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{"id":3027632,"date":"2016-02-29T11:38:00","date_gmt":"2016-02-29T10:38:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/hitman_go-2\/3027632"},"modified":"2024-07-18T12:06:55","modified_gmt":"2024-07-18T10:06:55","slug":"hitman_go-2","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/hitman_go-2\/3027632","title":{"rendered":"Hitman Go (Taktik & Strategie) – Definitive Edition"},"content":{"rendered":"
Zeitlose Eleganz<\/strong> \u00a0 Hey, das sieht ja immer noch\u00a0 todschick aus – auch auf PS4, Vita sowie PC. Nicht weil der Hitman wie gewohnt mit poliertem Sch\u00e4del und schniekem Zwirn unterwegs ist, sondern weil er sich wie eine Figur in einem edlen Brettspiel bewegt. Kaum startet man die erste Mission, f\u00fchlt man sich wie in einer architektonischen Designstudie: Von schr\u00e4g oben schaut man auf den Ausschnitt einer Spielfl\u00e4che, die wie ein Diorama f\u00fcr Miniaturen gestaltet ist \u2013 inklusive einem h\u00f6lzernen Rahmen.
<\/p>\nSquare Enix Montreal beweist auch sonst Geschmack f\u00fcr reduziertes, aber markantes Artdesign. Egal ob Logos, Men\u00fcs, Artworks oder das Spiel selbst: Es gibt keinen Firlefanz, sondern klare Linien und Formen, die nat\u00fcrlich wunderbar zum Hitman passen. Und wenn dann das klassische \u201eAve Maria\u201c im Hintergrund ert\u00f6nt, ist das m\u00f6rderische Ambiente f\u00fcr die kommenden Schiebe- R\u00e4tsel fast perfekt. Sch\u00f6n ist auch, dass man die nervigen In-App-K\u00e4ufe der Tabletversion gestrichen, alle zus\u00e4tzlichen Inhalte bereits implementiert sowie eine Cross-Save-Funktion zwischen den Sonysystemen implementiert hat. \n
Hitman als Brettspielfigur<\/strong>
Das Spiel ist denkbar simpel: Der Hitman wartet darauf, dass man ihn Schritt f\u00fcr Schritt auf einem vorgegebenen Gitternetz bewegt – entweder per Mausklick, Analogstick oder auf PS4 auch per Touchpad. Sobald er seinen Zug gemacht hat, sind die gegnerischen Figuren an der Reihe. In welche Richtung sie<\/p>\n