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{"id":3011181,"date":"2015-09-02T14:39:00","date_gmt":"2015-09-02T12:39:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/mad_max\/3011181"},"modified":"2024-07-17T14:12:14","modified_gmt":"2024-07-17T12:12:14","slug":"mad_max","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/mad_max\/3011181","title":{"rendered":"Mad Max (Action-Adventure) – Good Max. Bad Max. Mad Max."},"content":{"rendered":"V8-Wahnsinn<\/strong>
Die Spielzeit wird mir nach dem Abspann mit 29,5 Stunden angegeben. Doch in dieser Zeit habe ich nur etwa 46 Prozent aller in dem postapokalyptischen \u00d6dland zur Verf\u00fcgung stehenden Aufgaben gel\u00f6st. Und damit entf\u00fchrt Mad Max in eine typische offene Welt: Es gibt viel zu tun. Vieles davon hat nur rudiment\u00e4r oder gar nicht Einfluss auf die Geschichte, die erz\u00e4hlt wird und die sich eher an der alten Filmtrilogie als der Neuinterpretation mit Tom Hardy\u00a0 orientiert. Dabei bedient man h\u00e4ufig sich der Mythen, die George Miller und Mel Gibson seinerzeit bis hin zur Donnerkuppel etabliert haben. Man bezieht sich bei der herrlich \u00fcberzogenen Charakterzeichnung der Figuren vorrangig auf den zweiten und dritten Film, strickt aber eine interessante alternative Geschichte, die in komprimierter Form auch in Kinoform gepresst werden k\u00f6nnte. Nat\u00fcrlich stehen ein \u00dcberlebenskampf sowie eine Rachegeschichte im Mittelpunkt der Materialschlacht. Autos sind mehr als ein Statussymbol – sie sind \u00fcberlebenswichtig, sie sind Waffen. Und wer Autos und Treibstoff beherrscht, hat die Macht \u00fcber das \u00d6dland.