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{"id":3002240,"date":"2018-02-16T12:52:00","date_gmt":"2018-02-16T11:52:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/kingdom_come_deliverance\/3002240"},"modified":"2024-07-17T13:37:03","modified_gmt":"2024-07-17T11:37:03","slug":"kingdom_come_deliverance","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/kingdom_come_deliverance\/3002240","title":{"rendered":"Kingdom Come: Deliverance (Rollenspiel) – Das stolpernde Rollenspiel"},"content":{"rendered":"
Das spazierende Rollenspiel<\/strong>
Was f\u00fcr ein angenehm bed\u00e4chtig inszenierter, aber nichtsdestotrotz unterhaltsamer Einstieg. Statt einen klassischen Helden zu erstellen und gro\u00dfe Taten zu vollbringen, geht es im Prolog erstmal rein in den scheinbar unspektakul\u00e4ren mittelalterlichen Alltag – und das f\u00fcr mehrere Stunden. In der Rolle des Schmiedesohns Heinrich f\u00fchlt man sich zun\u00e4chst wie ein ungezogener Junge, wenn man nach einer durchzechten Nacht zu lange gepennt hat, die Mutter nervt und der Vater einen nach strengen Ermahnungen mit l\u00e4stiger Arbeit versieht. Und weil man ja ein Mann sein will, soll man nicht nur Kohle f\u00fcr die Esse besorgen, sondern auch noch Schulden eintreiben. Ein Schwert? Ja, das gibt es. Aber nicht f\u00fcr Heinrich, sondern nur f\u00fcr den adligen Herren von Radzig, der es bald abholen will.
Zun\u00e4chst wird man in einigen \u00dcbungen mit der Steuerung in Egosicht sowie dem Dorf und den etwas verschachtelteten, aber wunderbar illustrierten Men\u00fcs mit ihren Wappen und Malereien vertraut gemacht. Man lernt seine Familie, das n\u00fctzliche Feilschen, den tr\u00e4gen Faustkampf sowie das st\u00f6rrische Reiten kennen, freut sich \u00fcber die vielen<\/p>\n