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{"id":3012621,"date":"2019-03-06T17:20:00","date_gmt":"2019-03-06T16:20:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/devil_may_cry_5\/3012621"},"modified":"2024-07-17T14:18:10","modified_gmt":"2024-07-17T12:18:10","slug":"devil_may_cry_5","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/devil_may_cry_5\/3012621","title":{"rendered":"Devil May Cry 5 (Action-Adventure) – Stylische Action mit Sch\u00f6nheitsfehler"},"content":{"rendered":"
Erneuter Neustart oder echte Fortsetzung?<\/strong>
Dass Hideaki Itsuno als Game Director f\u00fcr Devil May Cry 5 nicht nur viel eigene Erfahrung mit der Serie mitbringt, sondern auch viele Capcom-Veteranen um sich geschart hat, die unter anderem schon an den vorherigen Episoden, aber auch Resident Evil gearbeitet haben, sp\u00fcrt man vom ersten Moment. Auch, dass man sich f\u00fcr prinzipielle Designfragen und die Inszenierung der Zwischensequenzen externe Hilfe geholt hat, u.a. bei Studios, die bereits bei Bayonetta 2, Nier Automata, Project Zero daf\u00fcr sorgten, die Geschichten in das richtige Licht zu r\u00fccken. Dabei war man sich der Seriengeschichte durchaus bewusst.\u00a0 Zwar haben sich die Figuren im Vergleich zu Teil 4 visuell etwas ver\u00e4ndert: Nero z.B. zeigt eine gewisse \u00c4hnlichkeit zum bei vielen Fans verhassten Dante aus Ninja Theorys Neuinterpretation DmC, w\u00e4hrend Dante im Wesentlichen nur leicht gealtert ist, aber hinsichtlich des jungenhaften Schalks in der Mimik gelegentlich an Tom Cruise erinnert. Doch bei der Inszenierung ist man so herrlich \u00fcberzogen wie in Teil 3, dessen Einstieg mit seinen haneb\u00fcchenen Sequenzen in Dantes Devil-May-Cry-B\u00fcro die Essenz von Capcoms stylischer Action seinerzeit auf den Punkt brachte und definierte. Vom Intro \u00fcber die markanten Zwischensequenzen, die ebenso wie der Rest der Kulisse die Qualit\u00e4t von Capcoms hauseigener RE Engine zeigen und die mit ihren teils albernen, teils sehr subtil witzigen Dialogen punkten, schafft Devil May Cry 5 eine spannende erz\u00e4hlerische Grundlage. Dass diese um ein paar neue Figuren erg\u00e4nzt wird, wie die Waffenschmiedin Nico mit ihrem herrlichen S\u00fcdstaatenakzent oder den gleicherma\u00dfen charismatischen wie geheimnisvollen V, der neben Nero und Dante als dritte Figur spielbar ist, tut der Geschichte ebenfalls gut und sorgt f\u00fcr interessante Wendungen.