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{"id":3029273,"date":"2020-08-07T16:33:00","date_gmt":"2020-08-07T14:33:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/fall_guys_ultimate_knockout\/3029273"},"modified":"2024-07-18T12:14:50","modified_gmt":"2024-07-18T10:14:50","slug":"fall_guys_ultimate_knockout","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/fall_guys_ultimate_knockout\/3029273","title":{"rendered":"Fall Guys: Ultimate Knockout (Musik & Party) – Takeshi’s Castle Royale"},"content":{"rendered":"

Du hast wohl Fallsucht!<\/strong>

Fall Guys: Ultimate Knockout beweist derzeit, dass Battle Royale nach wie vor eine Goldgrube ist \u2013 vor allem, wenn man es mit bekloppten Ideen kreuzt. Nach Tetris 99<\/a> auf der Switch kommen diesmal PC- und PS4-Besitzer auf ihre Kosten. Entwickler Mediatonic und Publisher Devolver Digital meldeten bereits nach 24 Stunden, dass 1,5 Millionen Spieler gez\u00e4hlt wurden. Ein Gro\u00dfteil davon d\u00fcrften PS-Plus-Abonnenten sein, die das Spiel im August kostenlos mit ihrer Mitgliedschaft erhalten. Auf Steam werden 19,99 Euro f\u00fcr den Dr\u00e4ngel-Marathon f\u00e4llig.

Das Gewusel erinnert auf Anhieb an die Kult-Shows wie Takeshi\u2018s Castle oder American Gladiators: Ganze 60 Spieler h\u00fcpfen gleichzeitig online \u00fcber wackelnde Br\u00fccken, rotierende St\u00e4be oder stecken in einer Art Infection-Modus mit ausgestreckten Griffeln das Gegnerteam an (was hier in Corona-Zeiten verst\u00e4ndlicherweise \u201everhexen\u201c genannt wird). Wer schlie\u00dflich die letzte der f\u00fcnf kurzen Runden f\u00fcr sich entscheidet, wird nach rund 13 Minuten als gro\u00dfer Sieger gek\u00fcrt \u2013 eine passende Dauer f\u00fcr ein lockeres Spiel zwischendurch! Zur Abwechslung muss man auch mal m\u00f6glichst viele Eier in den Mannschafts-Korb schleppen. Oder man springt wie in der alten TV-Show \u201e1, 2 oder 3\u201c im letzten Moment aufs Feld der richtigen Memory-Karte. Ob ihr wirklich richtig steht, seht ihr, wenn ihr nicht abst\u00fcrzt. Oder wenn euch nicht sp\u00e4ter noch ein Vollsympath vom Sockel schubst.

Devolver Land?<\/strong>

<\/p>\n

\"[GUI_STATICIMAGE(setid=88815,id=92619096)]\"<\/figure>\n
Ab durch die Wippe! \u00a9 4P\/Screenshot<\/div>\n<\/div>\n

Mal prallt man als F\u00fchrender von einer falschen T\u00fcr ab, sp\u00e4ter wird man Millimeter vor der Ziellinie festgehalten. Anderswo wird ein ganzer Pulk an Fall Guys von einem Riesenpropeller in die Luft gedroschen – ein sehr befriedigendes Ger\u00e4usch, selbst wenn man es nicht rechtzeitig \u00fcber die Ziellinie schafft! In solchen Momenten kommt eine \u00e4hnlich hektische Stimmung auf wie im guten alten Nintendo Land<\/a>, das der Wii U beilag. Schade, dass Fall Guys nicht ebenfalls einen Splitscreen f\u00fcrs Sofa bietet. Stattdessen kann man sich auf Wunsch mit Online-Freunden zusammentun \u2013 allerdings ohne Cross-Platform-Unterst\u00fctzung.

Die Handhabung der h\u00fcpfenden Wurstwesen erinnert beim Einstieg an die Agilit\u00e4t eines Einkaufswagens \u2013 vor allem, wenn man die Leichtf\u00fc\u00dfigkeit von Mario & Co. gewohnt ist. Nach einigen Runden kommt man aber immer besser ins vorsichtige Vorantrotten mit den schwerf\u00e4lligen Hopsern und Hechtspr\u00fcngen hinein. All das passt \u00e4hnlich gut zum albernen Massengerangel wie das aufgedrehte Stadion-Georgel. Passend zur einsteigerfreundlichen Umsetzung ist die Handhabung simpel gehalten: Ein Knopf ist f\u00fcrs H\u00fcpfen zust\u00e4ndig, einer f\u00fcr Hechtspr\u00fcnge und ein weiterer f\u00fcrs Greifen bzw. \u201eVerhexen\u201c \u2013 das war\u2018s auch schon im Wesentlichen.

Schnell drin und wieder drau\u00dfen<\/strong>

Wer Lust auf unkomplizierten Spa\u00df hat, kommt auf Knopfdruck herrlich einfach ins Get\u00fcmmel. Nat\u00fcrlich nur, sofern nicht gerade mal wieder die Server im gro\u00dfen Ansturm abgeraucht sind – was bei unserem Test immer wieder mal vorkam. Auch kleine Kameraprobleme oder technische Nicklichkeiten wie der in seltenen Momenten streikende Sprungknopf st\u00f6ren den Spielfluss. Zudem weckt die minimalistische Kulisse nicht nur nostalgische Erinnerungen an
Super Monkey Ball<\/a>: Sie ist auch beim Detailgrad keine Welten von der Grafik des Oldies entfernt.

<\/p>\n

\"[GUI_STATICIMAGE(setid=88815,id=92619103)]\"<\/figure>\n
Eieiei…wenn das mal gut geht! \u00a9 4P\/Screenshot<\/div>\n<\/div>\n

Im Prinzip stimmt hier die Abwechslung, da z.B. auch ein an Rocket League<\/a> angelehntes Fu\u00dfball geboten wird. Je nachdem, was die Zufallswahl ausspuckt, wiederholen sich manche Diziplinen aber schon nach wenigen Stunden ziemlich oft. Ein Level-Editor f\u00fcr die Community oder \u00c4hnliches w\u00e4re also eine sch\u00f6ne Erg\u00e4nzung gewesen. F\u00fcr dauerhafte Motivation sorgen hier lediglich kosmetische Anpassungen wie Kost\u00fcme, Farbkombinationen oder animierte Chat-Kommandos. Einige Muster oder alternative Garderoben wie ein Wolf oder Hotdog sind tats\u00e4chlich eine nette Abwechslung. Manche davon werden mit Siegtroph\u00e4en freigeschaltet. Andere werden mit M\u00fcnzen erworben, die sich im Spiel verdienen lassen und auch im Echtgeld-Store bzw. einer \u201eSammleredition\u201c des Spiels erh\u00e4ltlich sind.<\/p>\n\n

\n
\n

Fazit<\/strong><\/h3>\n\n\n

PlayStation-Plus-Nutzer mit einer Vorliebe f\u00fcr Online-Albernheiten sollten sich unbedingt einmal ins Get\u00fcmmel von Fall Guys: Ultimate Knockout wagen! Oder besser gesagt st\u00fcrzen, denn an Bodenkontakt herrscht – ganz dem Namen nach – kein Mangel. Auch als k\u00e4uflicher Arcade-Titel f\u00fcr den PC bietet sich ein abwechslungsreicher Mix diverser h\u00fcpflastiger Disziplinen, Minispiele und fieser Sabotage-Akte. Schade nur, dass es weder lokale Runden noch einen Splitscreen f\u00fcr gemeinsame Online-Ausfl\u00fcge gibt \u2013 und dass technisch noch nicht immer alles rund l\u00e4uft. Schuld daran d\u00fcrfte zu gro\u00dfen Teilen der riesige Ansturm sein, welcher derzeit von zahlreichen Streamern angefacht wird. Unserer Meinung nach zu Recht, denn f\u00fcr ein wenig Schadenfreude und unkomplizierten Spa\u00df zwischendurch ist Fall Guys: Ultimate Knockout genau das Richtige \u2013 selbst wenn sich manche Disziplinen schon nach ein paar Stunden sp\u00fcrbar abnutzen.<\/p>\n<\/div>\n<\/div>\n\n

Wertung<\/strong><\/h3>
PC<\/div>
PC<\/div><\/div>
\"\"<\/div>

Angenehm chaotischer Hindernislauf im Battle-Royale-Stil.<\/p><\/div><\/div>

PS4<\/div>
PS4<\/div><\/div>
\"\"<\/div>

Angenehm chaotischer Hindernislauf im Battle-Royale-Stil.<\/p><\/div><\/div> <\/div> \n\t\t\t

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Echtgeldtransaktionen<\/strong><\/h3>\n\t\t\t\t

"Wie negativ wirken sich zus\u00e4tzliche K\u00e4ufe auf das Spielerlebnis, die Mechanik oder die Wertung aus?"<\/p>\n\t\t\t\t

\n\t\t\t\t\t
Gar nicht.<\/div>
Leicht.<\/div>
Mittel.<\/div>
Stark.<\/div>
Extrem.<\/div>\t\t\t\t<\/div> \n\t\t\t\t
\n\t\t\t\t\t

Leicht.<\/h4>\n\t\t\t\t\t
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