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{"id":3026794,"date":"2004-12-25T09:45:54","date_gmt":"2004-12-25T08:45:54","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/ford_racing_3\/3026794"},"modified":"2024-07-18T12:02:41","modified_gmt":"2024-07-18T10:02:41","slug":"ford_racing_3","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/ford_racing_3\/3026794","title":{"rendered":"Ford Racing 3 (Rennspiel) – Ford Racing 3"},"content":{"rendered":"Durch und durch Durchschnitt<\/strong>
Wer bei Ford Racing 3 auf ein au\u00dfergew\u00f6hnliches Rennspektakel hofft, kann eigentlich jetzt schon aufh\u00f6ren zu lesen und sich wieder Spielen wie Project Gotham Racing 2 zuwenden. Doch so schlecht, wie man auf den ersten Blick denken m\u00f6chte, ist der Racer auch nicht. Zumal das gute St\u00fcck zum Sparpreis \u00fcber die Theke geht. Mit den insgesamt \u00fcber 50 Fahrzeugen aus verschiedenen Epochen der mittlerweile umfangreichen Ford-Firmengeschichte wird z.B. ein zahlenm\u00e4\u00dfig ansprechender Fuhrpark aufgeboten. Zum Einsatz kommen die Vehikel bei Wahl des Einzelspieler-Modus im Wesentlichen in zwei Wettbewerbsserien: Auf der einen Seite haben wir die Ford Competition, die aus 14 kleineren Rennserien unterschiedlicher Schwierigkeitsstufen besteht, die wiederum einer bestimmten Thematik wie Classic Cars oder Trucks zugeordnet sind.
<\/p>
<\/figure><\/td><\/tr>
Klassische Ford-Modelle machen untereinander den Champion aus. <\/td><\/tr><\/tbody><\/table><\/figure><\/figure>Und auf der anderen Seite steht die Ford Challenge, eine Ansammlung aus interessanten Herausforderungen wie z.B. Rennen gegen die Zeit, 1-gegen-1-Duelle oder \u00dcberhol-Missionen. Beiden gemeinsam ist, dass bei Erfolg neue Rennmodi und gelegentlich auch neue Modi sowie Fahrzeuge freigeschaltet werden, die ihr dann in der Ford Collection bzw. im Multiplayer-Modus einsetzen k\u00f6nnt. Der ist \u00fcbrigens auch \u00fcber Xbox Live spielbar und abgesehen von der Tatsache, dass sich nur wenige Mitspieler finden, liegt hier der gr\u00f6\u00dfte Spielspa\u00df von Ford Racing 3. Die Zwei-Spieler-Offline-Splitscreen-Variante hingegen ist nur als m\u00e4\u00dfiger Zeitvertreib zu gebrauchen.
Sand im Getriebe<\/strong>
Insofern h\u00f6rt sich alles nach einem recht brauchbaren Rennspiel an. Und im Kern macht das Team von Razorworks eigentlich auch nichts falsch. Doch im Detail findet sich im Gegensatz aber rein gar nichts, was Ford Racing 3 au\u00dfergew\u00f6hnlich machen k\u00f6nnte und damit dem Titel eine Chance g\u00e4be, sich von der fetten Konkurrenz abzugrenzen.
Nehmen wir z.B. die Steuerung: Wie es sich f\u00fcr einen Arcade-Racer geh\u00f6rt, reagieren die Fahrzeuge sehr sch\u00f6n direkt auf die Eingaben. Doch auch, wenn sich deutlich sp\u00fcrbare Unterschiede zwischen den Boliden bemerkbar machen, ist ihnen eines gemeinsam: Alle werden um die genau so omin\u00f6se wie sagenumwobene Mittelachse gelenkt. Und das Ergebnis ist eher unbefriedigend, vor allem wenn man in einer der Au\u00dfenansichten spielt. Denn so scheint man nie die volle Kontrolle \u00fcber das Auto zu haben, was sich auf manchen Drift intensiveren Strecken als nervt\u00f6tend heraus stellt.
Und dass die Fahrbahnbegrenzung gummiartig reagiert und den Wagen ohne gravierenden Geschwindigkeitsverlust wieder fast in die optimale Spur lenkt, spricht auch nicht gerade f\u00fcr den Titel. Insofern ist es fast schon zwangsl\u00e4ufig, dass es auch kein Schadensmodell (nicht mal optisch) zu vermelden gibt.
\u00a0Wichtig f\u00fcr ein Rennspiel ist nat\u00fcrlich auch die KI der CPU-Piloten. Hier zeigt man sich ebenfalls durchwachsen. Einerseits fahren die Gegner durchaus aggressiv, sind aber in den meisten F\u00e4llen eher untereinander ein Problem und daher leicht zu \u00fcberholen.