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{"id":3035442,"date":"2008-12-11T10:14:34","date_gmt":"2008-12-11T09:14:34","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/mechanic_master\/3035442"},"modified":"2024-07-18T13:36:56","modified_gmt":"2024-07-18T11:36:56","slug":"mechanic_master","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/mechanic_master\/3035442","title":{"rendered":"Mechanic Master (Geschicklichkeit) – Mechanic Master"},"content":{"rendered":"Frieden schaffen ohne Waffen?

<\/B>Eure Aufgabe ist fast immer die gleiche: Macht schlicht und ergreifend das Alien platt! Kaum zu glauben, dass die selbstzufrieden vor sich hintanzenden Tentakel-Wesen unsere Welt ganz ohne Extremit\u00e4ten \u00fcbernommen haben sollen. Doch ein Soldat stellt keine Fragen –
<\/A><\/A><\/TD><\/TR>
\u00bbPortal\u00ab in 2D: Mit Hilfe\u00a0von Dimensionsstrudeln macht ihr das Alien mit einem 10-Tonnen-Gewicht bekannt.<\/TD><\/TR><\/TBODY><\/TABLE>erst recht nicht im mechanischen Krieg gegen den extraterrestrischen Terror!\u00a0 <\/SPAN>Zu Beginn f\u00fchrt ihr diesen recht h\u00e4ufig mit einem 10-Tonnen-Gewicht. Oder ihr sprengt den St\u00f6renfried in die Luft, schubst ihn in ein Dimensionsportal, schickt ihn ins Universum zur\u00fcck, lasst ihn aus gro\u00dfer H\u00f6he st\u00fcrzen oder sprengt ihn in die Luft. Wissenschaft kann so sch\u00f6n sein! Sogar knisternde Beam-Portale platziert ihr auf dem Touchscreen – auf das alles sich Bewegende hineingesogen und an andere Stelle wieder ausgespuckt wird.

Vor dem Vergn\u00fcgen steht bekanntlich die Arbeit. Bevor ihr das Alien pulverisiert, m\u00fcsst ihr zun\u00e4chst einmal die von den Entwicklern vorgegebenen Teile vom unteren Bildrand mit dem Stylus an die richtige Stelle ziehen. Bet\u00e4tigt ihr die Play-Taste,\u00a0bewundert ihr entweder eure mechanische Meisterleistung\u00a0oder\u00a0h\u00e4mmert wiederholt mit der Stirn auf die Tischplatte – je nach Erfolg der Operation. Platziert z.B. einen Tennisball \u00fcber einer Spraydose, davor ein Feuerzeug und spannt ein paar Keilriemen. Dr\u00fcckt ihr auf Start, beginnt das Schauspiel: Der Ball knallt auf die Dose, welche wiederum des Feuerzeug sanft in Richtung des vom Alien besetzten Feuerwerksrads bef\u00f6rdert. Au\u00dferdem wird eine Bombe entz\u00fcndet, welche ein Loch in die Stahltr\u00e4ger rei\u00dft. Jetzt m\u00fcssen nur noch die Riemen richtig gespannt sein, damit die F\u00f6rderb\u00e4nder das Feuerzeug zum Raumschiff rollen und das entz\u00fcndete Kerosin es in eine andere Welt schickt.

Mechatron: Power-Malpinsel

<\/B>In einem alternativen Modus platziert ihr die bereits erw\u00e4hnten Portale auf den Bildschirm, welche jedes bewegliche Objekt verschlucken und an eine andere Stelle bef\u00f6rdern. Au\u00dferdem zeichnet ihr wie in Kirbys Power-Malpinsel Plattformen direkt mit dem Stylus, damit z.B. der humanoide Einrad-Roboter dar\u00fcber an sein Ziel knattert. F\u00fcr \u00dcbersicht sorgt die herausgezoomte Karte auf dem oberen Bildschirm. Die Kamera\u00a0bewegt ihr mit dem Steuerkreuz. Gleichzeitig bedient ihr alles andere bequem mit dem Stylus. Auch der Baukasten ist \u00e4hnlich einfach zu bedienen. Ein Tutorial h\u00e4tte allerdings nicht geschadet, denn manche Feinheiten findet ihr erst nach ein wenig Herumprobieren heraus – oder durch unser kleines Tutorial<\/A> im \u00a04P-Spieletipps-Bereich. Eure eigens entworfenen Maschinen d\u00fcrft ihr \u00fcbrigens mit Freunden tauschen – allerdings nur lokal und nicht per Internet-Verbindung.\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0

Fazit<\/strong><\/h3>

Vorsicht, liebe Multitasking-Muffel: Die Puzzles von Mechanic Master nehmen eure Konzentration voll in Anspruch. Dank diesem Spiel h\u00e4tte ich beinah zwei mal den direkt vor meiner Nase parkenden Bus verpasst. Dabei ist das Spiel weitaus weniger hektisch als aktuelle Steinchenknobler. Trotzdem haben mich die kleinen R\u00e4tsel nicht mehr losgelassen, bis ich endlich die richtige L\u00f6sung ausget\u00fcftelt hatte. Ob ich den Ventilator doch weiter unten platziere? Aber wie kommt dann dann der Klop\u00fcmpelradroboter ans Ziel? Trotz Suchtgefahr bleibt der Mechanic-Puzzler ein Pausensnack: Die \u00fcber 100 vorgegebenen R\u00e4tsel unterhalten euch nur ein paar Stunden. Auch die Technik macht einen spartanischen Eindruck: Die Grafik k\u00f6nnte genausogut aus einem zwanzig Jahre alten Freeware-Titel vom Amiga stammen. Immerhin stimmen einige der inneren Werte. Ihr werdet unter anderem mit einem Touchscreen-Editor entsch\u00e4digt, in welchem ihr eurer Maschinenbauer-Fantasie freien Lauf lassen k\u00f6nnt – auf das sich eure Freunde ihren Kopf \u00fcber eure\u00a0abstrusen Ideen zerbrechen!<\/P><\/div><\/div>

Wertung<\/strong><\/h3>
NDS<\/div>
NDS<\/div><\/div>
\"\"<\/div>

Wie f\u00fcr den Touchscreen gemacht: Packende Mechanik-Puzzles in spartanischer Optik aber mit Editor f\u00fcr eigene Kreationen.<\/p><\/div><\/div> <\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • <\/li>

  •  fesselnde Mechanik-Puzzles
    <\/li>
  •  Spielprinzip passt perfekt zum Touchscreen
    <\/li>
  •  einfach zu bedienender R\u00e4tsel-Editor
    <\/li>
  •  praktische \u00dcbersichtskarte auf dem oberen Schirm<\/P><\/li>
  • <\/li>

  •  in einem zus\u00e4tzlichen Modus zeichnet ihr Plattformen und Portale
    <\/li>
  •  Levels tauschen per drahtloser \u00dcbertragung
    <\/li>
  •  Ohrwurm-Melodien<\/P><\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • <\/li>

    • Technik & Artdesign auf Steinzeit<\/li>
    • Niveau
      <\/li>
    • kein Online<\/li>
    • Modus
      <\/li>
    • Level<\/li>
    • Tausch nicht \u00fcber’s Internet m\u00f6glich<\/P><\/li>
    • <\/li>

    • etwas verwirrende Men\u00fcf\u00fchrung
      <\/li>
    • ein Tutorial f\u00fcr den Editor w\u00e4re sinnvoll gewesen<\/P><\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

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