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Crash Twinsanity - Test, Plattformer, Xbox, PlayStation 2 - 4P.de
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Veröffentlicht inTests

Crash Twinsanity (Plattformer) – Crash Bandicoot verbündet sich mit Dr. Neo Cortex – kann das gut gehen?


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© Traveller's Tales / Vivendi Universal

Crash Twinsanity(Plattformer) von Vivendi Universal Credit: Traveller's Tales / Vivendi Universal

Fazit

Twinsanity besteht wirklich aus zwei unterschiedlichen Teilen: Da wäre zum einen der verrückte, der sich besonders in der funky Musikbegleitung, den witzigen Minigames und den abgefahrenen Dialogen äußert – großartig! Der andere Part besteht aus langwierigen Jump-n-Run-Einlagen, den üblichen Plattformspielereien, mäßiger Sprachausgabe, einem viel zu leichten Schwierigkeitsgrad und einer markanten Routine im Leveldesign – hmpf! Klar, der Team-Gedanke ist eine nette Sache, ist aber im Grunde nur eine leichte Variation von Crashs sowieso vorhandenen Fähigkeiten. Etwas richtig Neues, was es in den vorherigen Games der Reihe nicht zu sehen gab, werdet ihr hier kaum finden. Nicht falsch verstehen: Auch die neueste Beutelratten-Inkarnation macht wieder eine Menge Spaß. Nur kennt man im Grunde das meiste schon.

Wertung

PS2
PS2

Herrlich durchgedrehtes Jump-n-Run mit verrücktem Design.

  1. Meine Spielerfahrung deckt sich nicht mit dem, was der Tester hier behauptet.
    Er bemängelt, dass das Spiel sehr leicht sei, dass kann ich widerlegen, denn das Spiel ist alles andere als leicht und beweist mal wieder, wieviel Zeit sich der Tester für das Spiel genommen hat, das Speichern geht leider auch nur an bestimmten Punkten und man hat jeweils immer nur 4 Leben. (Sammeln wie in den Vorgängern ist leider nicht möglich). Dennoch ist dieses Spiel gelungen und das letzte wirklich gute Crash Bandicoot-Spiel. Mir macht es trotz der teilweise schwierigen Level enorm viel Spaß. Die neueren Teile wie Mind over Mutant und Crash of the Titans waren schon sehr enttäuschend und haben mir keinen Spaß mehr gemacht, wo sind denn Crashs alte Moves hin??? Ein Crash ohne Wirbelattacke, das sind halt die neueren und leider schlechteren Teile aber Twinsanity ist noch OK.

  2. Liebe Leute!
    Ich muss euch recht geben. Die Grafik ist spitze, die Story ist klasse, der Sound ist mega.spitzenmäßig,... Aber eine Sache, die ihr geschrieben habt, stimmt ÜBERHAUPT nicht!!! Ich finde die deutsche Stimme von Dr. Neo Cortex wirklich nicht so schlecht, sie ist super. Mit einer anderen Stimme könnte ich mir Cortex gar nicht mehr vorstellen. Ja, sie klingt etwas bemüht, aber das ist ja das Tolle an der Sache. Eine normale Stimme würde langweilig klingen. Diese ist PERFEKT!! Nehmt es mir nicht übel, aber in dieser Sache kann ich euch nicht recht geben. Man darf diese Stimme einfach nicht beklagen. Aber ansonsten habt ihrwie gesagt völlig Recht. Der Text könnte glatt von mir sein. Ich finde, dass Dr. Neo Cortex in diesem Spiel der beste, genialste und witzigste Charakter ist, da er so dämlich aussieht und so einen tollen Text zu sagen hat. Meine Lieblingsstelle in diesem Spiel ist die, in der Crash und Cortex in der Akademie des Bösen sind, um Cortex\' Nichte Nina zu finden. Und es wird genau an der Stelle am tollsten, wenn man als Neo Cortex, bewaffnet mit einer Laserkanone, durch die dunklen Gänge dieses unheimlichen Instituts schleichen muss. Das ist einfach cool! Crash ist natürlich mindestens genauso witzig wie Cortex und gefällt mir an manchen Stellen des Spiels sogar besser als der Doktor. Zum Beispiel, als er sich seinen flohverseuchten Pelz kratzt. Das sieht so schräg aus! Aber ich finde wirklich, dass Dr. Cortex diesmal cooler war und seine Stimme wie gesagt keineswegs zu beklagen ist.

  3. Glaube euch ist da ein Fehler im Wertungskasten unterlaufen, da die PS2 Version laut Text manchmal ruckelt, aber dennoch in der Grafikwertung 2% mehr bekommt als bei der Box. Ich glaube, das muss umgekehrt sein, oder? ;)

Hinterlassen Sie bitte einen Kommentar.


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