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{"id":3009543,"date":"2001-09-12T10:49:11","date_gmt":"2001-09-12T08:49:11","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/myst_3_exile\/3009543"},"modified":"2024-07-17T14:00:34","modified_gmt":"2024-07-17T12:00:34","slug":"myst_3_exile","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/myst_3_exile\/3009543","title":{"rendered":"Myst 3: Exile (Adventure) – Myst 3: Exile"},"content":{"rendered":"An Grafik-Adventures wie denen der Myst-Reihe scheiden sich bekanntlich die Geister der Computerspiel-Community: Die einen lieben solche Spiele wegen der atemberaubenden Grafik und der anspruchsvollen R\u00e4tsel, die anderen wiederum m\u00f6gen sie – aus welchen Gr\u00fcnden auch immer – nicht und scheuen sie wie der Teufel das Weihwasser. Ob auch Myst III: Exile, das nun auch komplett in deutscher Sprache vorliegt, diesem Klischee entspricht, k\u00f6nnt Ihr unserem Test entnehmen.<\/b>

Story<\/b>

Wie bereits zuvor in Myst<\/i> und Riven<\/i> nimmt der Weltensch\u00f6pfer Atrus<\/b> auch im dritten Teil wieder mittels der von ihm verfassten B\u00fccher Kontakt zum r\u00e4tselhaften Volk der D`Ni<\/i> auf, um ihnen beim Wiederaufbau ihrer Zivilisation zu helfen. Genau dies will allerdings ein zerlauster Fiesling namens Saavedro<\/i>, gespielt vom bekannten Schauspieler Brad Dourif (Der Herr der Ringe, Einer flog \u00fcbers Kuckucksnest<\/i>), verhindern, um sich f\u00fcr von Atrus`<\/i> S\u00f6hnen erlittenes Unrecht an deren ganzer Familie zu r\u00e4chen. Zu diesem Zweck entwendet Saavedro<\/i> das Verbindungs-Buch<\/b> in die fiktive Welt Releeshahn<\/i>…

Gameplay<\/b>

Das Abenteuer<\/b> beginnt diesmal im oasengleichen Hause Tomahna<\/i>, das Atrus<\/i> sich inmitten der W\u00fcste errichtet hat. Wie schon in den Vorg\u00e4ngern m\u00fcsst Ihr zun\u00e4chst einmal rausfinden, worum es \u00fcberhaupt geht. Hierf\u00fcr d\u00fcrft Ihr flei\u00dfig Hinweise sammeln<\/b> und Gespr\u00e4che mit den wenigen Personen f\u00fchren. Dabei hilft Euch ein Tagebuch, in welchem die wichtigsten Aufzeichnungen und Notizen \u00fcber die wundersame Welt Releeshahn<\/i> stehen. Die Dialoge verdienen jedoch eher die Bezeichnung Zwischensequenzen denn Zwiegespr\u00e4che, da hierbei keine Interaktion durch Euch m\u00f6glich ist.

Schnell wird klar, dass Ihr zuerst die Insel-Welt J`anin<\/i> betreten m\u00fcsst, um das Geheimnis um die D`Ni<\/i> l\u00fcften zu k\u00f6nnen. Dort angekommen gilt es, die Insel mit all ihren Mysterien zu erkunden. Die r\u00e4tselhaften Apparaturen<\/b> m\u00fcssen in die richtige Position gebracht werden, um so an die Verbindungs-B\u00fccher f\u00fcr die vier weiteren Welten (darunter auch eine Technik- sowie eine Pflanzen-Welt) zu gelangen. Ihr m\u00fcsst die R\u00e4tsel allesamt, wie schon in den beiden anderen Teilen, durch Kombination<\/b> l\u00f6sen, ohne dass wie in klassischen Adventures Gegenst\u00e4nde mitgenommen werden k\u00f6nnen. Der Schwierigkeitsgrad der R\u00e4tsel ist deutlich einfacher als beim – beinahe schon unl\u00f6sbaren – Vorg\u00e4nger Riven<\/i>. F\u00fcr Einsteiger ins Genre ist das Spiel dennoch nur eingeschr\u00e4nkt geeignet, da die Kniffeleien oft gro\u00dfe Geduld erfordern. Sogar selbst angefertigte, handschriftliche (!) Notizen und kleine Skizzen sind vielfach notwendig.

Die Steuerung von Myst III: Exile<\/i> ist wesentlich freier als bei den Vorg\u00e4ngern der Serie, da Euch diesmal eine 360\u00b0-Rundumsicht<\/b> zur Verf\u00fcgung steht. Leider ver\u00e4ndert sich hierbei der Mauszeiger nur, wenn eine Handlung (z.B. Knopf dr\u00fccken) m\u00f6glich ist und nicht auch um anzuzeigen, wohin Ihr gehen k\u00f6nnt. Dies macht das Auffinden des richtigen Weges oft sehr m\u00fchsam. Eine v\u00f6llig freie Bewegung durch die Landschaft ist jedoch nicht m\u00f6glich, da diese wie schon in Myst<\/i> in R\u00e4ume aufgeteilt ist. Daf\u00fcr gibt es wieder den bew\u00e4hrten ZIP-Modus<\/b>, mit welchem Ihr bereits beschrittene Pfade abk\u00fcrzen k\u00f6nnt.

Grafik<\/b>

Grafisch ist und bleibt die Myst<\/i>-Reihe sicher eine Offenbarung: Die gerenderten Grafiken<\/b> der Umgebung sind einfach atemberaubend sch\u00f6n! Dennoch muss auch hier angemerkt werden, dass sich seit dem Erstlingswerk Myst<\/i> (fast) nichts ver\u00e4ndert hat. Die in anderen Spielen obligatorisch gewordenen 3D-Effekte etwa sucht man hier vergebens. Und wie man mit einer “minimalen” Aufl\u00f6sung von nur 640 x 480 solch tolle Bilder<\/b> wie in Myst III<\/i> hinbekommt, wird wohl f\u00fcr immer das Geheimnis des Entwickler-Teams Presto Studios<\/i> bleiben. Sp\u00e4rlich gestreute, kleine Filme<\/b> und animierte Zwischensequenzen, welche die R\u00e4tselei erheblich auflockern, tauchen an verschiedenen Orten im Spiel auf, z.B. wenn Ihr ein R\u00e4tsel gel\u00f6st habt.

Sound<\/b>

Auch in punkto Sound ist Myst III<\/i> durchaus gelungen. Die vielf\u00e4ltigen, teils realistischen Ger\u00e4usche<\/b> f\u00fcllen die etwas leblos anmutende Landschaft mit Leben: \u00dcberall pfeift, brummt, surrt, rumpelt und zischt es. Auch die deutsche Sprachausgabe der Schauspieler kann sich nicht zuletzt auch wegen der hervorragenden \u00dcbersetzung aus dem Englischen sehen lassen. Die musikalische Untermalung<\/b> des Ganzen hat freilich nur eine Aufgabe: Die geheimnisvolle Stimmung des Spiels noch zu verst\u00e4rken.

Atmosph\u00e4re<\/b>

Was f\u00fcr die Fans der Myst<\/i>-Reihe nat\u00fcrlich am meisten z\u00e4hlt, ist die Atmosph\u00e4re. Und hier kommt Ihr voll auf ihre Kosten. Denn wie schon bei den Vorg\u00e4ngern, ist diese wieder gewohnt mysteri\u00f6s: Durch die wundersch\u00f6nen, aber kalt wirkenden Landschaften, die verwirrenden Maschinen, au\u00dferirdisch wuchernden Pflanzen sowie die h\u00f6chst seltsame Ger\u00e4uschkulisse wird eine Stimmung des Surrealen<\/b> und der Einsamkeit erzeugt, die ihresgleichen im Genre sucht.

Pro:<\/u><\/b>

  • gewohntes Spielkonzept<\/li>
  • wundervolle Landschaftsgrafik<\/li>
  • au\u00dfergew\u00f6hnliche Ger\u00e4uschkulisse<\/li>
  • sch\u00f6ne Zwischensequenzen<\/li>
  • kniffelige Kombinations-R\u00e4tsel<\/li>
  • surreale Atmosph\u00e4re<\/li>
  • gute \u00dcbersetzung<\/li>
  • Version auch f\u00fcr Macintosh nutzbar<\/li>

    Kontra:<\/u><\/b>

  • wenig Neues<\/li>
  • keine echten 3D-Effekte<\/li>
  • f\u00fcr Einsteiger wenig geeignet<\/li>
  • niedrige Aufl\u00f6sung<\/li>
  • keine Interaktion in Gespr\u00e4chen<\/li>

    Vergleichbar mit:<\/u><\/b>

    Myst, Riven, Schizm, Amerzone<\/i>\n

    Fazit<\/strong><\/h3>Wie Ihr schon aus unserem widerstreitendem “Pro und Kontra” erkennen k\u00f6nnt, bleibt es dabei – auch der dritte Teil der Myst<\/i>-Reihe spaltet wohl die Welt der Computerspieler. Was die einen daran m\u00f6gen, hassen wiederum andere. Fans freuen sich \u00fcber ein Wiedersehen: \u00c4hnlich kniffelige R\u00e4tsel und vergleichbar tolle Atmosph\u00e4re wie sie sie schon aus den Vorg\u00e4ngern kennen. Der Rest der Community – inklusive aller Hardcore-Gamer – regt sich dar\u00fcber auf, dass man schon wieder so viel knobeln muss und dass es wieder einmal derart wenig Action gibt. Am wenigsten geeignet scheint Myst III: Exile<\/i> f\u00fcr Einsteiger, die angesichts der anspruchsvollen Knobeleien und der auf den Vorg\u00e4ngern basierenden Story schnell die Flinte ins Korn werfen d\u00fcrften.
    Da die Entwickler von Presto Studios<\/i> bewusst auf Altbew\u00e4hrtes gesetzt haben, ist Myst III: Exile<\/i> solide Adventure-Kost geworden. Mehr aber auch nicht, denn f\u00fcr ein Spitzenspiel w\u00e4re mehr Innovation gefragt gewesen. Wie eben damals anno 1994 beim “Urahn” Myst<\/i>, der vor Neuem nur so strotzte und gleich ein neues Genre kreierte.<\/div><\/div>

    Pro & Kontra<\/strong><\/h3><\/div><\/div>

    Gef\u00e4llt mir<\/h3>
      <\/ul><\/div>

      Gef\u00e4llt mir nicht<\/h3>
        <\/ul><\/div><\/div>
        <\/div>","protected":false},"excerpt":{"rendered":"

        An Grafik-Adventures wie denen der Myst-Reihe scheiden sich bekanntlich die Geister der Computerspiel-Community: Die einen lieben solche Spiele wegen der atemberaubenden Grafik und der anspruchsvollen R\u00e4tsel, die anderen wiederum m\u00f6gen sie – aus welchen Gr\u00fcnden auch immer – nicht und scheuen sie wie der Teufel das Weihwasser. Ob auch Myst III: Exile, das nun auch […]<\/p>\n","protected":false},"author":546,"featured_media":3165832,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Myst 3: Exile - Test, Adventure, PC","_yoast_wpseo_metadesc":"Myst; Myst III,Myst; Myst III","newspack_popups_has_disabled_popups":false,"newspack_sponsor_sponsorship_scope":"","newspack_sponsor_native_byline_display":"inherit","newspack_sponsor_native_category_display":"inherit","newspack_sponsor_underwriter_style":"inherit","newspack_sponsor_underwriter_placement":"inherit","_fdpe_sidebar_plugin_meta_block_field":"0","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","_jetpack_memberships_contains_paid_content":false,"newspack_featured_image_position":"","newspack_post_subtitle":"","newspack_article_summary_title":"Overview:","newspack_article_summary":"","newspack_hide_updated_date":false,"newspack_show_updated_date":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[5],"tags":[303,23,632],"newspack_spnsrs_tax":[],"coauthors":[20367],"class_list":["post-3009543","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-test","tag-adventure","tag-pc_cdrom","tag-ubi_soft","entry"],"jetpack_publicize_connections":[],"acf":[],"_yoast_wpseo_title":"Myst 3: Exile - Test, Adventure, PC","_yoast_wpseo_metadesc":"Myst; 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