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{"id":3038330,"date":"2008-03-28T14:05:04","date_gmt":"2008-03-28T13:05:04","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/pain\/3038330"},"modified":"2024-07-18T13:52:34","modified_gmt":"2024-07-18T11:52:34","slug":"pain","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/pain\/3038330","title":{"rendered":"PAIN (Geschicklichkeit) – PAIN"},"content":{"rendered":"Schadenfreude ist die sch\u00f6nste Freude

<\/B>\u00bbAutsch..\u00dcaarghs…Uaaah..Knacks..Ahhh\u00ab dr\u00f6hnt es aus den Boxen in meinem Wohnzimmer. Lieber die T\u00fcr zum Flur schlie\u00dfen, denke ich mir. Was sollen die Nachbarn denken? Zur\u00fcck auf dem Sessel beobachte ich mit einem zufriedenen Grinsen, wie Jarvis, so hei\u00dft das Ragdoll-M\u00e4nnchen auf meinem Bildschirm,\u00a0
<\/A><\/A><\/TD><\/TR>
Autsch: Der Flug eurere Spielfigur endet unsanft am Hotel. Mit etwas Gl\u00fcck sorgen die fallenden Buchstaben f\u00fcr einen Unfall auf der Stra\u00dfe.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>von einer explodierenden Kiste zur n\u00e4chsten geschleudert wird. Noch weiter nach oben ziehen sich meine Mundwinkel, als sein Kopf mit einem lauten \u00bbKlong\u00ab gegen eine Ger\u00fcststange donnert. Die Havok-Engine macht ihre Arbeit gut: Das instabile Konstrukt kollabiert und kracht mitsamt einem Bauarbeiter physikalisch korrekt auf den Asphalt.

Doch damit nicht genug: Bei seinem Flug in die Tiefe machen Jarvis’ Weichteile Bekanntschaft mit der bestimmt nicht all zu weichen Kante einer Mauer. Yes – das gibt nicht nur blaue Flecken und ein lautes Winseln, sondern Extrapunkte! Nanu, was ist nur los mit mir? Ich bin doch sonst kein schadenfroher Mensch. Egal, bei PAIN werden auch die pazifistischsten Naturen zu vor H\u00e4me grinsenden Sadisten. Vermutlich liegt es daran, dass die Figuren, ihre Schreie und die leicht zu zerst\u00f6rende Kulisse derart albern und \u00fcberzeichnet wirken, das man die Tortur gar nicht ernst nehmen kann. So sehr es auch knackt, so abstrus sie sich auch verrenken, die Spielfiguren tragen niemals echte Verletzungen davon oder fangen gar an zu bluten.

Zerst\u00f6rungsorgie

<\/B>Der Spielablauf ist ebenso simpel wie s\u00fcchtigmachend: Vor euch wartet ein armer Teufel auf einer gro\u00dfen Armbrust darauf, in die Stadtszenerie geschossen zu werden. Mit den Analogsticks stellt ihr Wucht und Schussrichtung ein, und ab geht die Luzi. Danach k\u00f6nnt ihr eure Flugrichtung mit dem Stick beeinflussen und eure Puntekombo mit allerlei albernen Figuren in die H\u00f6he treiben. Dann gilt es, m\u00f6glichst viele Riesendonuts, Ger\u00fcste, Kegel, Fahrradfahrer und andere in der Szene verstreuten Objekte zu treffen, damit sich eure Punkte addieren.

<\/A><\/A><\/TD><\/TR>
Mit Hilfe der explosiven Kisten sprengt ihr euch durch das\u00a0ganze Level.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>Nachdem ihr euch einmal richtig in der Stadt ausgetobt habt, gibt es au\u00dfer der Highscorejagd und dem Vergleichen eurer Punktzahl mit anderen Spielern im Netz nicht mehr all zu viel zu tun. An interessanten Spielmodi herrscht dagegen Mangel. Neben dem beschriebenen freien Spiel erwarten euch ein Zielschie\u00dfen auf in der Stadt verstreute Affen sowie das “Pantomimenwerfen”, bei dem ihr einen geschminkten Stra\u00dfenk\u00fcnstler durch eine Reihe von Scheiben rammt – beides alles andere als abendf\u00fcllend. Deutlich mehr Laune kommt beim “Sprengstoffspa\u00df” auf, den ihr als ersten kostenlosen Extra-Modus herunterladen d\u00fcrft. Dort katapultiert ihr euren Charakter von einer explosiven Kiste zur n\u00e4chsten und legt durch Kettenreaktionen mehrere Minuten lang ein wahres Tr\u00fcmmerfeld an. Am besten haltet ihr euch nah an der\u00a0Stra\u00dfe. Selbst, wenn ihr euch nicht mehr bewegen k\u00f6nnt, erwischen euch dort noch gut und gerne mehrere Autos und ein Fahrradfahrer, der herrlich theatralisch um seinen Drahtesel jammert.

Lebendige Stadt

<\/B>Im Replay k\u00f6nnt ihr euch nicht nur das genauer ansehen, sondern, was im Zuge eurer Zerst\u00f6rungswut anderswo kaputt ging. Das sch\u00f6ne daran: Fliegt ihr mit der Kamera in die N\u00e4he eines Kellerraumes, h\u00f6rt ihr den dumpfen Sound einer probenden Punk-Band durch die Mauer. Aus einem Hochhaus-Zimmer erklingen Videospielkl\u00e4nge und in der U-Bahn beschwert sich der depressive Sprecher dar\u00fcber, das er keine Freunde hat. Auch die Kulisse ist f\u00fcr ein Download-Spiel insgesamt gelungen. Die arg flimmernden Schatten und die \u00e4u\u00dferst billigen Spiegelungen in den Fenstern fallen nach kurzer Zeit kaum noch auf.<\/SPAN> Ihr d\u00fcrft \u00fcbrigens auch zusammen mit bis zu drei Personen w\u00fcten: Zus\u00e4tzlich zu leicht abgewandelten Einzelspielermodi wie “Horse” wartet dann ein Bowling-Spiel mit der menschlichen Kugel auf euch.<\/SPAN>\u00a0\u00a0\u00a0\u00a0

Fazit<\/strong><\/h3>Jawoll – so macht Zerst\u00f6ren Spa\u00df. Idolminds hat das Konzept der fliegenden Spielfigur aus Flatout erfolgreich weitergedacht und liefert eine launige Abrissorgie f\u00fcr zwischendurch ab. Es macht regelrecht s\u00fcchtig, die bemitleidenswerte Spielfigur von einer Explosion zur n\u00e4chsten zu schleudern und nebenbei die halbe Stadt physikalisch korrekt auseinanderzunehmen. Der Zufall spielt zwar eine gro\u00dfe Rolle beim erfolgreichen Abriss, aber genau das sorgt auch daf\u00fcr, dass es herrlich skurrile Unf\u00e4lle zwischen Autos, Fahrradfahrern und umst\u00fcrzenden Bauger\u00fcsten gibt. Leider bleibt das Spiel nur ein \u00e4u\u00dferst magerer Snack f\u00fcr zwischendurch, denn es erwartet euch lediglich ein einziges Szenario. F\u00fcr jeden Extra-Charakter wie die vollbusige Krankenschwester m\u00fcsst ihr au\u00dferdem ganze 99 Cent berappen. Ich hatte\u00a0beinah das Gef\u00fchl, nur eine Demo vor mir zu haben. F\u00fcr gesellige Runden oder ein paar schadenfrohe Lacher in der Mittagspause ist Pain aber bestens geeignet.<\/div><\/div>

Wertung<\/strong><\/h3>
PS3<\/div>
PS3<\/div><\/div>
\"\"<\/div>

Lustige Zerst\u00f6rungsorgie mit sehr knappem Umfang.<\/p><\/div><\/div> <\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • s\u00fcchtig machende Zerst\u00f6rungsorgie
    <\/li>
  • physikalisch korrekt dank Havoc-Engine
    <\/li>
  • nette Grafik f\u00fcr ein Download-Spiel
    <\/li>
  • herrliche Schreie<\/li>
  • alberner Titel-Track
    <\/li>
  • in der Stadt versteckte Soundeffekte<\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • nur eine einzige Kulisse
      <\/li>
    • Spielmodi h\u00e4tten motivierender ausfallen k\u00f6nnen
      <\/li>
    • Extra<\/li>
    • Charaktere kosten je 99 Cent<\/li>
    • flimmernde Schatten
      <\/li>
    • billige Spiegelungen in den Fenstern<\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

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