u00f6nnen zusammengesteckt und getrennt genutzt werden. \u00a9 4P\/Screenshot<\/div>\n<\/div>\nOffiziell ist das T.Flight Hotas 4 auf der PlayStation 4 nur mit wenigen Spielen wie Ace Combat 7: Skies Unknown oder War Thunder kompatibel. Nach dem Anschluss an die Konsole, die den Joystick als weiteren, kabelgebundenen USB-Controller erkennt, kommuniziert aber auch Elite Dangerous problemlos mit Steuerkn\u00fcppel und Drosselklappe \u2013 inklusive \u00e4u\u00dferst gelungener Tastenbelegung, welche die Raumschiffsteuerung mit vier Richtungsachsen sowie umfangreichen Cockpit-Men\u00fcs sehr gut umsetzt.

<\/div>\n
<\/div>\n
War Thunder hingegen stellt sich auf der PS4 deutlich zickiger an, sodass zun\u00e4chst die Achsen vollst\u00e4ndig neu belegt werden m\u00fcssen, bevor ein Abheben \u00fcberhaupt m\u00f6glich ist. Zudem kann das T.Flight Hotas 4 auch mit den Thrustmaster TFRP-Pedalen kombiniert werden, sodass bei der Flugsimulation von Gaijin noch mehr Steuerungs-Realismus erzeugt wird. Und immerhin k\u00f6nnen hier die Tasten \u00fcberhaupt neu belegt werden: ausgerechnet bei Ace Combat 7 ist dies \u00e4rgerlicherweise nicht m\u00f6glich. Und das verhindert, dass man den Coolie-Hat als Eingabem\u00f6glichkeit f\u00fcr den Rundumblick nutzen kann, da hier \u00fcberfl\u00fcssige Online-Emotes liegen.<\/div>\n
<\/div>

Fazit<\/strong><\/h3>
80 Euro sind f\u00fcr die Ace-Combat-Variante des T.Flight Hotas 4 eindeutig zu teuer \u2013 denn man bezahlt letztlich f\u00fcr einen schn\u00f6den Aufdruck knapp 14 Euro Aufpreis zur \u201enormalen\u201c PS4-Variante. F\u00fcr 66 Euro bekommt man allerdings einen ordentlichen PS4-Flight-Stick, der vor allem f\u00fcr Elite: Dangerous-Piloten einen deutlichen Mehrwert bietet \u2013 zumal man an der Konsole ohnehin keine Ausweichm\u00f6glichkeiten hat. PC-Piloten werden die Wertigkeit der Logitech-G-Saitek-Reihe vermissen, die allerdings auch erheblich teurer ist. Von Luxus-Hardware wie dem Thrustmaster HOTAS Warthog zu einem Vielfachen des Preises ganz zu schweigen.\u00a0<\/div>\n
<\/div>\n

Wertung:<\/span> befriedigend<\/strong><\/div><\/div><\/div>

Wertung<\/strong><\/h3><\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
    <\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
      <\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

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