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{"id":3027481,"date":"2014-04-17T13:10:00","date_gmt":"2014-04-17T11:10:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/trials_frontier\/3027481"},"modified":"2024-07-18T12:06:28","modified_gmt":"2024-07-18T10:06:28","slug":"trials_frontier","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/trials_frontier\/3027481","title":{"rendered":"Trials Frontier (Arcade-Action) – Die Offroad-Melkmaschine"},"content":{"rendered":"Gewinne, Gewinne, Gewinne!<\/strong>

Es sollte ein ganz besonderer Trials-Ableger werden \u2013 abgestimmt auf mobile Ger\u00e4te und ihre M\u00f6glichkeiten. Dass ein Free-to-play-Titel mit nervigen In-App-K\u00e4ufe dahinter steckt, h\u00e4tte ich bei der renommierten Serie aber nicht gedacht. Dreh doch mal am Gl\u00fccksrad, um Teile zum Aufr\u00fcsten zu gewinnen! Oder sammle sie einfach in diversen Rennen! Oder kauf dir gleich das gr\u00f6\u00dfte M\u00fcnzpaket f\u00fcr 89,90 Euro (beste Preis-Leistung!). Wer noch mehr Geld ausgeben will, kann auch zu einem fetten Diamanten-Paket greifen und weitere 89,90 Euro ausgeben \u2013 ein echtes Schn\u00e4ppchen! Der Mechaniker arbeitet dir zu langsam? Investier einfach zwei Diamanten und schon ist er im Handumdrehen fertig, hurra!

\n
\"[GUI_STATICIMAGE(setid=76076,id=92480670)]\"<\/figure>\n
In der postapokalyptischen Wildweststadt nimmt man allerlei Auftr\u00e4ge entgegen. \u00a9 4P\/Screenshot<\/div>\n<\/div>\nTrials Frontier versucht von Anfang an, Serienfans mit nervigen W\u00e4hrungssystemen, Zeitbegrenzungen und anderen Mobilspiels\u00fcnden abzuschrecken. Schade, den hinter all dem Gl\u00fccksspiel-Geblinke steckt tats\u00e4chlich die klassisch gute Spielmechanik der Trials-Serie. Wer sich nicht aus der Ruhe bringen l\u00e4sst und einfach loslegt, wird trotzdem mit einigen motivierenden Rennen belohnt. Wer gen\u00fcgend investiert, kann zwar einiges abk\u00fcrzen und auch Antagonist Butch von Beginn an besiegen, zum reinen Pay-to-Win-Jahrmarkt entwickelt sich das Spiel zum Gl\u00fcck trotzdem nicht.

Postapokalyptische Querfeldeinrennen<\/strong>

Die Hintergrundgeschichte verfrachtet mich in ein erfrischend unverbrauchtes Wildwestszenario nach dem Zusammenbruch der modernen Zivilisation. Im Hintergrund werden die Hochhaustr\u00fcmmer von der Natur zur\u00fcckerobert, w\u00e4hrend in den Canyons davor wilde Offroad-Rennen stattfinden. Als Neuling in der Stadt nehme ich allerlei Auftr\u00e4ge an: Ich helfe dem Kartographen beim Erschlie\u00dfen der Umgebung, besorge meinem Mechaniker Teile zum Aufr\u00fcsten der Zweir\u00e4der oder starte zum Vergn\u00fcgen eines jungen Einwohners wilde Salti-Serien. Die Auftr\u00e4ge nehmen allerdings nur leichten Einfluss auf die Art des Rennens: Meist muss ich einfach m\u00f6glichst schnell und fehlerfrei ans Ziel gelangen.

Die Modi gestalten sich also nicht so abwechslungsreich wie in den gro\u00dfen Vorbildern und auch das Streckendesign ist nicht ganz so abgefahren. Der Trip durch zusammengezimmerte Loopings und \u00fcber wackelnde H\u00e4ngebr\u00fccken sorgt zwar auch f\u00fcr Nervenkitzel, allerdings halten sich haarstr\u00e4ubende Balanceakte in Grenzen, um die Steuerung nicht zu knifflig werden zu lassen. Auf dem Touchscreen bediene ich schlie\u00dflich keine feinf\u00fchligen Trigger und Sticks, sondern digitale Kn\u00f6pfe f\u00fcr Gas, Bremse und das stufenweise Vor- und Zur\u00fccklehnen des Fahrers. F\u00fcr Tablet-Verh\u00e4ltnisse funktioniert das recht gut, obwohl nat\u00fcrlich nicht die Qualit\u00e4t der \u201egro\u00dfen\u201c\u00a0 Serienteile erreicht wird.
\n
\"[GUI_STATICIMAGE(setid=76076,id=92480668)]\"<\/figure>\n
Die Kurse sind nicht ganz so wild aufgebaut wie im Vorbild, sorgen aber trotzdem f\u00fcr angenehmen Nervenkitzel. \u00a9 4P\/Screenshot<\/div>\n<\/div>\n
Mangel an Freiheit<\/strong>

Ein Vers\u00e4umnis ist allerdings, dass sich die Kn\u00f6pfe nicht frei anordnen lassen. Wenn ich z.B. die linken Buttons weiter an den Rand h\u00e4tte verlegen k\u00f6nnen, h\u00e4tte ich manche Rennen deutlich besser und entspannter abschlie\u00dfen k\u00f6nnen. Nach und nach schalte ich neue Motorr\u00e4der frei und r\u00fcste ihre Leistung mit einfachen Tuning-Kits auf. Zu Beginn gestaltet sich das recht unterhaltsam, doch irgendwann wird es ziemlich fade, die gleichen Orte f\u00fcr immer neue Auftr\u00e4ge abzugrasen. Wer mehr Abwechslung sucht, kann sich aber mit seinem Uplay-Account anmelden, um gegen Geister anderer Spieler anzutreten oder seine Leistung in weltweiten Bestenlisten zu vergleichen.\n
\n
\n

Fazit<\/strong><\/h3>\n\n\n

Endlich gibt es das Original f\u00fcr iOS und dann steckt nur ein stark verw\u00e4ssertes Free-to-play-Spiel dahinter. Schade, denn das Wildwest-Abenteuer im h\u00fcbschen postapokalyptischen Szenario besitzt Potential. Zu Beginn war der Balanceakt \u00fcber zerkl\u00fcftete Felspfade recht unterhaltsam \u2013 schlie\u00dflich steckt die bew\u00e4hrte Physik-Engine des Arcade-Klassikers im Spiel. Auf Dauer sorgten die penetranten In-App-Angebote und das st\u00e4ndige Abgrasen der gleichen Strecken aber f\u00fcr Ern\u00fcchterung. Ich bleibe lieber beim Original oder den zahlreichen iOS-Klonen, bei denen das Bezahlungsmodell weniger penetrant ins Spieldesign eingreift. Auch Joe Danger Infinity<\/a> hat die k\u00e4uflichen Extras noch deutlich dezenter integriert.<\/p>\n<\/div>\n<\/div>\n\n

Wertung<\/strong><\/h3>
iPhone<\/div>
iPhone<\/div><\/div>
\"\"<\/div>

Steuerung und Kurse besitzen Potential, doch nervige In-App-Mechaniken verw\u00e4ssern den Offroad-Spa\u00df.<\/p><\/div><\/div>

iPad<\/div>
iPad<\/div><\/div>
\"\"<\/div>

Steuerung und Kurse besitzen Potential, doch nervige In-App-Mechaniken verw\u00e4ssern den Offroad-Spa\u00df.<\/p><\/div><\/div> <\/div> \n\n

\n
\n

Pro & Kontra<\/strong><\/h3>\n<\/div>\n<\/div>\n\n\n
\n
\n

Gef\u00e4llt mir<\/h3>\n\n\n
    \n
  • s\u00fcchtig machendes Spielprinzip<\/li>\n\n\n
  • griffige Handhabung…<\/li>\n\n\n
  • unverbrauchte postapokalyptische Wildwest-Kulissen<\/li>\n\n\n
  • wilde Streckenf\u00fchrung durch zerkl\u00fcftete Canyons<\/li>\n\n<\/ul>\n<\/div>\n\n\n\n
    \n

    Gef\u00e4llt mir nicht<\/h3>\n\n\n
      \n
    • viele nervige In<\/li>\n\n\n
    • App<\/li>\n\n\n
    • K\u00e4ufe, Ressourcen und Wartezeiten<\/li>\n\n\n
    • …Digital<\/li>\n\n\n
    • Steuerung aber weniger pr\u00e4zise als im Vorbild<\/li>\n\n\n
    • virtuelle Kn\u00f6pfe nicht frei auf dem Bildschirm verschiebbar<\/li>\n\n\n
    • einige \u00f6de Aufgaben zum Strecken der Spielzeit<\/li>\n\n\n
    • kein Mehrspielerpart<\/li>\n\n<\/ul>\n<\/div>\n<\/div>\n\n

      Versionen & Multiplayer<\/h3>
      • Preis zum Test: Free-to-play<\/li>
      • Getestete Version: 2.0.0<\/li>
      • Sprachen: Deutsch, Englisch, Franz\u00f6sisch, Itali\u00e4nisch, Japanisch, Koreanisch, Portugiesisch, Russisch, Chinesisch, Spanisch<\/li>
      • Schnitte: Nein<\/li>
      • Splitscreen: Nein<\/li>
      • Multiplayer & Sonstiges: Weltweite Geister und Bestenlisten per Uplay-Account<\/li><\/ul><\/div><\/div>","protected":false},"excerpt":{"rendered":"

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