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{"id":3023447,"date":"2014-03-05T12:50:00","date_gmt":"2014-03-05T11:50:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/the_book_of_legends\/3023447"},"modified":"2024-07-18T10:13:26","modified_gmt":"2024-07-18T08:13:26","slug":"the_book_of_legends","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/the_book_of_legends\/3023447","title":{"rendered":"The Book of Legends (Rollenspiel) – Retro-Rollenspiel aus Portugal"},"content":{"rendered":"Schn\u00f6rkelloser Minimalismus<\/strong>
Dass man lediglich den Schwierigkeitsgrad fest- und dann gleich mit dem Spiel loslegen kann, sorgt nicht nur f\u00fcr einen authentischen, sondern auch sympathischen Einstieg ins pixelige Retro-Abenteuer der Portugiesen. Selbst als Kopierschutz reicht die einmalige Eingabe einer achtstelligen Seriennummer aus. Doch wem die standardm\u00e4\u00dfige Vollbilddarstellung zu aufgeblasen wirk, wird schnell feststellen, das auch sonst absoluter Minimalismus herrscht.
Zwar gibt es durchaus die M\u00f6glichkeit, das Abenteuer im Fenstermodus zu bestreiten, dessen Abmessungen sind allerdings nicht nur extrem mickrig, sondern auch unver\u00e4nderbar. Fans klassischer Retrofilter mit Scan-Zeilen & Co gehen schauen ebenfalls in die R\u00f6hre. Nicht einmal die Tastenbelegung l\u00e4sst sich anpassen, was vor allem Pad-Spielern wenig schmecken d\u00fcrfte, da sich selbst bei standardisierten Eingabeger\u00e4ten wie dem Xbox-Controller f\u00fcr Windows weder Steuerkreuz, noch A-Taste benutzen lassen.
Mit der Maus geht’s nat\u00fcrlich auch, was einem aber immer wieder nervige Verh\u00e4nger beschert, da die indirekte Cursorsteuerung nicht mit der direkten Charaktersteuerung des Spiels harmoniert und Hindernisse nicht automatisch umgangen werden. Auch das Formationssystem k\u00f6nnte kaum primitiver sein: Zwar gibt es vier verschiedene Kampfpositionen, die wirken sich aber einzig darauf aus, wer bei einem zuf\u00e4llig initiierten \u00dcberraschungsangriff zum Zug kommt und wer nicht.
Auf Schritt und Tritt<\/strong>
Die rundenbasierten Auseinandersetzungen an sich werden hingegen nicht zuf\u00e4llig, sondern exakt alle 40 (RPG-Modus) bzw. 50 (Casual-Modus) Schritte ausgel\u00f6st.\n