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{"id":3033457,"date":"2000-12-01T11:29:18","date_gmt":"2000-12-01T10:29:18","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/ssx_x-treme_racing\/3033457"},"modified":"2024-07-18T09:44:03","modified_gmt":"2024-07-18T07:44:03","slug":"ssx_x-treme_racing","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/ssx_x-treme_racing\/3033457","title":{"rendered":"SSX X-Treme Racing (Sport) – SSX X-Treme Racing"},"content":{"rendered":"Neues Label? Electronic Arts verl\u00e4sst eingetretene Pfade und stellt mit EA Big ein neues Label vor, das sich etwas weniger simulationslastig, daf\u00fcr aber nicht weniger unterhaltsam pr\u00e4sentiert. Denn passend zur Jahreszeit stellen die Jungs ein Snowboardspiel vor, das die bisher vorhandene Konsolenkonkurrenz von der Piste fegen soll.<\/b>

Gameplay<\/b>

Eingeleitet wird das Ganze durch ein schnell geschnittenes Highspeed-FMV-Intro<\/b>, welches schon mal im Ansatz zeigt, was Euch im Spiel erwartet. Im Prinzip geht es “nur” darum ,mit einem von acht verschiedenen Snowboardern (zu Beginn sind lediglich vier anw\u00e4hlbar),die sich alle in ihren Fahreigenschaften unterscheiden, und die mit diversen Boards und Outfits ausgestattet werden k\u00f6nnen, einen Berg herunter zu rasen. Dabei absolviert ihr entweder m\u00f6glichst punktebringende Stunts oder \u00fcberquert als erster von sechs Fahrern die Ziellinie.

So einfach dies nun alles klingt, SSX entf\u00fchrt Euch auf einen Speed-Trip<\/b> der abgedrehtesten Sorte. In erster Linie liegt dies an den Strecken, die mit den bisher in Snowboard-Titeln gesehenen Abfahrten nicht mehr das Geringste zu tun haben. Bis auf die Tatsache, dass ihr den Berg wie gehabt von oben nach unten befahrt, erscheint so ziemlich alles in einer XXL-Version. So beeindrucken die Strecken bereits durch ihre enorme L\u00e4nge, die selbst bei h\u00f6chstem Tempo eine Fahrzeit von bis zu zehn Minuten versprechen. Und in dieser Zeit werdet ihr von innovativen Einf\u00e4llen und Sprung-Optionen geradezu erschlagen.

Ob ihr nun durch vereiste Gletscherspalten rast oder in verschneiten Hochhausschluchten auf Punktejagd geht – es wimmelt geradezu von Abk\u00fcrzungen und versteckten Objekten, die ihr f\u00fcr spektakul\u00e4re Stunts<\/b> oder waghalsige \u00dcberholman\u00f6ver nutzen k\u00f6nnt. Teilweise gehen Spr\u00fcnge 50 Meter tief hinab, und bieten Euch dadurch gen\u00fcgend Zeit f\u00fcr den einen oder anderen Trick. “Offizielle” Abk\u00fcrzungen erkennt Ihr an den Glasscheiben mit dem Aufdruck “SSX”, durch die Ihr einfach hindurch fahren k\u00f6nnt.

Die meisten sichtbaren Dinge auf der Strecke d\u00fcrft Ihr \u00fcbrigens zerst\u00f6ren oder zumindest aus dem Weg r\u00e4umen – es sei denn, sie sind gr\u00f6\u00dfer und massiver als Ihr selbst – etwa ein Br\u00fcckenpfeiler. Um diesen solltet Ihr besser einen Bogen machen. Erfreulicherweise l\u00e4sst sich das Trickrepertoire<\/b> trotz – oder besser: gerade wegen der sehr direkten Steuerung- stets absolut kontrolliert anbringen. Solltet Ihr wirklich mal mit dem Kopf voraus in einem Schneehaufen landen, k\u00f6nnt Ihr sicher sein, dass es Eure eigene Schuld war – oder Ihr einfach zu viel riskiert habt.

Zur Auswahl stehen Euch daf\u00fcr zwei Steuerungs-Optionen<\/b>. In der Standard-Konfiguration steuert Ihr mit dem linken Analog-Stick die Fahrtrichtung und den Spin, wenn Ihr in der Luft seid. Mit der alternativen Einstellung man\u00f6vriert Ihr dagegen zu jedem Zeitpunkt die Ausrichtung des Fahrers, w\u00e4hrend Ihr mit dem Digi-Kreuz die Tricks ausf\u00fchrt. Grabs werden grunds\u00e4tzlich mit den Schulterkn\u00f6pfen ausgef\u00fchrt. St\u00f6rende Konkurrenten bef\u00f6rdert Ihr mit einem beherzten Rempler \u00fcber den rechten Analog-Stick in das n\u00e4chste Hindernis und macht so den einen oder anderen Platz auf simple Weise gut.

Grafik<\/b>

All das w\u00fcrde nat\u00fcrlich nur halb so viel Spa\u00df machen, wenn die Optik nicht mit dem Gameplay mithalten w\u00fcrde. Und gerade in diesem Punkt ist es den Entwicklern gelungen, schier Unglaubliches aus Sonys neuestem Konsolenkind heraus zu holen. Das f\u00e4ngt schon damit an, dass bei Spr\u00fcngen in den Abgrund oder luftige H\u00f6hen eine grandiose Panorama-Weitsicht<\/b> habt – und das ohne Nebel!

Trotz der unz\u00e4hligen animierten Objekte, der realistischen Lichteffekte und des atemberaubenden Tempos lassen sich selbst bei genauem Hinsehen keine st\u00f6renden Pop-Ups, oder Clipping-Fehler ausmachen. Auch wenn s\u00e4mtliche Snowboarder gleichzeitig auf der Strecke sind und ganz nebenbei ein Feuerwerk abgebrannt wird, kommt die Framerate bestenfalls f\u00fcr einen Bruchteil von Sekunden geringf\u00fcgig ins Stocken. Die Animationen<\/b> sind butterweich und blenden sogar dann, wenn Ihr mitten in einem Stunt Eure Absicht \u00e4ndert und lieber einen anderen Trick ausprobieren m\u00f6chtet, nahtlos von einer Animationsphase in die n\u00e4chste \u00fcber.

Sound<\/b>

Bei der musikalischen Untermalung beschreitet EA ebenfalls neue Wege. So h\u00f6rt Ihr, je nach Position im Rennen, nur bestimmte Teile des genialen Rap-Soundtracks<\/b>. Wenn ihr Euch also an letzter Stelle befindet, peitschen Euch die Bassline und der Rythmus an. Je weiter vorne Ihr dagegen liegt, oder je besser die ausgef\u00fchrten Tricks sind, desto dichter wird der Klangteppich und feuert Euch damit zus\u00e4tzlich an.






\n

Fazit<\/strong><\/h3>Kaum ist das erste Snowboard-Game f\u00fcr die PS2 auf den Markt, l\u00e4sst es s\u00e4mtliche Konkurrenzprodukte alt aussehen (ausgenommen 1080\u00b0-Snoweboarding; N64). Wer einmal X-treme Racing SSX<\/i> gespielt hat, wird sich vorerst mit keinem anderen Snowboarding-Spiel zufrieden geben. Zwar sind kleine Sch\u00f6nheitsfehler wie Slowdowns vorhanden, werden aber durch die ausgefallene Mischung aus rasantem Gameplay, ausgefallenem Streckendesign (Loopings), passender Grafik sowie cool unterlegter Begleitmusik \u00fcberspielt.<\/div><\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
    <\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
      <\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

      Neues Label? Electronic Arts<\/i> verl\u00e4sst eingetretene Pfade und stellt mit EA Big<\/i> ein neues Label vor, das sich etwas weniger simulationslastig, daf\u00fcr aber nicht weniger unterhaltsam pr\u00e4sentiert. Denn passend zur Jahreszeit stellen die Jungs mit SSX X-Treme Racing<\/b> ein Snowboard-Game vor, das die bisher vorhandene Konsolen-konkurrenz von der Piste fegen soll. Ob`s klappt, erfahrt Ihr in unserem Test!<\/p>\n","protected":false},"author":0,"featured_media":3165832,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"SSX X-Treme Racing - Test, Sport, PlayStation 2","_yoast_wpseo_metadesc":"Neues Label? Electronic Arts verl\u00e4sst eingetretene Pfade und stellt mit EA Big ein neues Label vor, das sich etwas weniger simulationslastig, daf\u00fcr aber nicht weniger unterhaltsam pr\u00e4sentiert. Denn passend zur Jahreszeit stellen die Jungs mit SSX X-Treme Racing ein Snowboard-Game vor, das die bisher vorhandene Konsolen-konkurrenz von der Piste fegen soll. Ob`s klappt, erfahrt Ihr in unserem Test!","newspack_popups_has_disabled_popups":false,"newspack_sponsor_sponsorship_scope":"","newspack_sponsor_native_byline_display":"inherit","newspack_sponsor_native_category_display":"inherit","newspack_sponsor_underwriter_style":"inherit","newspack_sponsor_underwriter_placement":"inherit","_fdpe_sidebar_plugin_meta_block_field":"0","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","_jetpack_memberships_contains_paid_content":false,"newspack_featured_image_position":"","newspack_post_subtitle":"","newspack_article_summary_title":"Overview:","newspack_article_summary":"","newspack_hide_updated_date":false,"newspack_show_updated_date":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[5],"tags":[81,142,51],"newspack_spnsrs_tax":[],"coauthors":[],"class_list":["post-3033457","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-test","tag-electronic_arts","tag-playstation2","tag-sport","entry"],"jetpack_publicize_connections":[],"acf":[],"_yoast_wpseo_title":"SSX X-Treme Racing - Test, Sport, PlayStation 2","_yoast_wpseo_metadesc":"Neues Label? 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