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{"id":3029948,"date":"2019-07-24T17:21:00","date_gmt":"2019-07-24T15:21:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/beyond_two_souls-2\/3029948"},"modified":"2024-07-18T13:10:02","modified_gmt":"2024-07-18T11:10:02","slug":"beyond_two_souls-2","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/beyond_two_souls-2\/3029948","title":{"rendered":"Beyond: Two Souls (Adventure) – Paranormal auf PC"},"content":{"rendered":"Bessere Technik als auf der Konsole<\/strong>
In technischer Hinsicht gibt die Umsetzung ein \u00e4hnlich gutes Bild ab wie zuletzt die gelungene PC-Premiere von Heavy Rain: Schon auf der PS3 war Beyond ein visuell enorm imposanter Titel \u2013 vor allem die lebensechten Figuren, f\u00fcr die u.a. Schauspieler wie Ellen Page und Willem Dafoe gescannt und f\u00fcr das Spiel modelliert wurden, sahen umwerfend aus und \u00fcberzeugen auch heute noch mit ihrer detailverliebten Erscheinung und einer exzellenten Mimik. Wie bei der PC-Umsetzung von Heavy Rain l\u00e4sst sich die Bildqualit\u00e4t vor allem in zwei Bereichen gegen\u00fcber den Konsolenfassungen (inklusive des PS4-Remasters) steigern: Zum einen steht neben FXAA auch SMAA f\u00fcr eine verbesserte Kantengl\u00e4ttung in den Grafikoptionen zur Auswahl. Die bei Heavy Rain noch angebotene Kombination mit MSAA steht hier allerdings nicht mehr zur Verf\u00fcgung, ist aber auch nicht unbedingt n\u00f6tig: Auch wenn die eine oder andere Textur noch auf ihre Herkunft aus der PS3-\u00c4ra schlie\u00dfen l\u00e4sst, sieht Beyond auf dem PC klasse aus!
Das gr\u00f6\u00dfte Plus im Vergleich zu den Konsolen ist neben der 4K-Aufl\u00f6sung aber ohne Zweifel die h\u00f6here Bildrate. Lief das Konsolen-Original selbst auf der PlayStation 4 Pro mit maximal 30 Bildern pro Sekunde, steht auf PCs auch eine Darstellung mit butterweichen 60 Bildern pro Sekunde zur Auswahl. Damit bekommt man auf dem PC die technisch ausgereifteste Version des Titels. Mit dabei ist auch eine Unterst\u00fctzung f\u00fcr 21:9-Monitore. Auf Standard-Bildschirmen im 16:9- oder 16:10-Format muss man aufgrund der erzwungenen Darstellung im\n