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{"id":3000891,"date":"2015-02-13T17:49:00","date_gmt":"2015-02-13T16:49:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/evolve\/3000891"},"modified":"2024-07-17T13:34:06","modified_gmt":"2024-07-17T11:34:06","slug":"evolve","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/evolve\/3000891","title":{"rendered":"Evolve (Shooter) – Katz- und Monsterspiel"},"content":{"rendered":"Die Evolution einer Idee<\/strong>
Man nehme den Zombie-Hit von Valve und stelle sich vor, dass sich das Koop-Team bei den Auseinandersetzungen mit dem z\u00e4hen Tank nicht mit einer KI, sondern einem anderen Spieler herumschlagen m\u00fcsste. Das war laut eigenen Aussagen der Grundgedanke der Entwickler, als ihnen die Idee f\u00fcr Evolve kam. Okay, auf den ersten Blick wirkt das nicht sonderlich kreativ, konnte man im Versus-Modus von Left 4 Dead doch ebenfalls schon als Spieler in die faulige Haut der speziellen Mutanten schl\u00fcpfen und mit etwas Gl\u00fcck sogar in der Rolle des Tank ordentlich austeilen. Trotzdem waren die VS-Gepl\u00e4nkel beim gemeinsamen \u00dcberlebenskampf der Zombie-Apokalypse nur ein kleiner Appetitanreger verglichen mit dem, was die Turtle Rock Studios bei Evolve auffahren. Tats\u00e4chlich w\u00fcrde ich sogar so weit gehen zu behaupten, dass das Konzept und dessen Basis zwar nicht unbedingt neu oder gar revolution\u00e4r sind, aber das spannende Katz- und Mausspiel Vier-gegen-Einen in dieser Form bisher einzigartig sein d\u00fcrfte.