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{"id":3000879,"date":"2016-03-10T12:11:00","date_gmt":"2016-03-10T11:11:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/the_division\/3000879"},"modified":"2024-07-17T13:34:04","modified_gmt":"2024-07-17T11:34:04","slug":"the_division","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/the_division\/3000879","title":{"rendered":"The Division (Shooter) – K\u00e4mpfen, quatschen, kooperieren"},"content":{"rendered":"Endlich: Ein Virus ohne Zombies<\/strong>
Ich hatte nicht mit einer fesselnden Erz\u00e4hlung gerechnet: Nachdem ich das Spiel im Vorfeld schon einige Stunden lang gespielt hatte, war mir klar, dass die Geschichte haupts\u00e4chlich als Wegweiser dienen w\u00fcrde, um Einzelg\u00e4nger und Gruppen von bis zu vier Spielern durch ein Manhattan zu f\u00fchren, das von der Au\u00dfenwelt abgeriegelt wurde. Nachdem ein Pockenvirus einen Gro\u00dfteil seiner Bev\u00f6lkerung hingerafft hat, leben dort nur noch wenige Menschen. Banden haben die Macht an sich gerissen.
Der Schauplatz ist ein begehbares Terrarium, in dem man wenigen, immer gleichen Figuren dabei zusieht, wie sie Tote pl\u00fcndern oder sich einfach nur streiten. Interagieren kann man nur, indem man Kimme und Korn auf Zivilisten richtet \u2013 dann laufen sie davon. Gangster er\u00f6ffnen nat\u00fcrlich das Feuer. In dieser Kulisse ist man unterwegs zum n\u00e4chsten Auftrag; die meisten beginnen beim Betreten des Madison Square Gardens, eines Kaufhauses, von U-Bahn-Sch\u00e4chten oder Baustellen. Auf dem Weg dorthin befreit man Zivilisten aus der Gewalt von Gangstern, \u00fcberf\u00e4llt deren\n