Bezahlinhalte: Nein<\/li><\/ul><\/div><\/div>","protected":false},"excerpt":{"rendered":"Mit Rome 2 hat Creative Assembly 2013 einiges an Kredit verspielt. Zu fehlerhaft war das Spiel zur Ver\u00f6ffentlichung, zu schwach die KI auf Kampf- und Weltkarte. Mit Total War: Attila versuchen sich die Entwickler in Wiedergutmachung am Ende eines Zeitalters. Ob in der V\u00f6lkerwanderung der Spa\u00df am Erobern zur\u00fcckkehrt, kl\u00e4rt der Test.<\/p>\n","protected":false},"author":479,"featured_media":3194408,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Total War: Attila - Test, Taktik & Strategie, PC","_yoast_wpseo_metadesc":"Mit Rome 2 hat Creative Assembly 2013 einiges an Kredit verspielt. Zu fehlerhaft war das Spiel zur Ver\u00f6ffentlichung, zu schwach die KI auf Kampf- und Weltkarte. Mit Total War: Attila versuchen sich die Entwickler in Wiedergutmachung am Ende eines Zeitalters. Ob in der V\u00f6lkerwanderung der Spa\u00df am Erobern zur\u00fcckkehrt, kl\u00e4rt der Test.","newspack_popups_has_disabled_popups":false,"newspack_sponsor_sponsorship_scope":"","newspack_sponsor_native_byline_display":"inherit","newspack_sponsor_native_category_display":"inherit","newspack_sponsor_underwriter_style":"inherit","newspack_sponsor_underwriter_placement":"inherit","_fdpe_sidebar_plugin_meta_block_field":"0","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","_jetpack_memberships_contains_paid_content":false,"newspack_featured_image_position":"","newspack_post_subtitle":"","newspack_article_summary_title":"Overview:","newspack_article_summary":"","newspack_hide_updated_date":false,"newspack_show_updated_date":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[5],"tags":[75,23,88,86,331],"newspack_spnsrs_tax":[],"coauthors":[20371],"class_list":["post-3002672","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-test","tag-linux","tag-pc_cdrom","tag-sega","tag-taktik_strategie","tag-the_creative_assembly","entry"],"jetpack_publicize_connections":[],"acf":[],"_yoast_wpseo_title":"Total War: Attila - Test, Taktik & Strategie, PC","_yoast_wpseo_metadesc":"Mit Rome 2 hat Creative Assembly 2013 einiges an Kredit verspielt. Zu fehlerhaft war das Spiel zur Ver\u00f6ffentlichung, zu schwach die KI auf Kampf- und Weltkarte. Mit Total War: Attila versuchen sich die Entwickler in Wiedergutmachung am Ende eines Zeitalters. Ob in der V\u00f6lkerwanderung der Spa\u00df am Erobern zur\u00fcckkehrt, kl\u00e4rt der Test.","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","yoast_head":"\n
Total War: Attila - Test, Taktik & Strategie, PC<\/title>\n\n\n\n\n\n\n\n\n\n\n\n\t\n\t\n\t\n\n\n\t\n\t\n\t\n