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{"id":3002623,"date":"2014-07-04T16:00:00","date_gmt":"2014-07-04T14:00:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/divinity_original_sin\/3002623"},"modified":"2024-07-17T13:38:17","modified_gmt":"2024-07-17T11:38:17","slug":"divinity_original_sin","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/divinity_original_sin\/3002623","title":{"rendered":"Divinity: Original Sin (Rollenspiel) – “Schnick, Schnack, Schnuck!”"},"content":{"rendered":"Wer bin ich, wieso und wo?<\/strong>
Bevor ich mich in dieser Welt Rivellon so richtig wohl gef\u00fchlt habe, sind allerdings ein paar Stunden ins Land gezogen. Denn obwohl mir eine kurze Einf\u00fchrung erkl\u00e4rt, dass es einen Mord gab und dass ich ein J\u00e4ger bin, der gef\u00e4hrliche Magier jagt: Pl\u00f6tzlich stehe ich einfach so an einem Strand, soll auf den Boden klicken (um mich fortzubewegen) und das war’s. Ich werde ins kalte Wasser geworfen, ohne mit mir und der Welt vertraut zu sein. Eine Welt, deren h\u00fcbsche Steinmauern und rot strahlende Dachziegel nach oberfl\u00e4chlichem Fantasy-Mittelma\u00df m\u00fcffeln. Nein, das ist kein guter Einstieg!
\u00dcberhaupt ist eine klassische Erz\u00e4hlung \u00fcber Filmszenen und gut geschriebene Dialoge nicht die St\u00e4rke dieses Abenteuers; “kaum vorhanden” trifft es eher. Stattdessen w\u00fchle ich mich \u00fcber tausende Textzeilen m\u00fchevoll ins Eingemachte. Eine Geschichte vor Divine Divinity wird hier erz\u00e4hlt, ohne dass man einen der Vorg\u00e4nger kennen muss. M\u00fchsam ist es nicht etwa, weil mir lesen zu retro w\u00e4re. M\u00fchsam ist es deshalb, weil viele Figuren das Gleiche sagen \u2013 mal mit den Worten ihrer Vorredner, mal mit anderen. M\u00fchsam auch, weil die Texte zwar mit Herz geschriebene Dialoge sind, die aber vorrangig um Informationsvermittlung statt um menschliche Zwischent\u00f6ne bem\u00fcht sind.
Schwarz, Wei\u00df \u2013 und ganz viel Grau<\/strong>
Allerdings gelingt ihnen dabei etwas, das andere Spiele vergeblich versuchen: Sie vermitteln das Bild eines komplexen Universums, in dem der Mordfall nur der Ausl\u00f6ser eines Problems ist, das bald die ganze Welt bedroht.\n