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{"id":3030930,"date":"2001-12-03T11:47:48","date_gmt":"2001-12-03T10:47:48","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/90_minutes_sega_championship_football\/3030930"},"modified":"2024-07-17T14:39:01","modified_gmt":"2024-07-17T12:39:01","slug":"90_minutes_sega_championship_football","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/90_minutes_sega_championship_football\/3030930","title":{"rendered":"90 Minutes: Sega Championship Football (Sport) – 90 Minutes: Sega Championship Football"},"content":{"rendered":"Fu\u00dfballfans haben auf dem Dreamcast einen schweren Stand. Weder Konami noch Electronic Arts haben ihre Erfolgsserien ISS und FIFA je auf Segas 128-Bitter umgesetzt und was bisher an Fu\u00dfballtiteln f\u00fcr den Dreamcast erschienen ist, war meist alles andere als berauschend. Zum Ende der Dreamcast-\u00c4ra wagt sich Sega mit 90 Minutes: Sega Championship Football nochmals selbst auf den virtuellen Rasen – ob mit Erfolg, erfahrt Ihr in unserem Test.<\/b>

Lizenz zum F\u00e4lschen<\/b>

Entwickelt wurde Segas 90 Minutes von den Jet-Set-Radio-Sch\u00f6pfern Smilebit, die zumindest in Japan mit Let\u00b4s make J.League professionell Soccer Club! auch schon Fu\u00dfballerfahrung nachweisen k\u00f6nnen. Mit 90 Minutes will man nun aber auch den europ\u00e4ischen Markt bedienen.

Da das europ\u00e4ische Interesse an japanischen Vereinsmannschaften allerdings recht gering sein d\u00fcrfte, musste nat\u00fcrlich zuerst eine passende Lizenz<\/b> her. Diese bietet zwar zahlreiche Originalspieler aus aller Welt, aber bei n\u00e4herem Hinsehen fallen jede Menge \u00e4rgerliche Einschr\u00e4nkungen<\/b> auf.

So bestehen einige namhafte Nationalmannschaften wie Brasilien oder Holland nur aus fiktiven Spielern, obwohl dieselben Spieler in ihren Vereinsmannschaften mit realem Namen vertreten sind. Daf\u00fcr sind jedoch die Namen der Vereine nicht mit ihren realen Vorbildern identisch. Bayern M\u00fcnchen hei\u00dft zum Beispiel schlicht Munich. Zudem gibt es keine authentischen Trikots, Vereinslogos oder Stadien. Da h\u00e4tte man sich die Lizenz auch ganz schenken k\u00f6nnen.

Eingeschr\u00e4nkter Bastelspa\u00df<\/b>

Doch wenigstens bei den Spielernamen kann man Abhilfe schaffen – einem integrierten Team- und Spieler-Editor<\/b> sei Dank. Beim \u00c4ndern der Vereinsnamen, Logos, Trikots und Stadien versagt aber auch dieser. Selbst f\u00fcr v\u00f6llig eigene Team-Kreationen muss man mit vorgegebenen Vereinsnamen vorlieb nehmen – eigentlich v\u00f6llig unverst\u00e4ndlich. Ansonsten ist der Editor weder besonders umfangreich noch besonders spartanisch. Gr\u00f6\u00dfte St\u00e4rke: knapp 400 Gesichtstexturen sorgen f\u00fcr unterschiedlichstes Aussehen der selbst gebastelten Kicker, die unrealistischerweise sogar bis zu 2,40 m gro\u00df sein d\u00fcrfen…

Bei den Spielmodi setzt Sega auf weniger aufsehenerregende Zutaten. So kann man entweder ein Freundschaftsspiel ansetzen, zur Weltmeisterschaft fahren, eine Saison in einer von f\u00fcnf europ\u00e4ischen Spitzenligen (Deutschland, England, Frankreich, Italien oder Spanien) bestreiten, an einem Pokalwettbewerb teilnehmen oder erst einmal ins Trainingslager gehen. Zudem lassen sich auch eigene Turniere und Ligen<\/b> erstellen, an denen bis zu 32 Teams teilnehmen d\u00fcrfen, die aus insgesamt 110 Vereinsmannschaften aus aller Welt und 32 Nationalteams gew\u00e4hlt werden d\u00fcrfen.

Altersschwache Profis<\/b>

Spielerisch beherrscht 90 Minutes neben fu\u00dfballerischen Grundtechniken auch flache und hohe Doppelp\u00e4sse sowie kurze und lange Vorlagen in den freien Raum. Selbst der Torwart kommt auf Knopfdruck aus seinem Kasten geeilt und vor einem Schuss darf man den Ball sogar noch zus\u00e4tzlich anheben, wobei ein eingeblendetes Powermeter Aufschluss \u00fcber Pass- und Schussst\u00e4rke gibt. Leider gestaltet sich das entsprechende Handling aber \u00e4u\u00dferst z\u00e4h. Von der Ballannahme, \u00fcber eine Drehung bis hin zu einem Richtungswechsel beim Dribbeln reagieren die Sega-Kicker wie eine Altherren-Mannschaft<\/b>. Selbst P\u00e4sse und Sch\u00fcsse laufen stark verz\u00f6gert ab und komfortables Icon-Passing bei Freist\u00f6\u00dfen oder Ecken sucht man vergebens.

Das Spieltempo l\u00e4sst sich zwar in neun Stufen regulieren, wirklich fl\u00fcssig l\u00e4uft das Spielgeschehen aber nie. Lobenswert sind hingegen die taktischen M\u00f6glichkeiten, die neben der generellen Spielausrichtung auch via Hotkeys aktivierbare Nebentaktiken<\/b> wie Abseitsfalle oder Raumdeckung erlauben. Ob die Spieler dabei auch erm\u00fcden oder sich verletzen k\u00f6nnen, ist genauso frei w\u00e4hlbar wie Spiell\u00e4nge, Verwarnungen, Verl\u00e4ngerungsart, Tagszeit, Wetterlage und Schwierigkeitsgrad.

Auf verlorenem Posten<\/b>

Technisch wird wiederum h\u00f6chstens Zweitliga-Niveau<\/b> geboten. Die flimmeranf\u00e4llige Grafik ist eher schlicht, die Animationen schwach und das Scrolling ruckelt. Die zehn w\u00e4hlbaren Kameraperspektiven sind trotz lobenswertem 50Hz-Vollbildmodus zur H\u00e4lfte unbrauchbar und allesamt unspektakul\u00e4r. Das Gleiche gilt auch f\u00fcr die d\u00fcrftigen Auto-Replays. Die f\u00fcnf fiktiven Stadien sind hingegen recht ansehnlich und das Tapetenpublikum schwingt nicht nur brav die Vereinsflaggen, sondern kleidet sich meist auch in den Farben der spielenden Mannschaften – vor allem der harte Kern hinter dem gegnerischen Tor.

Akustisch verh\u00e4lt sich das Publikum hingegen eher verhalten, was vielleicht aber auch an den mittelm\u00e4\u00dfigen Sound-Samples liegt. Die Soundkulisse ist generell nicht gerade beeindruckend, der englische Kommentator hingegen ganz passabel, wenn auch nicht herausragend. Deutsch sind lediglich die Textpassagen, was zus\u00e4tzlich auf die bescheidene Atmosph\u00e4re<\/b> dr\u00fcckt. Lange Ladezeiten ist man bei Fu\u00dfballspielen hingegen gewohnt.

Pro:<\/u><\/b>

  • null PAL-Balken<\/li>
  • taktische Feinheiten<\/li>
  • akzeptable Spielkommentare<\/li>

    Kontra:<\/u><\/b>

  • biedere Optik<\/li>
  • z\u00e4hes Gameplay<\/li>
  • l\u00fcckenhafte Lizenz<\/li>
  • schwache Soundkulisse<\/li>
  • unspektakul\u00e4re Spielmodi<\/li>

    Vergleichbar mit:<\/u><\/b>

    UEFA Striker, European Super League, SWWS 2000, Virtua Striker 2, UEFA Dream Soccer<\/i>\n\n
    \n
    \n

    Fazit<\/strong><\/h3>\n\n\nWer bei 90 Minutes einen FIFA- oder ISS-Killer erwartet hat, steht hoffnungslos im Abseits. Mit Spitzenfu\u00dfball hat Segas m\u00fcdes Digi-Gebolze so gut wie nichts zu tun. Weder technisch noch spielerisch kann der Titel Akzente setzen. Nicht einmal die Lizenz sch\u00f6pft aus den Vollen. Die taktischen Anlagen k\u00f6nnen zwar \u00fcberzeugen, der Rest wirkt aber einfach billig und lieblos. Schwache Technik, z\u00e4hes Gameplay und fehlende Innovation m\u00fcssen sich auch vernachl\u00e4ssigte Dreamcast-Besitzer nicht gefallen lassen. Wer einen brauchbaren Kick f\u00fcr seine Sega-Konsole sucht, sollte lieber einen Blick auf das betagte, aber ganz passable UEFA Striker werfen oder sein Gl\u00fcck auf einer anderen Plattform versuchen, wo dank Konami und Electronic Arts um Klassen besser Fu\u00dfball gespielt wird.\n<\/div>\n<\/div>\n\n\n\n
    \n
    \n

    Pro & Kontra<\/strong><\/h3>\n<\/div>\n<\/div>\n\n\n
    \n
    \n

    Gef\u00e4llt mir<\/h3>\n\n\n
      <\/ul>\n<\/div>\n\n\n\n
      \n

      Gef\u00e4llt mir nicht<\/h3>\n\n\n
        <\/ul>\n<\/div>\n<\/div>\n\n
        <\/div>","protected":false},"excerpt":{"rendered":"

        Fu\u00dfballfans haben auf dem Dreamcast einen schweren Stand. Weder Konami noch Electronic Arts haben ihre Erfolgsserien ISS und FIFA je auf Segas 128-Bitter umgesetzt und was bisher an Fu\u00dfballtiteln f\u00fcr den Dreamcast erschienen ist, war meist alles andere als berauschend. Zum Ende der Dreamcast-\u00c4ra wagt sich Sega mit 90 Minutes: Sega Championship Football nochmals selbst […]<\/p>\n","protected":false},"author":545,"featured_media":3165832,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"90 Minutes: Sega Championship Football - Test, Sport, 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