“Having no memory of how you got there, your goal is simple: survive. Stuck in a beautifully nightmarish environment, it will take fortitude of mind and the most primitive of means to escape. With only a radio at your disposal the player will follow a familiar voice through a seemingly endless and ruthlessly inhospitable jungle. Bit by bit, you will unveil more of the mystery of how you came to be in this hostile situation, and what you discover just might be worse than what you fought so hard against to survive.
Key Features
• Realistic Survival Simulator – Green Hell puts great focus on realism in both its world building and gameplay. Everything that is crafted or built is necessary for survival, and was consulted on with experts. The Amazon is not a typical forest; threats are literally crawling under your skin.
• Psychological Thriller – Waking up in the middle of the Amazon with no recollection of how you got there or how you’ll get out, the hardest battle you’ll face is the fight against yourself and your weaknesses and fears.
• Fully Alive Amazon Rainforest – Every effort has gone into recreating the lush world of the Amazon in painstaking detail. An exotic and dangerous place, this jungle is filled with many hazards beyond predators including toxic plants, illnesses and infections, all waiting to bring the player to their demise.
• Body Inspection – Dangers lurk around every bend but they also live under your very skin. Paramount to your survival is checking your body for parasites, infections, and wounds. Take care or suffer the consequences.”
Ja es ging mir natürlich ums Buch!
Also The Forest ohne kannibalistische Eingeborene. Mal was neues...
Beim Titel dachte ich spontan an die Nordschleife.
Liest sich vom grundlegenden Setting doch sehr ähnlich zu Day One: Garry's Incident - welches seinerzeit leider so missraten ausfiel, dass es selbst mit Ride to Hell zu konkurrieren vermochte.
Nah, mal schauen, wie es sich im Vergleich zu The Forest schlagen wird. Letzteres hat ja erst kürzlich die Early Access Phase verlassen.