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{"id":3037761,"date":"2004-11-01T08:53:44","date_gmt":"2004-11-01T07:53:44","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/under_the_skin\/3037761"},"modified":"2024-07-18T13:49:14","modified_gmt":"2024-07-18T11:49:14","slug":"under_the_skin","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/under_the_skin\/3037761","title":{"rendered":"Under the Skin (Action-Adventure) – Under the Skin"},"content":{"rendered":"Blau und fies (\u00e4hh\u2026 mies)<\/STRONG>

Cosmo ist ein niedliches blaues Alien, das nach seinem Absturz auf der Erde nur eines im Sinn hat: die Erdbev\u00f6lkerung in Panik zu versetzen und dann das Gold, das fallen gelassen wird, einzusammeln.
<\/TD><\/TR>
Alien in Raccoon City: eine nette Anspielung auf die Resident Evil-Serie, doch letzten Endes genau so entt\u00e4uschend wie der Rest des Spieles.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>Doch um den Erdenbewohnern das Geld aus der Tasche zu ziehen, muss er sich tarnen. Dazu kann er mit seiner Pistole die DNA des Zielobjektes speichern und in UFOs die Gestalt wechseln.
Doch jetzt kommt er immer noch nicht an die Kohle. Jede Figur, in die Cosmo schl\u00fcpft, hat eine Hand voll Streiche und Gimmicks zur Verf\u00fcgung, um die Bev\u00f6lkerung so zu schockieren, dass Geld rieselt.

H\u00f6rt sich ziemlich abstrus, aber dennoch irgendwie interessant an? Dachten wir uns auch. Doch ziemlich schnell wich die euphorische Neugier einer tiefen Entt\u00e4uschung. Denn im Endeffekt lauert hinter Under the Skin ein eint\u00f6niges Geschicklichkeits-Spiel ohne jeglichen Tiefgang.

Man saugt DNA auf, setzt die Streiche ein, wechselt die Gestalt usw. Und dieses Gameplay wird von Anfang bis Ende ohne irgendeine Abwechslung aufrecht erhalten.
Der Schwierigkeitsgrad definiert sich durch Zeitlimit, die M\u00fcnzen sowie Amok laufende B\u00fcrger und eventuelle Computer-Gegner. Doch dieser ist so utopisch hoch gelegt, dass die Spieler, die sich durch das simple Spielprinzip nicht abschrecken lassen (obwohl Under the Skin nicht zuletzt auch durch den Zwei-Spieler-Modus f\u00fcr ein entspanntes, unterhaltsames Spielchen geradezu pr\u00e4destiniert w\u00e4re), durch das unausgewogene Gameplay-Design den Gnadenschuss kriegen.

Anf\u00e4nglich sind die Streiche, die von explodierenden Feuerwerksk\u00f6rpern \u00fcber Karaoke, ausgelegte Rei\u00dfzwecken bis hin zu Haien und Hunden reichen, die wie wild durch das Gebiet laufen, auch noch ganz witzig.
<\/TD><\/TR>
Die Streiche ziehen den Erdbewohnern das Geld aus der Tasche.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>Doch der Humor verflacht so schnell wie das \u00f6ffentliche Interesse an Angela Merkels neuer Frisur. Und dann wird Under the Skin einfach nur \u00f6de, zumal sich die Streiche mit wenigen Ausnahmen in jedem Level wiederholen.

Jet Set Alien
<\/STRONG>
Dass das Team hinter Under the Skin einen Sinn f\u00fcr ungew\u00f6hnliches Grafikdesign hat, konnte es mit Viewtiful Joe beweisen. Und auch die spielerisch maue Alienjagd kann optisch einiges hermachen. Stilistisch leicht an Segas Jet Set Radio angelehnt, unterstreicht das Cel Shading den humoristischen Comic-Touch. Auch die Animationen gehen in Ordnung, ohne allerdings irgendwo richtig gl\u00e4nzen zu k\u00f6nnen.
Besonderes Augenmerk hat man auf abwechslungsreiche Umgebungen gelegt, die allerdings insgesamt recht klein ausfallen: ein Casino, eine Westernstadt und vor allem die Verbeugung vor Capcoms Horror-Stadt Raccoon City (samt Zombies und Nemesis) sind durchaus passend umgesetzt. Doch auch hier gilt, dass man sich schnell an allem satt gesehen hat.

Akustisch hingegen bleibt Under the Skin einiges schuldig. Da sich die Streiche schnell wiederholen, passiert das gleiche mit den Soundeffekten. Und die Musiken, die die geistlose Geldhatz untermalen, kommen nur selten \u00fcber Fahrstuhl-Niveau hinaus. Da wirkt die gute (allerdings englische) Sprachausgabe wie Perlen vor die S\u00e4ue werfen.
\u00a0\u00a0\u00a0

Fazit<\/strong><\/h3>Von der Hoffnung, dass das Team hinter Viewtiful Joe hier einen weiteren Hit-Kandidaten abliefert, kann man sich bei Under the Skin schnell verabschieden. So witzig, wie sich die Jagd nach Gold (wieso eigentlich ausgerechnet Gold?) anf\u00e4nglich mit den gut gelungenen Streichen pr\u00e4sentiert, so schnell geht die Motivation in den Keller. Abgesehen von wechselnden Zeitlimits und Goldanforderungen \u00e4ndert sich rein gar nichts \u2013 egal, f\u00fcr welchen Level man sich entscheidet. Und auch an den per Zufall ausgew\u00e4hlten Streichen hat man sich schnell satt gesehen.. Selbst Spieler, die eine gewisse Japanospiel-Affinit\u00e4t haben und sich auf Dreamcast seinerzeit mit dem Tokyo Bus Driver vergn\u00fcgten, werden wenig Gefallen an Under the Skin haben. Da hilft es auch nicht mehr, dass der an Jet Set Radio angelehnte Grafikstil durchaus einiges her macht. Sorry Capcom, das war nix!
<\/div><\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • netter Grafikstil
    <\/li>
  • Raccoon City als Level
    <\/li>
  • eing\u00e4ngige Steuerung
    <\/li>
  • anfangs spa\u00dfige Streiche
    <\/li>
  • Zwei-Spieler-Modus<\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • eint\u00f6niges Spielprinzip
      <\/li>
    • keinerlei Tiefgang
      <\/li>
    • akustisch auf Sparflamme
      <\/li>
    • Streiche nutzen sich schnell ab<\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

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