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{"id":3034419,"date":"2002-12-09T08:00:00","date_gmt":"2002-12-09T07:00:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/tennis_masters_series_2003-2\/3034419"},"modified":"2024-07-18T09:48:03","modified_gmt":"2024-07-18T07:48:03","slug":"tennis_masters_series_2003-2","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/tennis_masters_series_2003-2\/3034419","title":{"rendered":"Tennis Masters Series 2003 (Sport) – Tennis Masters Series 2003"},"content":{"rendered":"Spiel, Satz, Sieg Stoltenberg<\/b>

Dank offizieller ATP-Lizenz d\u00fcrft Ihr zwar auf den Original-Courts der diesj\u00e4hrigen Tennis-Masters-Serie spielen und auch das Finale in Shanghai bestreiten (auch wenn der Titelzusatz “2003” etwas anderes vermuten l\u00e4sst), aber anstelle von Hewitt oder Agassi tragen die Protagonisten in Microids Versoftung solch skurrile Namen wie Bierling, Hogan, Weltmann oder Stoltenberg. Reale Spieler waren von den Lizenzvereinbarungen wohl offensichtlich nicht betroffen und Tennisdamen werdet Ihr ebenfalls vergeblich suchen.

Die Qual der Wahl<\/b>

Aber was soll`s, immerhin stehen Euch satte 67 Fantasiespieler mit acht individuellen Attributen wie Tempo, Ausdauer, Aufschlag oder Spielanlage zur Verf\u00fcgung, die Ihr im Einzel oder Doppel \u00fcber insgesamt zehn mehr oder weniger bekannte Courts in Hamburg, Paris, Miami oder Toronto scheuchen d\u00fcrft. Ein Editor erlaubt Euch sogar den Spielern neue Schl\u00e4ger und Klamotten zu verpassen – was spielerisch jedoch keinerlei Auswirkungen hat. Eine \u00c4nderung der Spielereigenschaften bleibt leider au\u00dfen vor und das Erstellen eigener Profis ist ebenfalls tabu.__NEWCOL__Dreiste Sparpackung<\/b>

Ist das Fehlen eines vern\u00fcnftigen Spielereditors noch verschmerzbar, k\u00f6nnte man bei einem Blick auf die Spielmodi jedoch vermuten, eine Demo in den H\u00e4nden zu halten. Dem ist aber leider nicht so, Freundschaftsspiel und Meisterschaft sind tats\u00e4chlich alles, was Microids erwartungsvollen Tennisfans anzubieten hat. Ach ja, ein paar Spieloptionen wie Spiell\u00e4nge, Schwierigkeitsgrad oder Konditionsabbau darf man nat\u00fcrlich auch noch einstellen oder sich die Credits anzeigen lassen, aber damit hat sich`s dann wirklich.

Allein auf Welttournee<\/b>

W\u00e4hrend sich an einem Freundschaftsspiel bis zu vier menschliche Racketschwinger beteiligen k\u00f6nnen, bleibt eine Teilnahme an der Meisterschaft hingegen Solisten vorbehalten. Diese m\u00fcssen sich vor jedem Turnier zudem erst qualifizieren und nur, wer nach neun bestrittenen Turnieren unter den besten acht rangiert, darf zum Finale nach Shanghai reisen. Egal, ob Ihr dabei auf zwei oder drei Siegs\u00e4tze spielen wollt, bis zum Cupsieg ist es ein langer Weg. Zwar lassen sich Begegnungen nach erfolgreicher Qualifikation auch simulieren, aber dann kann man ja gleich Fernsehen schauen.Licht und Schatten<\/b>

Bei Freundschaftsspielen hat man hingegen gleich zu Beginn die Wahl zwischen neun Hallen- und Freiluft-Courts, die jeweils individuelle Sand-, Hartplatz- oder Teppichbel\u00e4ge bieten. Sogar die Tageszeit kann nach Belieben ver\u00e4ndert werden, was allerdings nur Einfluss auf die wirklich sehenswerten realistischen Licht- und Schatteneffekte hat. Die Motion-Capturing-Animationen der Spieler wirken dagegen zum Teil vergleichsweise unnat\u00fcrlich und steif – gehen im Gro\u00dfen und Ganzen jedoch in Ordnung. Auch kleine Details wie die Messung der Ballgeschwindigkeit oder bleibende Abdr\u00fccke auf Sandpl\u00e4tzen sorgen f\u00fcr Authentizit\u00e4t.

Wie in Zeitlupe<\/b>

Die originalgetreuen Tennispl\u00e4tze bestehen laut Hersteller aus 25000 und die Spieler jeweils aus 6000 Polygonen. Gespart hat man allerdings wieder einmal beim Publikum, das sp\u00e4rlich animiert als Papptapete auf den Trib\u00fcnen klebt. Daf\u00fcr habt Ihr die Wahl zwischen insgesamt sieben Kameraperspektiven und d\u00fcrft zudem \u00fcber die Replay-H\u00e4ufigkeit entscheiden. Das alles kann jedoch nicht vertuschen, dass das allgemeine Spieltempo \u00e4u\u00dferst tr\u00e4ge ist. Ein Heraufschrauben des Schwierigkeitsgrads beschleunigt den Ablauf zwar geringf\u00fcgig, aber viele Animationen und Ballwechsel laufen dennoch wie in Zeitlupe ab.__NEWCOL__Facettenreiches Schlagspiel<\/b>

Hinzu kommt, dass die Spieler sehr beh\u00e4big auf pl\u00f6tzliche Richtungswechsel reagieren und erst noch ein St\u00fcck in die entgegengesetzte Richtung rutschen, was zwar teilweise realistisch sein mag, den ohnehin nicht gerade flotten Spielfluss allerdings nur noch zus\u00e4tzlich hemmt. Hat man sich jedoch erst einmal daran gew\u00f6hnt, offenbart das Gameplay aber auch seine St\u00e4rken. Vor allem das intuitive und facettenreiche Schlagspiel wei\u00df dabei zu gefallen. So lassen sich aus den vier Grundschl\u00e4gen Topspin, Slice, Drive und Lob \u00fcber 60 verschiedene Schlagman\u00f6ver herauskitzeln, die zudem recht zielgenau platziert werden k\u00f6nnen.

Fortgeschrittene Ballbeherrschung<\/b>

Mit etwas \u00dcbung gelingen akkurate Stoppb\u00e4lle, spektakul\u00e4re Hechtrollen und Returns hinter dem R\u00fccken oder durch die Beine immer besser, wobei sich das gem\u00e4chliche Tempo sogar als sehr hilfreich erweist. CPU-Partnern darf man beim Doppel auch taktische Anweisungen geben und die KI gibt sich je nach Spielerst\u00e4rke und Schwierigkeitsgrad nur wenige Bl\u00f6\u00dfen. Etwas entt\u00e4uschend ist hingegen die bescheidene Soundkulisse: Das Publikum wirkt emotionslos, die englische bzw. franz\u00f6sische Sprachausgabe beschr\u00e4nkt sich auf das Wesentlichste und die Sound-FX bieten wie auch die gesamte Pr\u00e4sentation nicht mehr als Standardkost.
\n

Fazit<\/strong><\/h3>
Eigentlich w\u00e4re Microids Tennis Masters Series 2003 eine durchaus gelungene Tennis-Sim. Das gem\u00e4chliche Spieltempo und die z\u00f6gerlichen Spielerbewegungen sind zwar etwas gew\u00f6hnungsbed\u00fcrftig, aber das facettenreiche Gameplay braucht sich nicht zu verstecken. Die Rasanz und Dynamik von realem Tennis wird zwar nicht ann\u00e4hernd erreicht, aber die Spielbarkeit ist durchaus gelungen. Der akute Mangel an Spielmodi und Optionen dr\u00fcckt allerdings gewaltig auf den Spielspa\u00df – hier hat die Konkurrenz eindeutig mehr zu bieten. Zu zweit oder zu viert kommt zwar dennoch Wettkampfstimmung auf, aber gegen\u00fcber Segas Platzhirsch Virtua Tennis 2 muss man sich in jeder Hinsicht klar geschlagen geben. Und wer lediglich eine Xbox sein Eigen nennt, ist mit Slam Tennis nach wie vor am besten beraten, was virtuelle Filzballschlachten betrifft.<\/div><\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>

  • 67 Tenniscracks<\/li>
  • zehn reale Courts<\/li>
  • gute Schlagsteuerung<\/li>
  • \u00fcber 60 Schlagvarianten<\/li>
  • variabler Schwierigkeitsgrad<\/li>
  • realistischer Konditionsverlust<\/li>
  • sieben unterschiedliche Spielperspektiven<\/li><\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>

    • tr\u00e4ges Gameplay<\/li>
    • nur zwei Spielmodi<\/li>
    • keine realen Spieler<\/li>
    • nur m\u00e4nnliche Spieler<\/li>
    • sp\u00e4rliche Soundkulisse<\/li>
    • unver\u00e4nderliche Spielerstatistiken<\/li>
    • teils unnat\u00fcrlich steife Animationen<\/li><\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

      Was in letzter Zeit auf der Xbox an Tennisspielen ver\u00f6ffentlicht wurde, dient wohl eher der sportlichen Abschreckung statt Unterhaltung. Dabei fing der virtuelle Filzballauftakt auf Microsofts Flaggschiff mit Slam Tennis gar nicht so \u00fcbel an. Mit Tennis Masters Series 2003 schickt nun auch Vivendi Universal eine Tennis-Sim ins Rennen.<\/p>\n","protected":false},"author":545,"featured_media":3165832,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Tennis Masters Series 2003 - Test, Sport, Xbox","_yoast_wpseo_metadesc":"Was in letzter Zeit auf der Xbox an Tennisspielen ver\u00f6ffentlicht wurde, dient wohl eher der sportlichen Abschreckung statt Unterhaltung. Dabei fing der virtuelle Filzballauftakt auf Microsofts Flaggschiff mit Slam Tennis gar nicht so \u00fcbel an. 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