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{"id":3035802,"date":"2005-10-15T07:56:50","date_gmt":"2005-10-15T05:56:50","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/ultimate_spider-man_handheld\/3035802"},"modified":"2024-07-18T13:39:02","modified_gmt":"2024-07-18T11:39:02","slug":"ultimate_spider-man_handheld","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/ultimate_spider-man_handheld\/3035802","title":{"rendered":"Ultimate Spider-Man Handheld (Geschicklichkeit) – Ultimate Spider-Man Handheld"},"content":{"rendered":"

Der Fluch des Erbes<\/STRONG><\/P>

Comicfans kennen nat\u00fcrlich die Entstehung von Venom, f\u00fcr alle anderen bringen wir eine kurze Zusammenfassung: Die V\u00e4ter von Peter Parker und Eddie Brock arbeiteten gemeinsam an einer Art biomorphem Anzug, der Krebs heilen sollte. Als sie herausfanden, dass ihre Arbeitgeber ihr Werk f\u00fcr milit\u00e4rische Zwecke einsetzen wollten, vernichteten sie ihre Ergebnisse \u2013 bis auf einen kleinen Rest. Wenig sp\u00e4ter starben die Eltern bei einem Flugzeugcrash, noch etwas sp\u00e4ter betrat Spider-Man das
<\/A><\/TD><\/TR>
Das Touchpad kommt oft zum Einsatz – hier m\u00fcsst ihr per schnellem Rubbeln ein Auto anheben.<\/TD><\/TR><\/TBODY><\/TABLE>Rampenlicht der Welt. Als er herausfindet,\u00a0woran die beiden gearbeitet haben, versucht er ihr Werk fortzusetzen \u2013 allerdings mit dem Resultat, dass ihn der Anzug beinahe umbringt. Als Eddie herausbekommt, dass Peter einen Teil der Fl\u00fcssigkeit f\u00fcr seine Tests gestohlen hat, ist er dar\u00fcber so stinkig, dass er die Substanz ebenfalls an sich selbst ausprobiert \u2013 mit dem Ergebnis des unglaublich m\u00e4chtigen Wesens Venom!<\/P>

Im Gegensatz zum Quasi-Vorg\u00e4nger steuert ihr nicht nur den versponnenen Helden, sondern auch seine Nemesis Venom. Als Spinnenmann macht ihr all das, was ein Spinnenmann so tut: Ihr k\u00f6nnt schlagen, treten, springen, schwingen und alles im Gesicht der Gegner und Obermotze (u.a. Shocker, Rhino und Beetle) kombinieren. Dar\u00fcber hinaus drehen sich die meisten Missionen noch auf ein oder andere Weise um in Not befindliche Zivilisten \u2013 Geiseln sind zu befreien, Dussel unter einem Autowrack zu retten. Da Freund und Feind gleichzeitig im Bild sind, m\u00fcsst ihr verst\u00e4rkt darauf achten, dass keine Zivilisten zu Schaden kommen. Falls doch, m\u00fcsst ihr die Mission vom letzten R\u00fccksetzpunkt noch mal angehen. Euer treuer Spinnensinn leistet euch wertvolle Dienste beim Ausweichen von Attacken, dieses Mal allerdings nicht in Zeitlupe, sondern in Form eleganter Akrobatikman\u00f6ver. Nach jeder Mission wird der Spielstand automatisch gesichert.<\/P>

In parasit\u00e4rer Mission<\/STRONG><\/P>

Legt Spider-Man eine Fu\u00dfpause ein, schl\u00fcpft ihr in den glitschigen Anzug von Venom: Der kann sich nicht nur an Gegnern und Passanten laben, um seine Energie zu regenerieren, sondern auch mit seinen Tentakeln Objekte als Schild vor sich hertragen oder z.B. von einem Helikopter abgeschossene Raketen an den Absender zur\u00fcckschmei\u00dfen. Allerdings dauert es eine Weile, bis solche Man\u00f6ver gelingen, denn Venom wird sowohl digital als auch gleichzeitig analog gesteuert: Seine Bewegungen steuert ihr mit Digipad und den linken Schulterbutton, die Tentakel werden dagegen mit Touchpad und Stylus kontrolliert \u2013 so k\u00f6nnt ihr in alle Richtungen greifen. Allerdings erfordern diese Abschnitte einiges an Konzentration, speziell wenn man es mit mehreren Gegnern gleichzeitig zu tun bekommt.<\/P>

Ultimate Spider-Man nutzt die beiden DS-Screens gut aus: Als Spidey k\u00e4mpft ihr oben, w\u00e4hrend unten allerhand Special Moves auf ihre Auswahl warten. Venom hingegen kontrolliert ihr unten (das l\u00e4sst sich in den Optionen auch umstellen), w\u00e4hrend oben diverse Animationen und Meldungen
<\/A><\/TD><\/TR>
Als Venom m\u00fcsst ihr euch von euren Gegnern ern\u00e4hren.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>eingeblendet werden. Au\u00dferdem werden die Bildschirme exzessiv f\u00fcr die Story genutzt: Der gro\u00dfartige, an XIII erinnernde Bild-im-Bild-Stil wird rasant eingesetzt, die qualitativ hochwertigen Bilder k\u00f6nnten direkt den Comics entsprungen sein. Die nette, komplett deutsch vertonte Story wird so zwischen den Missionen weitergesponnen.<\/P>

Comic-Schwinger<\/STRONG><\/P>

Ultimate Spider-Man entspricht technisch seinem Vorg\u00e4nger (kein Wunder \u2013 selber Entwickler, selbes 3D-System), pr\u00e4sentiert sich allerdings im frischen Comic-Look: zackig animierte, farbenfrohe Figuren, verspielte Kamera, gro\u00dfartige Zwischensequenzen. Die Hintergr\u00fcnde sind DS-typisch reichlich verpixelt, was aber im Eifer des Gefechts kaum auff\u00e4llt. Spielerisch folgt der Titel den 2D-Schwing-n-Run-in-3D-Pfaden des Vorg\u00e4ngers, bietet euch also im Grunde einen Sidescroller in 3D-Optik. Dankbarerweise wurde das Spielprinzip gestrafft, es gibt nicht mehr so viel unn\u00fctzes Hin- und Hergelaufe wie vorher \u2013 und wenn doch, ist die Richtung zum Ziel deutlich markiert, ewiges Herumgesuche bleibt euch also erspart. <\/P>

Das in Verbindung mit der Linearit\u00e4t des Spiels hat allerdings den Nachteil des geringen Wiederspielwerts: Ihr d\u00fcrft euch zwar immer wieder mal zwischen zwei folgenden Levels entscheiden, erledigen m\u00fcsst sie aber trotzdem beide. Habt ihr das Game durchgespielt, wartet nur der Mehrspielermodus auf euch \u2013 und der h\u00e4lt den Spa\u00df kaum l\u00e4nger als wenige Minuten am K\u00f6cheln, zumal beide Probanden ein eigenes Modul brauchen.<\/P>\u00a0\u00a0\u00a0

Fazit<\/strong><\/h3>Ultimate Spider-Man = Spider-Man 2 \u00bd? Nach fl\u00fcchtigem Blick k\u00f6nnte man tats\u00e4chlich der Meinung sein, dass Vicarious Visions hier einfach das Spider-Man-Construction Kit angeschmissen, das Ganze in den Comic-Farbtopf getaucht und als neues Spiel in den Laden gestellt hat \u2013 doch so einfach ist es nat\u00fcrlich nicht. Klar sind offensichtliche Parallelen vorhanden, klar dreht sich das Spiel zu 97% immer noch darum B\u00f6sewichter zu verkloppen bzw. diverse Geiseln zu befreien. Aber wenigstens bleiben uns dieses Mal ausufernde Such-Missionen erspart, das Spielprinzip wurde deutlich gestrafft. Leider bedeutet das, trotz des vorhandenen Mehrspielermodus\u2019, ein k\u00fcrzeres Spielerlebnis mit wenig Wiederspielwert. W\u00e4gt man allerdings die vielen guten neuen Ideen dagegen ab (und das beinhaltet auch die gew\u00f6hnungsbed\u00fcrftigen Venom-Abschnitte), bleibt immer noch der bessere Spider-Man. Nicht perfekt, aber auf gutem Wege da hin.<\/div><\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • tolle Grafik
    <\/li>
  • gro\u00dfartig pr\u00e4sentierte Story
    <\/li>
  • komplett deutsch vertont
    <\/li>
  • einfache Digitalsteuerung
    <\/li>
  • zwei spielbare Charaktere
    <\/li>
  • gestrafftes Spielprinzip
    <\/li>
  • intelligente Touchpad-Nutzung<\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • gelegentliche Slowdowns
      <\/li>
    • fummelige Analog<\/li>
    • Steuerung Venoms
      <\/li>
    • kein Singlepak<\/li>
    • Modus
      <\/li>
    • recht kurz
      <\/li>
    • geringer Wiederspielwert<\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

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