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{"id":3028668,"date":"2017-06-22T09:21:00","date_gmt":"2017-06-22T07:21:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/form\/3028668"},"modified":"2024-07-18T12:12:21","modified_gmt":"2024-07-18T10:12:21","slug":"form","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/form\/3028668","title":{"rendered":"FORM (Logik & Kreativit\u00e4t) – Bizarre Mechanik-Puzzles"},"content":{"rendered":"Flashiger geht\u2019s nicht!<\/strong> Der Titel stammt zwar nicht vom \u201eThe Room\u201c-Sch\u00f6pfer Fireproof, Entwickler Charm Games hat sich aber offenbar stark davon inspirieren lassen. Das Konzept wirkt wie gemacht f\u00fcr stehendes Roomscale-VR auf \u00fcberschaubaren Raum. Hier an ein paar R\u00e4dchen drehen, dort eine elastische Schnur mit paar geheimnisvoll gl\u00fchenden Lichtkugeln in kugelrunde Fassungen einsetzen – und schon entfaltet sich die fremdartig surrende Maschine weiter um mich herum, so dass ich alle Bestandteile gut mit den Bewegungscontrollern der HTC Vive erreiche. Immer mehr schwarz gl\u00e4nzende Waben erheben sich aus dem Gebilde, bis ich inmitten eines bizarren Ger\u00fcsts aus R\u00f6hren, Hebeln und schwebenden Splittern stehe. <\/p>\n <\/figure>\nWas…oder wo…und \u00fcberhaupt warum? \u00a9 4P\/Screenshot<\/div>\n<\/div>\nDas Design hat mir immer wieder G\u00e4nsehaut verpasst: So sehr wie hier f\u00fchlte ich mich noch nie an das erinnert, was ich mir nach dem Kinofilm \u201eDer Rasenm\u00e4hermann\u201c im Kopf herumspukte, wenn ich mir m\u00f6gliche VR-Spiele ausmalte. Ich f\u00fchle mich, als w\u00e4re ich pers\u00f6nlich in eine andere Welt gebeamt worden, in der ich mit eigenen H\u00e4nden die Regeln einer fremdartigen Technik entschl\u00fcsseln muss. Sogar die \u201eHaut\u201c meiner Cyber-H\u00e4nde wabert hier pausenlos in faszinierend glitzernden Wellenbewegungen. Was hat all das zu bedeuten? Das Spiel gibt erfreulich wenig Hinweise darauf. Lediglich die einfach gehaltene, grundlegende Steuerung wird erkl\u00e4rt. Die Steam-Beschreibung verr\u00e4t zudem ein wenig \u00fcber den Hintergrund der Experimente: Der hochbegabte Physiker Dr. Devin Eli erlangte vor langer Zeit durch ein Kindheitstrauma die F\u00e4higkeit der \u201egeometrischen Visualisierung\u201c. In einer abgelegenen Forschungsstation geht er mit Hilfe seiner Begabung dem Signal eines Obelisken nach, um traumartige Erinnerungen zu entschl\u00fcsseln. Das Experiment k\u00f6nnte ihn zu einer \u201eneuen Existenz\u201c f\u00fchren \u2013 oder ins Verderben.
Arktisches Geheimnis<\/strong> Bevor ein Puzzle startet, schweben tats\u00e4chlich einige verschwommene Erinnerungen durch den Raum, die mit Devins pers\u00f6nlichen Erlebnissen zusammenzuh\u00e4ngen zu scheinen. Danach geht es an die Arbeit als Mystery-Mechaniker: Nachdem ich auf eine leuchtende Plattform gebeamt wurde, manipuliere ich die blau gl\u00fchenden Maschinen, die dabei coole sph\u00e4rische Schleifger\u00e4usche oder sogar melodische Synthie-Mehrkl\u00e4nge von sich geben. Immer wieder muss ich von Neuem herausfinden, was die Mechanismen von mir wollen. Ein \u00e4u\u00dferst cooles Beispiel ist die erw\u00e4hnte Kette aus blau leuchtenden K\u00fcgelchen, welche sich frei schwebend durch den Raum ziehen l\u00e4sst. Aha, eine der Murmeln ziert ein W\u00fcrfel-Symbol \u2013 ich welche der verd\u00e4chtig glimmenden Einlassungen k\u00f6nnte sie wohl passen? Hier hilft eine wundersame dunkelblaue Folie weiter, die \u00fcber einen Ring an einer Stange gespannt wurde – das Gebilde erinnert ein wenig an einen Kescher oder Rettungsring aus dem Schwimmbad. Ich halte mir den dunkel get\u00f6nten Kreis vor die Augen und schaue vorsichtig hindurch. \n <\/figure>\n