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{"id":3006632,"date":"2016-11-16T15:55:00","date_gmt":"2016-11-16T14:55:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/watch_dogs_2\/3006632"},"modified":"2024-07-17T13:50:31","modified_gmt":"2024-07-17T11:50:31","slug":"watch_dogs_2","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/watch_dogs_2\/3006632","title":{"rendered":"Watch Dogs 2 (Action) – Hippies, Hacker & Hipster in San Francisco"},"content":{"rendered":"
Vergangenheit ist Zukunft<\/strong>
Aiden Pearce, der Hauptdarsteller aus Watch Dogs, ist Vergangenheit. Chicago, der Schauplatz der ersten Hacker-Action in offener Welt, ist Vergangenheit. Doch Ubisoft Montreal als hauptverantwortliches Studio gibt nicht alles auf, was der Vorg\u00e4nger etabliert hat. Als Schauplatz hat man sich zwar f\u00fcr San Francisco, die Regenbogen-Metropole im kalifornischen S\u00fcden entschieden, doch mit dem \u00dcberwachungssystem ctOS, das in Watch Dogs 2 in seiner Version 2.0 eine wichtige Rolle spielen wird, dem \u00f6rtlichen Zweig der Hackergruppe DedSec sowie Ray “T-Bone” Kenney als wiederkehrende Figur hat man zahlreiche Verkn\u00fcpfungspunkte geschaffen, die allerdings nicht \u00fcberstrapaziert werden, so dass die Action hier ihren eigenen Charakter entwickeln kann.