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{"id":3037821,"date":"2005-08-07T09:15:16","date_gmt":"2005-08-07T07:15:16","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/saint_seiya_das_heiligtum\/3037821"},"modified":"2024-07-18T13:50:10","modified_gmt":"2024-07-18T11:50:10","slug":"saint_seiya_das_heiligtum","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/saint_seiya_das_heiligtum\/3037821","title":{"rendered":"Saint Seiya: Das Heiligtum (Pr\u00fcgeln & K\u00e4mpfen) – Saint Seiya: Das Heiligtum"},"content":{"rendered":"

Der siebte Sinn<\/STRONG><\/P>

Die Story von \u00bbThe Sanctuary\u00ab folgt der \u00bbGold Saint Saga\u00ab der TV-Serie: Als einer der so genannten \u00bbSaints\u00ab ist es eure Aufgabe, der Friedensg\u00f6ttin Athena beim Kampf gegen das aller 200 Jahre erscheinende B\u00f6se zu helfen. Doch die Gute wurde von einem t\u00f6dlichen Pfeil verwundet, also m\u00fcsst ihr sie gleichzeitig retten, w\u00e4hrend ihr durch zw\u00f6lf Tierkreiszeichen-Kammern schreitet und Gegner pl\u00e4ttet. Denn im Wesentlichen habt ihr es hier mit einem Pr\u00fcgelspiel der Kategorie DragonBall Z: Budokai 2 <A class=DYNLINK onmouseover="DynToolTipp_Show('Klicken f\u00fcr Gameinfos<\/b>‘)” onmouseout=”DynToolTipp_Hide(); ” href=”javascript:DynCont_Display(‘Gamefinder’,’runmod.php?sid={SID}&LAYOUT=dyncont_gf&spielid=4467′)”><\/A><\/B><\/B> zu
<\/A><\/TD><\/TR>
Mit geladener \u00bbCosmo-Power\u00ab-Leiste d\u00fcrft ihr nette Spezialattacken loslassen.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>tun: Jede Figur hat mehrere Angriffsvarianten, die sich auch zu wenigen Kombos zusammenschlie\u00dfen lassen. Jeder der f\u00fcnf Hauptcharaktere k\u00e4mpft mehr oder weniger so, wie man es aus den Serien gewohnt ist, au\u00dferdem verf\u00fcgt ihr \u00fcber die \u00bbCosmo-Power\u00ab – was sich im Endeffekt als aufladbare Kraft-Leiste entpuppt, mit der man heftige Spezialattacken auf den unbedarften Gegner einprasseln lassen kann.<\/P>

Auf eurem Weg durch die zw\u00f6lf Tempel trefft ihr jeweils auf einen \u00bbGold Saint\u00ab, der unter einem bestimmten Sternzeichen-Motto k\u00e4mpft. Zockt ihr das Spiel durch, d\u00fcrft ihr euch auch als einer der B\u00f6sen auf die dunkle Seite der Macht begeben, und den Guten das Manga-typisch merkw\u00fcrdige L\u00e4cheln verbiegen. <\/P>

Parlez-vous japonais?<\/STRONG><\/P>

Das letzte Saint Seiya-Spiel liegt mittlerweile 18 Jahre und etliche Konsolengenerationen zur\u00fcck \u2013 seit den NES-Tagen hat sich einiges getan. Nicht nur, dass der heutige Saint spielerisch nichts mehr mit dem Vorg\u00e4nger gemein hat (der ein Action-Rollenspiel im Final Fantasy-Stil war), auch hat man mittlerweile die Wunder der 3D-Grafik entdeckt. Alle Figuren erstrahlen plastisch und mit auf Hochglanz polierten R\u00fcstungen, die Spezialeffekte sind sch\u00f6n anzusehen \u2013 im Gegensatz zu den Wir-sind-die-Roboter-Animationen und den zwar teilweise zerst\u00f6rbaren, aber dennoch langweilig
<\/A><\/TD><\/TR>
Gelegentlich m\u00fcsst ihr ein dumpfes Gegnerrudel besiegen, bevor ihr einen Tempel betreten d\u00fcrft.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>designten Levels. Das sehr simple Kampfsystem (prinzipiell braucht man nur so lange zu blocken, bis der Gegner eine Pause macht, um dann auf ihn einzupr\u00fcgeln) d\u00fcrfte keinen Fan \u00fcberfordern, au\u00dferdem gibt\u2019s am Ende jeder Welt Erfahrungspunkte, die neue, serientypische Spezialattacken freischalten.<\/P>

Optisch pr\u00e4sentiert sich das Spiel kaum \u00fcberraschend im Anime-Stil: wilde Frisuren, zuckende Bewegungen, ruckartige Mimik, bizarre Figuren. Fans freuen sich \u00fcber jede Menge freischaufelbares Material, das von weiteren spielbaren Figuren \u00fcber knapp 80 Minuten Render-Material bis zu Musikst\u00fccken reicht. Nicht, dass die Akustik besonders verlockend w\u00e4re: Die St\u00fccke pl\u00e4tschern synthetisch-fr\u00f6hlich vor sich her, die Effekte nerven schnell, die Sprachausgabe ist entweder franz\u00f6sisch oder japanisch \u2013 immerhin gibt\u2019s deutsche Untertitel, die die teilweise haarstr\u00e4ubenden Dialoge m\u00e4\u00dfig \u00fcbersetzt auf den Bildschirm bringen.<\/P>\u00a0\u00a0\u00a0

Fazit<\/strong><\/h3>Mein siebter Sinn sagt mir: Seiya, Shiryu, Shun, Hyoga und Ikki bereiten mir Kopfschmerzen \u2013 nicht nur der Namen wegen. Schon die Dragonball-Pr\u00fcgler sind grunds\u00e4tzlich hart an der Schmerzgrenze, Saint Seiya ist ein unerlaubter Tiefschlag: h\u00e4sslich, krampfig, spa\u00dffrei. Zugegeben, Fans der Serie werden nicht gerade mit Software \u00fcbersch\u00fcttet \u2013 und angesichts des 18 Jahre alten Vorg\u00e4ngers entwickelt The Sanctuary auf einmal unerwartete Qualit\u00e4ten. Pr\u00fcgelspielfans greifen speziell angesichts des Preises lieber zu hochwertiger Ware der Qualit\u00e4tsstufe Tekken 5 <A class=DYNLINK onmouseover="DynToolTipp_Show('Klicken f\u00fcr Gameinfos<\/b>‘)” onmouseout=”DynToolTipp_Hide(); ” href=”javascript:DynCont_Display(‘Gamefinder’,’runmod.php?sid={SID}&LAYOUT=dyncont_gf&spielid=5251′)”><\/A><\/B><\/B> \u2013 und lassen diesen Anime-Mumpitz besser in der Vergessenheit.<\/div><\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • f\u00fcr Fans ansehnlich umgesetzt
    <\/li>
  • nette Grafikeffekte
    <\/li>
  • allerlei Bonusmaterial
    <\/li>
  • mehrere Spielmodi<\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • \u00f6de Animationen
      <\/li>
    • nur japanische oder franz\u00f6sische Sprachausgabe
      <\/li>
    • magere Bewegungen
      <\/li>
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