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Ash of Gods: Redemption: Video: Entwickler stellen das taktische Kampfsystem vor - 4P.de
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Veröffentlicht inNews

Ash of Gods: Redemption – Video: Entwickler stellen das taktische Kampfsystem vor


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© AurumDust / AurumDust, Buka Entertainment

Ash of Gods: Redemption(Taktik & Strategie) von AurumDust Credit: AurumDust / AurumDust, Buka Entertainment

Das Studio AurumDust zeigt das Kampfsystem von Ash of Gods: Redemption im folgenden Video. Die rundenbasierten Kämpfe sind taktisch geprägt und sollen die Spieler dazu animieren, verschiedene Ansätze im Kampf auszuprobieren, Risiken einzugehen und damit die Geschichte mitzugestalten. Insgesamt stehen sechs Fraktionen zur Wahl. Jede Fraktion hat spezifische aktive und passive Fertigkeiten, die sich auf das Kampfgeschehen auswirken.

Die fünf zentralen Parameter im Kampf sind:

  • “Die Angriffsstärke bezeichnet die standardmäßige Höhe des Schadens, der pro Zug verursacht wird. Durch spezielle Boosts kann dieser Wert kurzfristig erhöht werden.
  • Die Gesundheit entscheidet im Kampf über den Grad der Verletzungen – und darüber, wann ein Charakter stirbt.
  • Energie ist notwendig, um bestimmte Fertigkeiten zu nutzen. Fällt der Energiewert auf null, nimmt der jeweilige Charakter im Falle eines Angriffs doppelten Schaden.
  • Die Verteidigung ist der Wert, um den der eingehende Schaden reduziert wird.
  • Der Gegenangriff gibt der Einheit eine Chance, zurückzuschlagen.”

“Im Kampf können Spieler die Gesundheit und Energie der eigenen Einheit gezielt einsetzen, um bestimmte Effekte zu boosten und somit selbst vermeintlich aussichtslose Kämpfe noch für sich zu entscheiden. Zum Beispiel können sie mit den ‘Opfer’-Karten einen Teil der Einheit für einen besonders mächtigen Schlag gegen die Feinde opfern. Manchmal hat der Sieg eben seinen Preis.”


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Kampfsystem

Kampfsystem

Kampfsystem

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