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1.04P.dehttps://4players.fdpub.de4P.dehttps://4players.fdpub.deDie Sims 4 (Simulation) - Ein Schritt vor, drei zurückrich600338<blockquote class="wp-embedded-content" data-secret="twGPvTrnPo"><a href="https://4players.fdpub.de/test/die_sims_4-2/3018382">Die Sims 4 (Simulation) – Ein Schritt vor, drei zurück</a></blockquote><iframe sandbox="allow-scripts" security="restricted" src="https://4players.fdpub.de/test/die_sims_4-2/3018382/embed#?secret=twGPvTrnPo" width="600" height="338" title="“Die Sims 4 (Simulation) – Ein Schritt vor, drei zurück” — 4P.de" data-secret="twGPvTrnPo" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"></iframe><script> /*! This file is auto-generated */ !function(d,l){"use strict";l.querySelector&&d.addEventListener&&"undefined"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!/[^a-zA-Z0-9]/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret="'+t.secret+'"]'),o=l.querySelectorAll('blockquote[data-secret="'+t.secret+'"]'),c=new RegExp("^https?:$","i"),i=0;i<o.length;i++)o[i].style.display="none";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute("style"),"height"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):"link"===t.message&&(r=new URL(s.getAttribute("src")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener("message",d.wp.receiveEmbedMessage,!1),l.addEventListener("DOMContentLoaded",function(){for(var e,t,s=l.querySelectorAll("iframe.wp-embedded-content"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute("data-secret"))||(t=Math.random().toString(36).substring(2,12),e.src+="#?secret="+t,e.setAttribute("data-secret",t)),e.contentWindow.postMessage({message:"ready",secret:t},"*")},!1)))}(window,document); </script> https://4players.fdpub.de/wp-content/uploads/sites/13/2024/04/34724-teaser1.jpg1280582Dass ein Spiel mehr als drei Jahre nach seiner PC-Premiere auf Konsolen erscheint, ist eher ungewöhnlich. Doch was ist bei Electronic Arts’ Sims schon gewöhnlich? Über 16 Jahre ist es her, dass der erste Teil von Will Wrights Geniestreich für schlaflose Nächte unter PC-Spielern sorgte. Die trotz leichter Startschwierigkeiten ungebrochene Faszination, die sich auch in Die Sims 4 fortsetzte, soll nun auch Konsolenspieler begeistern. Mehr dazu im Test.