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{"id":3021791,"date":"2022-11-28T16:28:00","date_gmt":"2022-11-28T15:28:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/lonn\/3021791"},"modified":"2024-07-18T10:07:20","modified_gmt":"2024-07-18T08:07:20","slug":"lonn","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/lonn\/3021791","title":{"rendered":"Lonn (Action-Adventure) – Die VR-Antwort auf Cyberpunk 2077?"},"content":{"rendered":"
Cyberpunk 2058<\/h2>\n
<\/p>
Endlich wieder ein klassisches, lineares Action-Adventure in VR! Lonn hat mir klargemacht, wie sehr ich den klassischen Aufbau von Story-Shootern wie Half-Life: Alyx vermisse. Auch das k\u00fcrzlich ver\u00f6ffentlichte Bonelab konnte meinen Hunger nicht wirklich stillen, daher genoss das \u00fcberraschend ver\u00f6ffentlichte Lonn sofort meine Aufmerksamkeit. Schon mehrere Jahre lungerte das Indie-Spiel des australischen SixSense Studio in meiner Liste erwarteter VR-Spiele herum. Dass nur ein Drei-Mann-Team hinter dem Projekt steckt, machte mich nat\u00fcrlich ein wenig skeptisch. Doch die Cyberpunk-Kulissen waren viel zu h\u00fcbsch, um den SteamVR-Titel links liegen zu lassen.<\/p>\n