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{"id":3034424,"date":"2003-03-20T09:59:00","date_gmt":"2003-03-20T08:59:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/zapper-3\/3034424"},"modified":"2024-07-18T09:48:07","modified_gmt":"2024-07-18T07:48:07","slug":"zapper-3","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/zapper-3\/3034424","title":{"rendered":"Zapper (Geschicklichkeit) – Zapper"},"content":{"rendered":"Nicht ohne meinen Bruder<\/b>

Nachdem Zappers kleiner Bruder Zipper von der diebischen Elster Maggie f\u00fcr ein wertvolles Kleinod gehalten und entf\u00fchrt wurde, macht sich der gro\u00dfe Bruder nat\u00fcrlich gleich auf den Weg, das Nesth\u00e4kchen der Familie zu retten und Maggies skrupellosem Treiben ein Ende zu setzen. Doch das ist gar nicht einfach, denn schlie\u00dflich seid Ihr nur eine kleine Grille und die Welt da drau\u00dfen voller Gefahren. Halt, nicht ganz, denn immerhin kann Zapper nicht nur H\u00fcpfen und Zirpen, sondern mitunter auch t\u00f6dliche Elektroschocks verteilen.

Was eine Nacktschnecke das Leben kostet, nimmt eine ausgewachsene Elster aber h\u00f6chstens als l\u00e4stiges Zwicken wahr. Also muss Zapper seine Schwachstromangriffe deutlich aufpowern. Kein Problem f\u00fcr seine Freunde die Gl\u00fchw\u00fcrmchen, die in mysteri\u00f6sen Sph\u00e4ren gefangen \u00fcberall herumschweben. Werden n\u00e4mlich gen\u00fcgend Leuchtk\u00e4fer befreit, b\u00fcndeln diese ihre Energie f\u00fcr ein Blitzgewitter, das selbst den dicksten Vogel br\u00e4t.__NEWCOL__Einer gegen alle<\/b>

Unterwegs stellen sich Euch aber auch noch andere Widersacher wie Ameisen, Spinnen oder Wespen in den Weg. Vielen Konfrontationen k\u00f6nnt Ihr aber auch einfach aus dem Weg gehen, denn schlie\u00dflich habt Ihr auch sonst genug zu tun. So m\u00fcsst Ihr auf jedem Fall in allen Spielabschnitten sechs mehr oder weniger gut versteckte Elsterneier finden, bevor daraus neue potentielle Grillen-Kidnapper schl\u00fcpfen. Befreit Ihr dar\u00fcber hinaus auch noch alle Gl\u00fchw\u00fcrmchen eines Levels bzw. einer Welt, winken sogar lukrative Bonusetappen.

Manche der Leuchtk\u00e4fer wollen zudem in einer bestimmten Reihenfolge befreit werden, \u00f6ffnen im Gegenzug allerdings auch ansonsten nicht zug\u00e4ngliche Geheimpassagen. Manchmal k\u00f6nnen Geheimr\u00e4ume und \u00c4hnliches aber auch durch den geschickten Einsatz von Blitzattacken gefunden werden. So k\u00f6nnt Ihr beispielsweise Glocken oder Gongs mit starken Stromschl\u00e4gen zum L\u00e4uten bringen, um Zutritt zu speziellen Orten zu erlangen.Auf den Frosch gekommen<\/b>

Spielerisch wurden die Entwickler offensichtlich stark von H\u00fcpf-Oldie Frogger inspiriert, denn Zapper springt nicht wie andere Jump&Run-Helden frei und ungebunden durch die Gegend, sondern blockweise wie Konamis Kultfrosch vor \u00fcber zwanzig Jahren. Dadurch wirkt das Gameplay nat\u00fcrlich ziemlich antiquiert, geht aber bis auf das gew\u00f6hnungsbed\u00fcrftige Drehen Eures Protagonisten erstaunlich gut von der Hand.

Kurzes Vergn\u00fcgen<\/b>

Etwas problematisch wird es hingegen, wenn die Kamera versucht, mit verwirrenden Schwenks mehr Dynamik ins Spiel zu bringen oder bewegliche Objekte und Plattformen auftauchen, die irgendwie nicht in das Blockschema passen. Die Folge: Orientierungslosigkeit und verfehlte Spr\u00fcnge, die oft sogar t\u00f6dlich enden. Zwar habt Ihr jede Menge Bonusleben, die sich auch relativ einfach aufstocken lassen, aber \u00e4rgerlich sind solche unn\u00f6tigen Verluste trotzdem. Zudem ist das Finale gegen Maggie viel zu schnell erreicht und nur das Auffinden aller Leuchtk\u00e4fer eine wirkliche Herausforderung.__NEWCOL__Witzlose Alternativen<\/b>

Ansonsten gibt es zwei Schwierigkeitsgrade und die Levels lassen sich beliebig oft wiederholen – auf Wunsch sogar gegen vorgegebene Bestzeiten oder transparente CPU-Rivalen. Das macht allerdings fast genau so wenig Spa\u00df wie der v\u00f6llig \u00fcberfl\u00fcssige Mehrspielermodus, bei dem sich bis zu vier Spieler in mickrigen Rechteck-Arenen gegen\u00fcberstehen, um mit einer in keiner Weise daf\u00fcr geeigneten Steuerung Tore zu schie\u00dfen, Extras einzusammeln oder Gegner zu eliminieren.

Solide Technik<\/b>

Technisch pr\u00e4sentiert sich Zapper auf der Xbox zwar relativ unspektakul\u00e4r, aber daf\u00fcr grundsolide. Die Steuerung ist pr\u00e4zise, die Animationen sind geschmeidig, die Lichteffekte ordentlich und die Bildrate im Gegensatz zu PS2 und GameCube absolut stabil. Zudem ist das Fernsehbild auf der Xbox am ruhigsten, die Ladezeiten sind dank Festplatte deutlich k\u00fcrzer als bei den Konkurrenzplattformen und PAL-Balken gibt`s wie \u00fcblich auch keine. Ansonsten sind Pr\u00e4sentation und Technik auf allen drei Konsolen identisch.
\n

Fazit<\/strong><\/h3>
Zapper ist ein Jump`n`Run alter Schule, sehr alter Schule. Wer das altehrw\u00fcrdige Frogger kennt, wei\u00df wie sich Zapper spielt. Jeder seither stattgefundenen Gameplay-Evolution zum Trotz setzt Zapper auf blockweises Fortbewegen in vier Richtungen wie besagter Frosch vor gut zwanzig Jahren. Das ist zwar nicht sonderlich komfortabel, geht bis auf die gew\u00f6hnungsbed\u00fcrftigen Drehungen aber erstaunlich gut von der Hand. Zudem ist es h\u00f6chst motivierend alle Geheimnisse eines Spielabschnittes zu entdecken und diverse Extras freizuspielen. Ansonsten ist das Spielvergn\u00fcgen n\u00e4mlich nach ein paar Stunden schon zu Ende und man regt sich unn\u00f6tig \u00fcber die witzlosen Arcade- und Mehrspielermodi auf. Technisch gibt es auf der Xbox im Gegensatz zu den anderen Versionen nicht viel zu m\u00e4keln, lediglich Kameraf\u00fchrung und Leveldesign sind stellenweise etwas verwirrend. Retro-Fans werden mit der etwas profillosen Grille aber trotzdem eine Weile Spa\u00df haben.<\/div><\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>

  • simples Spielprinzip<\/li>
  • forderndes Gameplay<\/li>
  • humorvolle Pr\u00e4sentation<\/li><\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>

    • geringer Umfang<\/li>
    • \u00f6de Arcade<\/li>
    • & Mehrspielermodi<\/li>
    • keine manuelle Kamerajustierung<\/li>
    • gew\u00f6hnungsbed\u00fcrftige Steuerung<\/li><\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

      Neue Helden und Ideen braucht das Land. Zumindest k\u00f6nnten sich das die Entwickler von Zapper gedacht haben, die den Spieler in die Rolle einer Blitze schleudernden Grille schl\u00fcpfen und gegen eine diebische und fortpflanzungsfreudige Elster antreten lassen. Was Euch spielerisch erwartet und warum Grillen pl\u00f6tzlich unter Strom stehen und V\u00f6gel jagen, erfahrt Ihr in unserem Testbericht.<\/p>\n","protected":false},"author":545,"featured_media":3165832,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Zapper - Test, Geschicklichkeit, Xbox","_yoast_wpseo_metadesc":"Neue Helden und Ideen braucht das Land. Zumindest k\u00f6nnten sich das die Entwickler von Zapper gedacht haben, die den Spieler in die Rolle einer Blitze schleudernden Grille schl\u00fcpfen und gegen eine diebische und fortpflanzungsfreudige Elster antreten lassen. 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