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{"id":3036442,"date":"2009-12-14T10:00:36","date_gmt":"2009-12-14T09:00:36","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/tales_of_monkey_island_rise_of_the_pirate_god\/3036442"},"modified":"2024-07-18T13:42:28","modified_gmt":"2024-07-18T11:42:28","slug":"tales_of_monkey_island_rise_of_the_pirate_god","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/tales_of_monkey_island_rise_of_the_pirate_god\/3036442","title":{"rendered":"Tales of Monkey Island: Rise of the Pirate God (Adventure) – Tales of Monkey Island: Rise of the Pirate God"},"content":{"rendered":"Geist eines Piraten
<\/STRONG>
Was hat Telltale seinem Helden nicht alles zugemutet: Er durchpfl\u00fcgte die Sieben Meere, war im Bauch eines Monsters
<\/A><\/A><\/TD><\/TR>
Als Geist kann Guybrush in der Welt der Lebenden nur eingeschr\u00e4nkt wirken. Er darf keine Sachen\u00a0nehmen.\u00a0<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN><\/SPAN><\/SPAN>unterwegs und zuletzt sa\u00df er vor Gericht. Jetzt ist er also gestorben und landet glatt im Reich der Toten. Hier trifft Guybrush<\/SPAN> nat\u00fcrlich auf ehemalige Piraten, die mehr oder minder ruhmreich das Zeitliche segneten. So bleibt auch das eine oder andere Wiedersehen nicht aus, wie es bei den Comic-Abenteuern der Kalifornier stets \u00fcblich war. Dieses Mal verzeiht man ihnen sogar das exzessive Charakter-Recycling, denn schlie\u00dflich ist es das Finale. Und da hat man es gern, dass alle noch mal versammelt sind.

Obwohl saft- und kraftlos, gibt Guybrush eigentlich einen stattlichen Geist ab, wie er da so durchscheinend durch das Totenreich schreitet. Auch nachdem er die Welt mit Hilfe des Riesenschwamms vor der Seuche befreit hat und get\u00f6tet wurde, kennt er nur ein Ziel: Wieder lebendig zu werden, um seine Frau doch noch zu retten. Leider ist das nicht so einfach, denn bislang ist es nur einem gelungen, die ewigen Jagdgr\u00fcnde wieder zu verlassen – dem oberfiesen LeChuck. Doch Guybrush ist nicht allein und mit Hilfe einer alten Freundin geht alles leichter – auch das Auftreiben der Zutaten f\u00fcr den Voodoo-Zauber, der ihn zur\u00fcckbringen soll.

F\u00e4hrmann bezahlen<\/STRONG>

Vorerst hat Guybrush eher naheliegendere Ziele. Er m\u00f6chte einfach von der schlecht beleuchteten Insel weg, wo er seinem
<\/A><\/A><\/TD><\/TR>
Der F\u00e4hrmann im Halloween-Kost\u00fcm ist unerbittlich. Er will M\u00fcnzgeld sehen. Woher nehmen, wenn keine Menschenseele da ist?\u00a0<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>Grab entstiegen ist. Daf\u00fcr muss er wie in der antiken Sagenwelt dem F\u00e4hrmann seinen Obolus entrichten, der nat\u00fcrlich M\u00fcnzen haben m\u00f6chte. Doch wo soll Guybrush die Penunzen herbekommen? Er wurde ja nicht mal ordentlich bestattet! Wo kann er als Geist denn blo\u00df Geld abheben? K\u00f6nnte dabei evtl. der Grog-Automat helfen, der recht nutzlos an der F\u00e4hrstelle herum steht?

Die R\u00e4tsel sind auch diese Mal nicht schwerer als in den anderen Episoden. Den meisten Ottonormalt\u00fcftlern d\u00fcrfte das recht sein – den echten Cracks eher nicht, denn sie h\u00e4tten es sicher gern komplexer. Aber die Hand voll Gegenst\u00e4nde, Schaupl\u00e4tze und Akteure l\u00e4sst eben nicht viel mehr zu, auch wenn man wieder mit dem Boot von Station zu Station reist. Wer nicht weiter wei\u00df, probiert halt so lange rum, bis er’s hat, was hier nicht sonderlich lange dauert. Zudem kommen nur Inventar und Dialogr\u00e4tsel sowie keine Knobelaufgaben vor.

Beim munteren Umherstreifen in der \u00fcberschaubaren 3D-Umgebung wird rasch klar, dass die Steuerung immer noch gew\u00f6hnungsbed\u00fcrftig ist: Es ist nicht immer ohne Knoten in den Finger zu schaffen, den Herren dorthin zu schicken, wo man ihn haben will. Zum Gl\u00fcck lassen sich wichtige Ziele direkt anw\u00e4hlen, worauf der Geist dorthin schwebt.

Richtige Konversation
<\/STRONG>
Die Gespr\u00e4che sind wie das ganze Spiel auf Englisch gehalten, gewohnt\u00a0
<\/A><\/A><\/TD><\/TR>
Labern mit Verstand. Guybrush muss aufpassen, was er zum wem sagt. Und manchmal wird er belogen.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>witzig und laufen als Multiple-Choice ab. So muss man aufpassen, was man sagen will. Bisweilen muss man auch erst noch rausfinden, was angebracht w\u00e4re: Daf\u00fcr muss manschon richtig gut Englisch k\u00f6nnen, denn sonst versteht man die Witze und Nuancen der Kommunikation nicht. Insbesondere wenn man jemand in einem Satz aufbauen und einen anderen gleichzeitig fertig machen muss. Auf den ersten Blick ist hier mehr Fingerspitzengef\u00fchl angesagt als noch beim reinen Verspotten im guten alten Monkey Island. Im Endeffekt l\u00e4uft es nach einigem Rumprobieren dann doch wieder auf drei einfache Antworten raus.

Leider hat sich hier eine kleine unlogische Episode eingeschlichen, denn es geht erst weiter, nachdem man drei der vier Zutaten f\u00fcr die Magie ausprobiert hat. Wer das nicht macht, kommt vielleicht gar nicht an die Stelle, wo man aufpassen muss, was Guybrush beim Schwertkampf sagen soll. Actionhassern sei gesagt, dass auch dieser letzte Teil frei davon ist, denn richtig k\u00e4mpfen muss man nicht. Und Sam & Max treten auch nicht auf, die ja gern ne Runde mit dem Auto drehen, was oft in eine Renneinlage ausartet.

Auftritt: Piratengott<\/STRONG>

G\u00e4nzlich ohne Drive ist auch das Ende nicht, denn es wird immer wieder von Zwischensequenzen unterbrochen, wo es zur Sache geht. Man sieht, was der wieder ergr\u00fcnte LeChuck und die arme Elaine so treiben. Kann Guybrush noch verhindern, dass LeChuck zum lebenden Gott wird? Diese Videos sind bewusst in Feuerrot gehalten, um das Teuflische seiner Pl\u00e4ne noch zu unterstreichen. Dieser Abschluss ist ohnehin viel finsterer als die Episoden zuvor, die doch bunter wirkten. Aber dieses Mal passt das auch gut, denn schlie\u00dflich spielt sie im Totenreich. Vieles ist geisterhaft, nebul\u00f6s und schimmert vor sich hin.
\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0

Fazit<\/strong><\/h3>Mit seiner bewusst \u00fcbertriebenen D\u00fcsternis, den schr\u00e4gen Begegnungen sowie dem stilechten Ende ist Rise of the Pirate God ein w\u00fcrdiger Abschluss. Es macht einfach Spa\u00df, mit Guybrush als Gespenst samt durchscheinender Knochen durch die Gegend zu streifen – zumal man vielen schr\u00e4gen Toten begegnet. Die Piraten scheinen postmortem nichts gelernt und auch nach dem Tod nur Grog, Weib und Gold im Kopf zu haben. Angesichts des Charakterrecyclings kommt man sich zwar etwas wie auf einem nekrophilen Klassentreffen vor, aber immerhin gibt es auch zwei, drei unbekannte Gesichter, die etwas Leben in die untote Geschichte bringen. Leider versteht sie nur derjenige, der bestens Englisch spricht, da bislang keine deutsche Version vorliegt. F\u00fcr den Sound ist das von Vorteil, denn an die Originalsprache kommt ohnehin nix ran. Unterm Strich mein Fazit f\u00fcr die komplette Serie: Die Tales of Monkey Island waren nicht immer spielerisch anspruchsvoll aber bis auf ein paar Ausnahmen haben sie mich immer gut unterhalten. Mich hat die Comicgrafik nicht gest\u00f6rt, denn letztlich ist Telltale die Wiederbelebung eines Klassikers gelungen. Hoffentlich gibt’s bald neue Episoden!
<\/div><\/div>

Wertung<\/strong><\/h3>
PC<\/div>
PC<\/div><\/div>
\"\"<\/div>

Ein ebenso passender, wie geisterhafter sowie spinnerter Abschluss der Serie.<\/p><\/div><\/div> <\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • Guybrush als Geist
    <\/li>
  • witzige Einf\u00e4lle
    <\/li>
  • nette Dialogr\u00e4tsel
    <\/li>
  • schr\u00e4ge Charaktere
    <\/li>
  • d\u00fcstere Comic-Grafik
    <\/li>
  • tolle Zwischenseqenzen
    <\/li>
  • originale Sprachausgabe
    <\/li>
  • Untertitel helfen
    <\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • oft zu einfach
      <\/li>
    • kurzes Vergn\u00fcgen
      <\/li>
    • immer h\u00fcbsch eins nach dem anderen
      <\/li>
    • nur englische Sprache
      <\/li>
    • keine deutschen Untertitel
      <\/li>
    • Probleme mit Steuerung

      <\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

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