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{"id":3034682,"date":"2013-04-25T13:04:00","date_gmt":"2013-04-25T11:04:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/lego_city_undercover-3\/3034682"},"modified":"2024-07-18T09:49:48","modified_gmt":"2024-07-18T07:49:48","slug":"lego_city_undercover-3","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/lego_city_undercover-3\/3034682","title":{"rendered":"Lego City Undercover (Action-Adventure) – Lego City Undercover"},"content":{"rendered":"Die spr\u00f6den Anf\u00e4nge einer Legende<\/strong>
[GUI_PLAYER(ID=105538,width=300,text=Die Kulisse hat den Sprung von Wii U auf 3DS gut \u00fcberstanden.,align=right)]”Vor ein paar Jahren war Chase McCain ein junger, aufstrebender, sehr talentierter Cop in Lego City.” So habe ich vor wenigen Wochen den Test zur Wii U-Version von Lego City Undercover begonnen. Auf Nintendos 3D-Handheld darf man jetzt im schlicht “The Chase Begins” untertitelten Ableger genau dieses “Vor ein paar Jahren” erleben. Denn anstatt einfach nur die Inhalte der Wii U-Version auf den 3DS zu kopieren und technisch anzupassen, erz\u00e4hlt Traveller’s Tales hier, wie Chase zu dem Supercop wurde, den man auf dem station\u00e4ren System steuerte. Das ist prinzipiell eine clevere Idee. Allerdings bleibt die Erz\u00e4hlung mobil vor allem hinsichtlich des charmanten Humors hinter dem zur\u00fcck, was auf Wii U sowohl auf Deutsch als auch noch mehr auf Englisch immer wieder f\u00fcr ein Schmunzeln oder prustendes Lachen sorgte.
Nicht nur, dass Anspielungen auf einschl\u00e4gig bekannte Polizei- oder Actionfilme, die nat\u00fcrlich auch hier Grundlage der durchsichtigen Geschichte sind, nur h\u00f6chst oberfl\u00e4chlich bleiben. Durch die starke Reduzierung der filmischen Zwischensequenzen und dem erzwungenen Fokus auf schwach inszenierte sowie vollkommen ohne Sprachausgabe und nur mit wenig Musik auskommende Szenen wird die Atmosph\u00e4re merklich ged\u00e4mpft. Als ob das nicht reichen w\u00fcrde: Es gibt keine M\u00f6glichkeit, die aus nur wenigen, h\u00e4ufig belanglosen S\u00e4tzen bestehenden Dialoge abzuk\u00fcrzen. Man muss sie quasi aussitzen. Und damit habe nicht nur ich als erwachsener “Schnellleser” ein Problem. Auch j\u00fcngere Spieler zeigten sich h\u00e4ufig vom nicht abbrechbaren Lesezwang genervt.