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{"id":3036786,"date":"2004-01-22T10:06:01","date_gmt":"2004-01-22T09:06:01","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/trainz_railroad_simulator_2004\/3036786"},"modified":"2024-07-18T13:44:15","modified_gmt":"2024-07-18T11:44:15","slug":"trainz_railroad_simulator_2004","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/trainz_railroad_simulator_2004\/3036786","title":{"rendered":"Trainz Railroad Simulator 2004 (Simulation) – Trainz Railroad Simulator 2004"},"content":{"rendered":"

Erst wird gebaut…<\/STRONG>

An der grundlegenden Spielmechanik hat sich im Vergleich zum Vorg\u00e4nger recht wenig ver\u00e4ndert: Zun\u00e4chst bastelt ihr euch mit einem einfach gehaltenen Editor eine Welt, legt mehrere Eisenbahnschienen mit allerlei Schnick-Schnack wie Gleisen, Weichen, Signalen und zieht Br\u00fccken durch die komplett transformierbare Landschaft. Aber nur Gleise auf einer Karte sind ziemlich \u00f6de, daher k\u00f6nnt ihr Geb\u00e4ude, Fabriken und sonstige Objekte ebenfalls in die Umgebung pflanzen. Diesmal sind die Geb\u00e4ude aber keine reine Dekoration, sondern k\u00f6nnen mit ins Spiel einbezogen werden.

Nach dem Bau der Strecke eurer Tr\u00e4ume oder dem Start auf einer vorgegebenen Karte, k\u00f6nnt ihr euch in den Kontrollstand der Lokomotive begeben und die Z\u00fcge selbst \u00fcber den Kurs fahren. Insgesamt stehen rund 50 authentische Loks zur Verf\u00fcgung, wobei endlich auch Dampfloks mit in den Fuhrpark aufgenommen wurden. Als Lokf\u00fchrer stehen euch zwei Gameplay-Modi zur Verf\u00fcgung. Einmal w\u00e4re da der einfache Modus, bei dem ihr den Zug mit einem Model-Eisenbahn-Controller steuert und dann gibt es noch eine realistischere Variante, die wesentlich komplexere Steuerelemente und bessere Physik aufweist.
<\/P>

<\/A><\/TD>Eisenbahn-Freunde aufgepasst: Endlich gibt es Dampfloks!<\/TD><\/TR><\/TBODY><\/TABLE><\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN><\/P>Mehr Leben im Spiel
<\/STRONG>
Entweder k\u00f6nnt ihr also selbst Kurse aufbauen und dort mit einem oder mehreren Z\u00fcgen herumfahren oder ihr tobt euch auf 21 vorgestalteten Strecken aus, die aber nicht auf realen Vorbildern basieren. Bei diesen Strecken bekommt ihr jeweils einige Aufgaben gestellt, die euch nicht nur als Zugf\u00fchrer fordern, sondern mehr als Koordinator einer kleinen Eisenbahnwelt.__NEWCOL__

Hier herrscht ein kleines, aber feines Wirtschaftssystem, das komplett von der Eisenbahn abh\u00e4ngt. Eine Fabrik produziert Holz, eine andere Fabrik braucht es, also m\u00fcsst ihr einen passenden Zug mit entsprechenden Wagen zusammenstellen, die Ressourcen im Lager abholen und zum Zielort bringen. Das klingt ja noch recht einfach, aber wenn ihr mehr als f\u00fcnf bis sechs Routen gleichzeitig verwaltet, artet die totale Kontrolle in Arbeit aus. Da ihr aber nicht immer und \u00fcberall auf den Strecken sein k\u00f6nnt, d\u00fcrft ihr KI-Fahrer mit den Aufgaben betrauen und diese dann als Lokf\u00fchrer einsetzen. Bei anderen Strecken m\u00fcsst ihr Personen bef\u00f6rdern, Z\u00fcge umkonfigurieren oder als Rangiermeister ein Stellwerk beherrschen. Obwohl die Aufgaben recht abwechslungsreich sind, werden viele Eins\u00e4tze aufgrund von chronischer \u00d6dnis und viel Leerlauf flott langweilig. <\/P>

<\/A><\/TD>Auch die Union Pacific darf nicht im\u00a0Railyard fehlen.<\/TD><\/TR><\/TBODY><\/TABLE><\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN><\/P>Gut f\u00fcr Einsteiger
<\/STRONG>
Ein nett gemachtes Tutorial f\u00fchrt euch gekonnt in das Spiel ein. Schade ist nur, dass in der ersten Auflage von Trainz 2004 das komplette Handbuch fehlt; mittlerweile k\u00f6nnt ihr euch das Handbuch allerdings im pdf-Format\u00a0runterladen<\/A>. Ansonsten haben die Entwickler die Steuerung der Loks gut hinbekommen und selbst das Command-Interface ist logisch und stimmig.

Die Grafik von Trainz 2004 ist ein zweischneidiges Schwert: W\u00e4hrend die Modelle der Lokomotiven absolut sch\u00f6n aussehen und hochdetailliert sind, ist die Landschaft recht \u00f6de, abwechslungsarm und grandios leblos. Der Sound pr\u00e4sentiert sich ebenfalls durchschnittlich und f\u00e4llt weder positiv noch negativ auf, bis auf das knallige Get\u00f6se der Loks.

Fazit<\/strong><\/h3>Wenn ihr ein Faible f\u00fcr Lokomotiven & Co oder gar eine Modell-Eisenbahn im Keller habt, dann k\u00f6nnte Trainz Railroad Simulator 2004 das Spiel eurer Wahl sein. Zumal bis zum Release vom Train Simulator 2 sicherlich noch gen\u00fcgend Zeit vergehen wird. Bis dahin k\u00f6nnen sich vor allem Einsteiger herrlich mit diesem einfachen Eisenbahn-Simulator austoben, denn die zwei Spiel-Modi und das nette Wirtschaftssystem sind wesentlich motivierender als im ersten Teil. Viel Leerlauf in den Missionen und die teilweise nicht mehr zeitgem\u00e4\u00dfe Grafik verhindern jedoch eine h\u00f6here Wertung.<\/div><\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • 50 authentische Loks
    <\/li>
  • zwei Spielmodi
    <\/li>
  • schneller Einstieg
    <\/li>
  • gute Steuerung
    <\/li>
  • Abwechslung in den Missionen
    <\/li>
  • einfaches Wirtschaftsmodell
    <\/li>
  • guter Editor<\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • zu wenig und teilweise schwach gestaltete Karten
      <\/li>
    • leblose, \u00f6de Landschaften
      <\/li>
    • viel Leerlauf im Spiel
      <\/li>
    • durchschnittlicher Sound
      <\/li>
    • Handbuch fehlt in der 1. Auflage<\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

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