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{"id":3000295,"date":"2017-09-22T16:33:00","date_gmt":"2017-09-22T14:33:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/project_cars_2\/3000295"},"modified":"2024-08-15T11:17:36","modified_gmt":"2024-08-15T09:17:36","slug":"project_cars_2","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/project_cars_2\/3000295","title":{"rendered":"Project CARS 2 (Rennspiel) – Die volle Motorsport-Dr\u00f6hnung"},"content":{"rendered":"Gewaltige Vielfalt an Optionen<\/strong>
Zumindest in einem Bereich d\u00fcrfte der Sieg nicht zu nehmen sein: Es gibt keine andere Rennsimulation, die derma\u00dfen viele Einstellungsm\u00f6glichkeiten bietet, um die Veranstaltungen, Streckenbedigungen und das Fahrgef\u00fchl hinter dem Steuer den eigenen W\u00fcnschen anzupassen. Tats\u00e4chlich wird man regelrecht erschlagen von der gewaltigen Vielfalt an Optionen. Das geht schon bei der Gestaltung des Rennwochenendes los: Dort lassen sich nicht nur die Zeiten f\u00fcr Training, Qualifikation und Rennen, sondern auch Faktoren wie Tageszeit und Witterungsbedingungen separat anpassen. Dabei hat man die Wahl zwischen sage und schreibe 17 Wettertypen, von denen man bis zu vier f\u00fcr eine Veranstaltung festlegen darf. Diese erstrecken sich von Sonnenschein \u00fcber diverse Abstufungen bei Bew\u00f6lkung und Regen bis hin zu Gewitter, Schneest\u00fcrmen\n