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{"id":3026915,"date":"2013-09-12T14:50:00","date_gmt":"2013-09-12T12:50:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/teenage_mutant_ninja_turtles_out_of_the_shadows\/3026915"},"modified":"2024-07-18T12:03:02","modified_gmt":"2024-07-18T10:03:02","slug":"teenage_mutant_ninja_turtles_out_of_the_shadows","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/teenage_mutant_ninja_turtles_out_of_the_shadows\/3026915","title":{"rendered":"Teenage Mutant Ninja Turtles: Out of the Shadows (Arcade-Action) – Teenage Mutant Ninja Turtles: Out of the Shadows"},"content":{"rendered":"Der Fluch der dritten Dimension?<\/strong>

[GUI_PLAYER(ID=107484,width=450,text=Auch Activision wagt sich an ein 3D-Abenteuer der Teenage Mutant Ninja Turtles.,align=left)]Out of the Shadows ist im Gegensatz zum \u00fcberzeugenden HD-Remake Turtles in Time Re-Shelled<\/a> als 3D-Abenteuer konzipiert, was bekanntlich schon einmal in die Hose ging<\/a>. Auch der Neuversuch l\u00e4sst bereits nach k\u00fcrzester Zeit B\u00f6ses erahnen: Nach weniger als einer Minute in den Stra\u00dfen New Yorks muss ich das Spiel schon zum ersten neu starten, da sich Kamera und Spielfigur nicht mehr bewegen lassen…

Doch auch im weiteren Spielverlauf wirkt der technische Unterbau alles andere als \u00fcberzeugend. Man bekommt es immer wieder mit unsichtbaren oder nicht nachvollziehbaren Barrieren zu tun, stolpert orientierungslos umher, bleibt h\u00e4ngen und sucht verzweifelt nach Interaktionsm\u00f6glichkeiten, die mal verd\u00e4chtig schimmern, mal jedoch nicht. Eine Kartenfunktion oder andere Orientierungshilfen gibt es nicht.

Dabei ist das Leveldesign an sich alles andere als komplex oder weitl\u00e4ufig, es sehen nur alle Gassen, Treppenh\u00e4user und Hinterh\u00f6fe gleich trostlos aus.\n
\"Angesichts<\/figure>\n
Angesichts der holprigen Technik tut Leo gut daran, sich vorsichtig zu bewegen. \u00a9 4P\/Screenshot<\/div>\n<\/div>\nDoch selbst, wenn man wei\u00df, wo’s langgeht, werfen einem technische Unzul\u00e4nglichkeiten wie Kollisions- oder KI-Aussetzer immer wieder Kn\u00fcppel zwischen die Beine – vor allem wenn man zu zweit via Splitscreen spielt. Da ist die \u00dcbersicht dann noch mieser, die Bildrate zum Teil unter aller Kanone und Spielerwechsel gar nicht erst vorgesehen. Kein Wunder, dass man zu dritt oder zu viert ausschlie\u00dflich online loslegen darf.

Formbare Helden<\/strong>

So oder so, sind die Turtles jedoch stets im Quartett unterwegs. Freie Pl\u00e4tze werden einfach von der KI \u00fcbernommen. Selbst Einzelspieler bekommen R\u00fcckendeckung und k\u00f6nnen jederzeit zwischen den vier gepanzerten Ninjas und ihren individuellen Waffen wechseln. Nach abgeschlossenen Story-Kapiteln lassen sich Leonardos Katanas, Donatellos Bo-Stab, Michelangelos Nunchakus oder Raphaels Dolche sogar aufr\u00fcsten, w\u00e4hrend man f\u00fcr gepl\u00e4ttete Gegner Erfahrung erh\u00e4lt, die sich wiederum in neue Fertigkeiten investieren l\u00e4sst.

\n
\"Waffen<\/figure>\n
Waffen und Fertigkeiten der vier Ninja Turtles lassen sich stufenweise ausbauen. \u00a9 4P\/Screenshot<\/div>\n<\/div>\nDiese Rollenspielelemente motivieren zwar, k\u00f6nnen aber nicht \u00fcber den auf Dauer wenig abwechslungsreichen Spielverlauf hinwegtr\u00f6sten. Man betritt einen Raum, bekommt es mit einem Haufen Klongegnern zu tun, die einen auch im n\u00e4chsten, \u00fcbern\u00e4chsten und \u00fcber\u00fcbern\u00e4chsten Raum erwarten. Zwar kann man seine Widersacher hin und wieder auch lautlos meucheln oder mit Teamangriffen maltr\u00e4tieren, die meiste Zeit ist jedoch immer gleiches Schnetzeln, Ausweichen und Kontern angesagt. Selbst die wenigen Bossk\u00e4mpfe sind mehrheitlich \u00f6de.

Zugegeben, im Team kann man dar\u00fcber eine Weile lang hinwegsehen und sich herrlich abreagieren. Ausgerechnet der Herausforderungsmodus mit seinen aufeinander folgenden Feindwellen l\u00e4sst sich jedoch nur allein bestreiten, w\u00e4hrend die isometrischen Retro-Eins\u00e4tze im Arcade-Modus selbst in der Gruppe so monoton und langweilig sind, dass man fast dabei einschl\u00e4ft. Auch die in schmucklosen Standbildern erz\u00e4hlte Handlung ist eher zum G\u00e4hnen. Das gelegentliche Hacken von T\u00fcr- oder Fahrstuhlterminals via Verdrahtungsminispiel ist trotz vertrauten Konzepts hingegen ganz unterhaltsam, auch wenn bei Teameins\u00e4tzen alle bis auf einen Spieler zum D\u00e4umchen drehen verurteilt sind…\n
\n
\n

Fazit<\/strong><\/h3>\n\n\nOut of the Shadows ist eigentlich ein ganz passables Lizenzgekloppe f\u00fcr Fans der Pizza liebenden Zeichentrick-Schildkr\u00f6ten: Man kann sich mit bis zu drei Gleichgesinnten durch die Stra\u00dfen New York Citys pr\u00fcgeln, an seinen Waffen und Fertigkeiten feilen sowie nach versteckten Extras und nat\u00fcrlich lebensrettenden italienischen Teigfladen Ausschau halten. Sogar nostalgische Arcade-Ausfl\u00fcge \u00e0 la Turtles in Time<\/a> sind mit von der Partie. Die technische Umsetzung ist allerdings ungemein holprig, die \u00dcbersicht teils katastrophal. Auch die Inszenierung in starren Comic-Bildchen ist eher mau, der Spielverlauf trotz Team-Aktionen und Hacking-Intermezzi auf Dauer zu abwechslungsarm. Wer gern kooperativ k\u00e4mpft und sammelt ohne auf Leo, Mickey, Raph und Don fixiert zu sein, findet gerade auf Xbox LIve Arcade genug bessere Alternativen.\n<\/div>\n<\/div>\n\n

Wertung<\/strong><\/h3>
360<\/div>
360<\/div><\/div>
\"\"<\/div>

Unausgereifter Pr\u00fcgelmarathon f\u00fcr gen\u00fcgsame TMNT-Fans.<\/p><\/div><\/div> <\/div> \n\n

\n
\n

Pro & Kontra<\/strong><\/h3>\n<\/div>\n<\/div>\n\n\n
\n
\n

Gef\u00e4llt mir<\/h3>\n\n\n
    \n
  • passable Koop-Action<\/li>\n\n\n
  • unterhaltsame Upgrade-Hatz<\/li>\n\n<\/ul>\n<\/div>\n\n\n\n
    \n

    Gef\u00e4llt mir nicht<\/h3>\n\n\n
      \n
    • holprige Technik<\/li>\n\n\n
    • \u00f6der Spielverlauf<\/li>\n\n\n
    • maue Inszenierung<\/li>\n\n\n
    • mangelnde \u00dcbersicht<\/li>\n\n<\/ul>\n<\/div>\n<\/div>\n\n

      Versionen & Multiplayer<\/h3>
      • Preis zum Test: 14,39 Euro<\/li>
      • Getestete Version: Offizieller XBLA-Download<\/li>
      • Sprachen: Deutsche Texte, englische Sprache<\/li>
      • Schnitte: Nein<\/li>
      • Splitscreen: Ja<\/li>
      • Multiplayer & Sonstiges: Koop-Modus f\u00fcr bis zu zwei (offline) bzw. vier (online) Spieler<\/li><\/ul><\/div><\/div>","protected":false},"excerpt":{"rendered":"

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